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Everything posted by LanceCriminal86
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F14 Skinners thread (Paintkit in 1st post)
LanceCriminal86 replied to David A Sell's topic in DCS: F-14A & B
{"HB_F14_EXT_INTAKERAMPS", 0, "hb_f14_ext_intakeramps", false}; -
F14 Skinners thread (Paintkit in 1st post)
LanceCriminal86 replied to David A Sell's topic in DCS: F-14A & B
HB_F14_EXT_INTAKERAMPS. If it isn't in the template you will have to grab it from the coremods/aircraft/f14/textures/diffuse_roughmet folder and use overlay or another mode to work with it. -
Been asking some aircrew, by month 2-3 the decks were quite worn like we are seeing, both the markings from all the tire skids and fluids, but also the actual anti-skid wore off and the decks got slippery. IF the tempo and time and weather allowed sometimes they'd re-apply anti-skid, and sometimes touch up markings, but not always and it again would quickly get worn/beat up/grimed over again. Add to that weather, sun position, and trying to see the deck markings could be extremely hard.
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Own Subforum for Intruder?
LanceCriminal86 replied to CanopyJettison's topic in Heatblur Simulations
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Ejection seats are basically metal/plastic containers with a thin butt cushion, like wooden chair with one of those tie-on butt pads: I hacked up a cheap racing seat for now but eventual plan would be a GRU-7 repro. Racing seats aren't a bad base but most ejection seats have no bolsters and as said, the seat and backs are solid containers for survival items and parachutes and such.
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Whatever you can find, it's the APR-36/37. When built most Es after the first batch through mid '68 had the APS-107, but the performance was considered to be terrible, and after VN jets were upgraded with APR-36/37. It looks like the older Phantoms had the 25/26, and really late ones had ALR-46 but I believe the APR-36/37 are currently what's planned from the release posts.
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TISEO will the be the second E that comes with DMAS and factory slats etc. TISEO was on the '71+ serial jets. First released jet will be the older 66-69 serials with retrofitted slats.
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PSA: F-14 Performance/FM Development Status + Guided Discussion
LanceCriminal86 replied to IronMike's topic in DCS: F-14A & B
So, as a friend who is a Hornet enjoyer likes to remind me, there apparently was a letter from the CO of VFA-125 to the Deputy CNO in 1982, where they noted that during a deployment to Yuma earlier in the year they were able to maneuver their F/A-18s into a rear aspect gun or AIM-9 shot on an opposing F-14 in 20 out of 34 engagements, with the F-14s unable to gain a simulated firing solution against an F/A-18 in any of those engagements. Book is "Legacy Hornets: Boeing's F/A-18 A-D Hornets of the USN and USMC by Brad Elward": -
PSA: F-14 Performance/FM Development Status + Guided Discussion
LanceCriminal86 replied to IronMike's topic in DCS: F-14A & B
Keep telling me to "go back to school" and I'll keep reminding you to read the forum rules and responses from the devs while you attempt to "1v1 me bro" and make personal attacks. -
PSA: F-14 Performance/FM Development Status + Guided Discussion
LanceCriminal86 replied to IronMike's topic in DCS: F-14A & B
Getting a little personal aren't we? And from the last rounds of these performance tweaks I recall that there were factors related to stores drag that are out of HB's direct hands, as the drag of the AIM-7 (and all other stores) is controlled by ED's values, which don't take into account drag differences between different pylons and airframes. -
PSA: F-14 Performance/FM Development Status + Guided Discussion
LanceCriminal86 replied to IronMike's topic in DCS: F-14A & B
No, I read very clearly where the representative of the development team explained what is going on and you continued to insist on directing their development resources from an internet forum. -
PSA: F-14 Performance/FM Development Status + Guided Discussion
LanceCriminal86 replied to IronMike's topic in DCS: F-14A & B
So you're the development lead now? -
F14 Skinners thread (Paintkit in 1st post)
LanceCriminal86 replied to David A Sell's topic in DCS: F-14A & B
Yep, most of his photos were from Edwards, Nellis, and sometimes Miramar but he did have the airport code on there as I see it now. https://www.flickr.com/photos/147861202@N07/albums/72157666900357129/with/38691679272/ -
F14 Skinners thread (Paintkit in 1st post)
LanceCriminal86 replied to David A Sell's topic in DCS: F-14A & B
Coming, eventually. VX-4 F-14A+ 162911 from 1988. Same airframe would go to VF-24 as the 201 skin that currently is included (and is on the list for some fixes), then went to NFWS briefly and ended up over in VX-9 later on before ending up with VF-11 from '97-'04, and she's now on display as such: References, mainly thanks to the great Keith Svendsen's wonderful photos from Edwards and other bases/airshows from the 80s-90s, who caught her at the Edwards open house or airshow in 1988: But wait, helmets? Names? Well that took a good while, but I finally found a photo of some VX-4 crews walking to both Vandy1 black Phantoms, which dated to March of '89, and other photos from '87-'89 Point Mugu airshows showed these helmets but not clearly: Some more digging, and I found out "Edelen" was Marine Captain Russ Edelen, who worked on the F/A-18D stuff at Pax River in '86 and seems to have been around VX-4 at the right time as a back-seater, and the for the pilot, Tom Lindgren who was an F-14 project officer with VX-4 from '87-'89 and a Tomcat pilot. The pilot bodies are going to be changing at some point in the future, so I'll redo them at that time. -
Post your favorite F14 Screenshots here!
