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Everything posted by RustBelt
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Who cares, the SC crew is good for one thing, and still treats you like a f/a-18 on landing. if you’re doing real missions you’re only at the boat for a short amount of time. And MOOSE Air Boss works fine for that.
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Yea everyone loves that abandonware supercarrier.
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Is it me or now the wing sweep can go stuck?
RustBelt replied to VR Flight Guy in PJ Pants's topic in DCS: F-14A & B
Yea don’t use the emergency lever in BFM. You’re not in the spider detent. Match up the Emergency lever with the indicated wing position then push the handle down. Then master reset and re-select auto. Or you broke something.- 1 reply
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I think operating in a country with basically no air force, but a bumper crop of MANPADS I’d probably feel better with more flares than worry about having another sidewinder to drag back home.
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Yes virtual squadrons.
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Anyone know of any Tomcat or mixed Squadrons running on the Forestall?
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I think the implication may have been they were ONLY running the BOL rail and not bothering with a Sidewinder on the B station not holding the Targeting Pod. May be a D thing due to the buss architecture allowing them to actually address the rail. Unlike our cats that are mostly direct wired for each fitting.
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Helios exported HSD not switching NAV to TID...
RustBelt replied to parkerfly51505's topic in Bugs and Problems
It’s set to pointing to the wrong display. You’re seeing the export of the RIO hsd repeater NOT the TID. As I recall you have to lua ninja in and define the actual pilot TID display as a viewpoint. Or at the least find its callout and change Helios. -
Running request - Bindable Button / Axis options
RustBelt replied to maverickturner's topic in Bugs and Problems
Mouse wheel doesn’t work because it needs to spring back to center. on the hotas x the paddle on the throttle is the closest to the real operation. Although with much finer control due to its larger size and using 2 fingers not just a thumb. -
Yea I don't think Iceman is going to run so well in Arduino faux C and some hate python.
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Running request - Bindable Button / Axis options
RustBelt replied to maverickturner's topic in Bugs and Problems
Thing is you CAN do that, but just try doing it with 25 or less degrees of rotation on a little wheel with your thumb while hurtling at a carrier deck. Given the other fly from the ground stuff they put in the Tomcat (then quickly gave up on) the DLC was probably more for the ACLS to use than the pilot. So the DLC control as it flew was kind of a half thought that really should have been on the throttle not the stick. -
Well….next time ask me before you make stuff.
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What about being able to preset Iceman before going in the back seat? Alt, speed, and heading hold are great and all, but really both AI crew members are acting solely reactionaraily. They need to know before you leave the seat what you want them to do.
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I said REALLY want to, not casual fc3 want to. The A4 and i believe the goshawk are not fc3 mods.
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I still don’t understand how you can have anything more than a 2 channel headset. Signal processing magic, or just manufacturer lying? Either way, you do what you need to do to make it work. F-14 isn’t other modules, and other modules aren’t the F-14. And none of them know or care what equipment you have. Others are saying we hear it different from you. And actual F-14 pilots helped Heatblur make that soundscape, so. Assume client side.
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There’s a reason they put guns back on the F-4 after relying on AIM-7s.
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Running request - Bindable Button / Axis options
RustBelt replied to maverickturner's topic in Bugs and Problems
Most of the actual pilots here said you mostly just banged it full up or down. To increase or decrease glide path in increments. -
Easy trick would be to have it empty the hydraulic res. Since doing that IS going to pop at least one seal and hose all your fluid out.
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You do also need to do some of your own mixing in the audio settings. Not everyone is pumping everything through one speaker. So you have to balance it for your equipment. Especially if you run external speakers and a headset. Or headphones over earbuds etc. I do wish ICS side tone and switch noises were on their own channels, but that’s a DCS limitation.
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I mean, if someone really wanted it. They could make it happen as an unofficial mod. Wouldn’t be easy, but based on some of the mods out there, it’s doable.
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AIM-54 Hotfix PSA and Feedback Thread - Guided Discussion
RustBelt replied to IronMike's topic in DCS: F-14A & B
Well an actual DIGITAL computer for one with actual memory. A better onboard radar unit, Inertial Navigation as well as simply lock on homing. Search patterns for active seeking. The A was basically a FOX-1 with the ability to also run its own Flood Illuminator and the ability to be commanded by a data stream IN the reflected radar beam while under AWG-9 guidance. The C had the ability to remember what it was told, to continue performing it’s task without the WCS being in constant contact. It also knew where it was absolutely with INS, as opposed to just knowing where the target reflection was in relation to it. And it could use it’s onboard radar to actually actively search for a target when it was active. Not just hope it was pointed straight at it. The A followed it’s instructions, the C knew WHAT it was trying to do. 20 years of computer advancement over the 70’s and 80’s made that happen. -
Both I and IronMike literally explained to you why. They built it as part of the airframe. You can’t just cut pieces out of the mesh and give them an argument setting. You have to build it Originally that way, or not at all. The airframe of the tomcat including the pylons is ONE continuous surface. ONE. A subtractive change would be a full start back over from scratch job. Including the full pipeline of mesh, texture, articulation points, arguments, flight model mating, and on and on. Sim’s look like you just make a shape in blender and stick it in a magic computer reality and it just works. But it doesn’t. The bit you see that acts like the real world is working in totally different and unintuitive ways in the system to make that output. And making it do that is years of work. Ask ANY of the big mod makers. It takes years to go from 3D cad object to plane module that works. Taking off the pylons that are already baked in would basically be starting from scratch. changing a pilots head, or making an add on mesh to sit “on” the airframe mesh for some extra bumps is much easier than removing something baked in.
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Wing sweep indicator is not dispay bomb mode
RustBelt replied to Germane's topic in Bugs and Problems
Wait, is the wing sweep switch not momentary for Bomb Mode? It’s like a toggle switch? -
This has been rehashed many times. Following a lot of begging in the forums they decided to do an Iran cat well after the project was announced. Well after the airframe model was being developed. a model that had the fuel pylons built into the main airframe model. There aren’t digital bolts to remove parts of the airframe model after the mesh is made. If it’s still hard to understand, just accept DCS has a lot of legacy code weirdsies.
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AIM-54 Hotfix PSA and Feedback Thread - Guided Discussion
RustBelt replied to IronMike's topic in DCS: F-14A & B
Because it dumb. 1969 tech. There’s a reason they made the C and that reason is so it would be smarter than a Sparrow. The missile OR the Bird.