

deathbysybian
Members-
Posts
101 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by deathbysybian
-
Only one of them shows in Syria. 5 - Blank 10 - Shows 20 - Blank 40 - Blank 80 - Blank 160 - Blank
-
Helicopter multiplayer ctld limitations
deathbysybian replied to deathbysybian's topic in DCS: Mi-24P Hind
Sort of, but it seems like CA is a dead product. The topic is most pertinent to helicopters. CA in multiplayer should be free in my opinion. It's closely tied to helicopters and their usefulness is severely limited without it. -
I accidentally flew past the south border of Syria and when I put in the GPS coordinates of Ramat David it lead me even further away, more South. Eventually I flew over what looked like a demolished Ramat David. The dirt outline of the airport was there but none of the buildings. Then I realized they were tiling the edge of the map squares, except the GSP coordinates were tiling as well. I'm fine with recycling the ground map but you should not recycle the GPS coordinates too.
-
On Syria, it only shows at map scale 10.
-
My point is, it works again if I cycle to training mode laser and back. Which wouldn't make sense if it were burned out.
-
How does cycling to training and back to laser fix it if it's melted?
-
I've noticed more than once that the laser works for a random amount of time, then quits working. If I cycle the laser off and change mode to training/cycle back to laser mode I can get one shot off, then it stops working again. It's flashing L the whole time.
-
The bigger effect from rain is how blurry the windows are if the wipers aren't on. While there are "drops" it's really just streaks that you see, and a lot of blur when the wipers are off.
-
They're doing some sort of low resolution clouds on the vertical axis so the aliasing is really pronounced. If you roll your head 90 degrees you'll see the effect is almost gone. (most clouds are flat not vertical) Thus, they should reduce the X resolution instead of the Y resolution on the clouds. Then you would only notice the jaggies during a 90 degree climb/dive. @NineLine
-
Helicopter multiplayer ctld limitations
deathbysybian replied to deathbysybian's topic in DCS: Mi-24P Hind
TTI also used to allow CA and had to disable it due to trolling. I fly helicopters still because I like flying helicopters, but they're almost pointless without CA. -
One of the core roles of helicopters, cargo transport, is effectively killed off in multiplayer servers because limited ctld features. Because there are no viable ways to control permissions or punish team kills with combined arms assets server hosts end up blocking combined arms entirely. You need CA for helicopters to really fill out their role and you need better management of CA users online for any server operator to embrace it. Now that you've got at least 3 helicopters on the horizon, please put some time into features of Combined Arms that allows hosts to support them without the current trolling problems it introduces. For example: No way to tell who parked an asset on the runway (trolling) No way to limit the number of units deployed (kill server performance) No way to limit how far a unit will travel (kill server performance) No way to prevent someone else from messing with your unit (trolling) No way to know who shot at friendly units (trolling) No way to give credit to helpful players No way to limit which units each user can deploy. No group permissions No accountability
-
They could at least ping favorite servers first, but it seems random exacerbating the problem.
-
These things shoot like they're manned by robots, or CWIS, now. They didn't used to be like this.
-
I'll fly directly over 4 or 5 infantry, who are all peppering the helicopter with machine gun fire and every once in a while, he'll pop a few rounds off at one of them. Half the time, he just sits there doing nothing. The door gunners are better, but not great.
-
fixed Nooo..What happened with the Huey Start Up Stability ?
deathbysybian replied to Volator's topic in DCS: UH-1H
Re-arming gets aborted during startup due to wobble. -
At least with the A10-C II after doing a belly landing and repairing the gear were not lowered after repair. Also, a repair on the grass should move you to pavement.
-
Is it by design that the map page be unreadable? The "solution'" that I've seen people reply with is to turn off the map. Yeah, you can fix anything if you just avoid using it.
-
correct as is F18 can land anywhere easily.
deathbysybian replied to Vampiresquid's topic in Bugs and Problems
The F18 can taxi effortlessly through grass, mud, sand, anything. It is nowhere in the realm of realistic. However, I like being able to cheat and taxi across the lawn. -
I've never been able to not recreate the problem.
-
This is the easiest thing in the world to reproduce, how can you need a trk replay? At any rate, someone posted one already.
-
Tutorial mode: show button pressed
deathbysybian replied to deathbysybian's topic in DCS Core Wish List
It's more for watching someone else do something. I won't have any visibility to buttons clicked on the hotas. Most content creators don't call out every button they press or they assume I know some acronym. -
It wold be very helpful if you could turn on an overlay that showed the full name of every button pressed and default keybind while playing.
-
Try the 8v8 BVR instant action mission in the 18.