LanceCriminal86 replied to Matic_Prime's topic in DCS: F-14A & B
And some real world skins: -
F-14 v2.8 - Jamming, JESTER, and Headless Bodies!
LanceCriminal86 replied to Cobra847's topic in DCS: F-14A & B
I can see a lot of unknown data points that would have to be known or somehow deduced to really figure out jamming and burn through and all that noise, no pun intended. Not just the actual transmission strengths of the radars and jammers but frequencies and all kinds of jazz, how the radar processes the results or discards erroneous returns, etc. I'm not sure how they'd even go about adding something like a Prowler to do protective jamming of a formation or flight, or area denial or any of that for the AI side. I understand there are some nice scripts that were done for the IADS framework/script to "disable" SAMs that were in a radius of a jet with that jammer script but trying to have more stuff like that to impact player aircraft is a huge challenge with lots of unknowns, all wrapped up in red tape. -
Are there any decent A-3 models out there? The Skywarrior did a lot of spooky stuff back in the day and even up to the early 90s with VQ-2, and did a lot of testbed, training, and missile support/monitoring stuff too. If I had to think of another spooky AI jet it would be something A-3 based like the EA-3 or RA-3. MAM has a P-3, would be neat if they could add EP-3 bits to it as well. Even if EWAR isn't fully modeled in DCS they make great assets for missions for escort, intercept, etc. Thanks again to prccowboy for making and supporting your suite of helpful AI mods!
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Barthek's CAUCASUS REDONE 2022
LanceCriminal86 replied to Barthek's topic in Texture/Map Mods for DCS World
Barthek and Taz, making Caucuses great again: -
Better Trees for Caucasus V6
LanceCriminal86 replied to Taz1004's topic in Texture/Map Mods for DCS World
Taz's trees + Barthek's Caucuses really make the map great with its age -
F-14 v2.8 - Jamming, JESTER, and Headless Bodies!
LanceCriminal86 replied to Cobra847's topic in DCS: F-14A & B
Can we pay him in Trident Layers gum? -
Own Subforum for Intruder?
LanceCriminal86 replied to CanopyJettison's topic in Heatblur Simulations
No, it just means that certain late upgrade versions may not be available to model, or that it just might take some more legwork to get the documents that are available released. -
Somewhere along the line, the LANTIRN apparently isn't showing to the AI as a valid pod. It sounded like changes needed to be made on the ED end or that corrections to the LANTIRN code would need to be provided by them, as if you frankenstein a different pod on there suddenly the AI drop LGBs again.
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Announcing the F-4 Phantom for DCS World!
LanceCriminal86 replied to Cobra847's topic in DCS: F-4E Phantom
Do what "Hawk" Smith did while he was waiting for the results of his pilot transfer package while he was a Phantom RIO: Forget about it -
If we had the early E, a B/C/D/J AND a Vietnam map? Maybe. As it stands our jet is post-war, we have no Vietnam to fly it in, and frankly most "Vietnam" songs have become pretty played out. Besides all that, it's more likely that the music wouldn't be some big, copyrighted song that would have extra $$$ involved for its usage.
