I'm quite sure that something like this has happened to everyone of us... only one single missing step and it doesn't work as intended :smilewink:
Indeed! :thumbup:
To step through the available targets press the "RAID/FLIR FOV Select button" from the HOTAS section, which is "i" by default.
After step 8 you should insert one more step:
8a. Align the cross (center of the DDI which displays the HARM seeker) in the direction of the selected target.
For a full guide using HARM in TOO mode watch
I think in this mission (Grenzland #04) none of the four groups of 12 units each has embarked proper. Hard to say because most units bogged at the FARP. Track (~39 MB): https://drive.google.com/file/d/1sknt8hl6RBiOQIsI3UB_1LkfxXyoUIkt/view?usp=sharing
PS: Don't comment my heli skills, pls ;)
Embarking/Disembarking troops is even in SP still buggy. Picking up first group and disembarking works proper, but embarking a second group (in same mission) doesn't work anymore - tested with groups of 12 units each.
Did you press the SCS to the correct DDI (diamond in the right upper corner of the DDI visible)?
Did you uncage the seeker?
Did you exactly follow the steps in
?
It takes just a few minutes to write down the necessary steps for new weapons/systems.
Many features are WIP, what means that every single change require an update of the documentation, otherwise the old documentation would be useless.
The issue occurs still randomly :(
1. starting mission via mission editor after starting DCS -> Trees on FARP
2. starting mission via mission editor after starting DCS again -> Trees have been removed
Mission file: https://forums.eagle.ru/showpost.php?p=4370504&postcount=2
Have nearly the same issue. Vehicles/ground units spawn inside the FARP, while static objects are placed correct.
Edit: Screenshots are showing the "sinking" ground units from another mission as the attached one.. 805c UH-1H FARP SetupTest.miz
This issue is definitely fixed. The cabin stays dark now. Only the strobe light is still flashing through the roof now, but that's not a gamebreaking issue for me.
Falls es noch nicht zu spät ist, dann würde ich mich auch gern anschließen!
PS: Hat vielleicht jemand eine Ahnung, ob man auch die Steam-Version von TacView mit dem Key upgraden kann, oder ob der nur bei der Standalone funktioniert?
Don't forget to set the DL to the Weapon (1. OSB01/WPN, 2. OSB05/WEDL) and Channel=Station (3. OSB15/UFC) - at best before releasing the bomb. I don't know if it works after release, too.
Already tested with current OB 2.5.6.50321 (mission Dawn Rider) and DL worked both times.
I had the same issues, but with the latest OB 2.5.6.50321 the AMPCD stopped glowing. Due to the readable lables the MAP overlay makes sense again and it's no longer necessary to use the workaround via NGT mode! :thumbup: