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bigalsunit

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Everything posted by bigalsunit

  1. This is what I use. Just replace the default DCS static noise with this file. Then once in the Hornet just hit the ADF switch on the UFC. Instead of the static you hear the Red Flag radio chatter. https://www.digitalcombatsimulator.com/en/files/111154/
  2. ^^This The new term now is “parallel development.” Does anybody really know what that means exactly? They now have a full plate of new bugs to sort out and new features to implement. I can’t help but view the release of the Viper as a new can of worms rather than a path to accelerated Hornet development. Until it has been proven otherwise I would expect a fair amount of cynicism from those who have patiently been waiting for the Hornet to reach completion.
  3. It is not just you. I can assure you of that.
  4. I too believe that ED should be asking more for each module and map. I have been enjoying the fruits of ED’s hard work for over a decade now and I would definitely pay the premium if they charged it. No question about that. With the Hornet being this far from completion and the Viper being so close to release, what we’re facing now is the potential for the parallel development of two highly complex 4th gen fighters. Ambitious to say the least and once the Viper is turned out, no one can really say which aircraft will take priority. As you mentioned before though, only time will tell. All we can do now is hope that we receive the ability to slave the Litening pod to a designated point before the Viper is released. Because after that all bets are off. The Hornet is a great module by the way. I have had hundreds of hours of fun flying it. If you’re thinking about buying it, do it. It’s worth much more than what you’ll pay for it! However it’s road to completion appears to be a long one... and getting longer by the week.
  5. The problem here is that by the time this happens the Viper will be released into early access. My concern is that if these complex systems are not completed for the Hornet by then they will fall even lower on the priority list than they already appear to be.
  6. Looks like that is exactly what happened. Sometimes USPS tracking doesn't update after it leaves customs, but it should arrive tomorrow. Thanks for checking on it for me though and for all of the work you've done putting this together. I am really looking forward to getting it installed!
  7. Just out of curiosity where are you located? I’m in Phoenix and my order #2231 has been stuck in Los Angeles for quite a few days now with no updates to the tracking. Normally I’m fairly patient with packages but I am getting a little concerned with this one.
  8. I believe I have found out why I can designate four separate DMPIs but only get good hits on three. After watching the video Cap put up I made a couple of runs with the STORES page up on the AMPCD. I noticed that every single time I pickled on the first target two JDAMs were released. So two bombs tracked successfully to target 1 while bombs three and four tracked to target number 2 and 3. Only happens when carrying on the BRU-55. I haven’t figured out why the bombs ripple for the first target only. Might be something to check out.
  9. I would definitely recommend the cougar MFDs in VR. The UFC is great to have as well. It didn’t take long to develop the proper muscle memory with regards to the MFDs. The UFC however was a bit more challenging but the benefit of being able to work the autopilot modes and switch frequencies is totally worth it. I placed little pieces of mounting tape on certain buttons of the UFC. Each one is of slightly different size and texture which makes it a lot easier to navigate with my Rift S blindfold on. I did the same to each middle button on each row of the MFDs. Very quickly you will be able to reach up and hit the exact sequence of buttons without even thinking about. These peripherals really add a lot to the sim and I feel that they are even more beneficial in VR.
  10. Hey this looks really good. Looking forward to trying it out when I get home. Just out of curiosity, was it difficult to modify?
  11. Maybe a few images relating to TGP development might settle everyone down. We have images of the Harpoon which just entered internal testing yet nothing with regards to the TGP which has been in testing for quite a while now. Just saying it might be worth a shot.
  12. This mod is awesome! The DDI and HUD glass effects are fantastic... And the new canopy glass is really quite amazing! Adds a lot to the immersion factor in VR. Excellent work! Thanks
  13. I’m sure I missed it somewhere, but do we know if the initial release of the Litening is going to include INS integration? i.e. mark point functionality, designation for IGMs, etc. I know the INS is currently getting beefed up but I am just curious if the TGP was only planned for optics and laser designation initially. Either way, I am very much looking forward to this addition. Simply trying to keep my expectations rooted in reality.
  14. NineLine, Is the Hornet's EA period scheduled to extend into the F-16's EA release?
  15. There has been a lot of press and attention recently surrounding the latest EA modules while the Hornet has experienceed an unusual lack of updates or content. Its not that difficult to understand why folks are beginning to question where the F-18 currently sits on the priority list. I don’t think we should dismiss this as impatience or entitlement. It is quickly becoming a very valid concern. Just a few questions: How many individuals are left to focus on bringing the Hornet to completion? Will the Hornet be feature complete before the Viper is released into EA or is it planned to have the F-18 EA period overlap into the Viper’s EA development?
  16. Along with the ResolveDepth.fx I forgot that I had kept the original sun.fx and water.fx as well.
  17. Does anyone happen to know which shaders are responsible for the “shallow” detail under the water? I would like to run the mod while still keeping that underwater detail intact. Thanks Edit: It was the ResolveDepth.fx
  18. Air Show Demo Air show demo with a full start up. Skip to 6:18 for the flying portion. The sounds that ED have created for this jet are truly amazing!
  19. Same for me. Any word on when it might be up again for download? Thanks
  20. Thanks for the tip drPhibes. By the way, it would appear as if you're shooting an ILS to an airfield. I didn't know the DCS Hornet had the ability to do that yet. Can you let us in that little secret?:shifty:
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