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PSYKOnz

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Everything posted by PSYKOnz

  1. Can’t tell if your trying to take the piss or not lol
  2. I have a USA Carrier group template that I’ve made and I need to copy it over to the CJTF Blue faction. is there a way to do this or am I outta luck, have to build it again for CJTFB?
  3. Awesome, so when I do the build just get in contact and all will be well, thanks a ton bro!!
  4. i really want to avoid starting over or re loading any of these aircraft, there's way to many of them, could i use the above technique to create the waypoints then add them to the mission file? as in open the file and manually add them to each aircraft in the text file?
  5. it would be awesome if we were able to make a bunch of steer points in the mission editor that were just points of interest for a side, eg, all forces from side 'usa' have say 10 steerpoints that are generic to all units, then they would also have definable waypoints as we have now, this way you could have normal waypoints for mission planning and another say 10 points that are a reference building or hill or area of interest not needed to be a flyto waypoint
  6. Hi @=Andre= im wondering if you can help me out a bit here, I've been running SSM with no hassles for about a year now however ive just had a massive issue with my computer and have had to basically start again. do i have to buy a new key for SSM or is there a way to get my current key re activated? sorry disregard the message above, it just started working again lol, however, while your here, i will be doing a long awaited pc build in the next 6 months or so, and i was wondering the same question, will i have to buy a new key or will i be able to transfer my current one over?
  7. Might be worth a try, there’s just so many of the bloody things, I was hoping there was some way of just putting down markers and then magic would happen, but nope lol not that lucky. all the aircraft I want to put the points down for are player selectable ones, so I really only need to have the points on the map and at the right altitude, how easy is the mission file thing to do, there just steer points I don’t actually need anything to move to them, just mark points on the map
  8. Like the title says. I have a large mission. With many client aircraft for players to choose from, there’s prob 100+ of them. Is there a way that I can put down a set of common steer-points that all aircraft will share? I don’t want to have to go and manually add 10-20 steer points to each of the 100+ aircraft. if there’s a way to place them then sync them across all aircraft I’m all ears, or eyes I guess cause it’s text lol
  9. HSD that’s it, it’s called the HSI in the tomcat which I’m used to, thanks for the walkthroughs! I’ll give them a go
  10. Just a quick question, if it’s been answered please link me, but I’ve not been able to find a post or video on this. is there a way to make a steer point and/or get coordinates from either the ground radar or the HSI?
  11. does anybody have a zipped up ready to go version of these files, ive spent all day here "Upuaut's stuff can also be downloaded here. Downloading now." trying to get it to download, its slow and just when I though I had them all the saved games folder one corrupter, its really frustrating, anybody have a solution? ive just gone through and downloaded them all independently still 5 of them corrupted. This is ridicules, I’ve been at this for a whole day and I’m still nowhere i Suppose at this point I should ask is myqnapcloud even safe? I mean no offence, just trying to get my head around this. on another note, the red sands fort you have made is stunning! Always been fascinated by it
  12. yes and the polygon trigger zones, next up click and drag select!! lol seriously I've been porting my BFM missions to other maps, some of them have well over 600 things that need to be moved, and they all need to move in the same location there in now, in its current state that is impossible
  13. I would hope not but who knows haha
  14. +1 not to mention training! Especially on the s3 lol, you look at it with the tomcat and it runs dry
  15. We have invulnerability, unlimited fuel and ammo, can unlimited countermeasures be an option too? great for SAM Evasion and SEAD training
  16. When building a mission if you want to move large amounts of in grouped units it’s a nightmare to do please make a click and drag select box for us, it would help so much in mission building, drag box over desired units, move/copy/cut units as desired.
  17. Like the title says, is there a way to enable infinite chaff and flair? I’ve made a SEAD/DEAD mission with a “practice” version where players are invulnerable and hav unlimited ammo and fuel so they can learn what to do with out punishment for failure, however the countermeasures don’t seem to be affected/counted as unlimited ammo, is there a way to change this?
  18. Yes that’s correct, the suggestion for binds is for jester short cut binds rather than direct reach back
  19. A bind for flare mode normal and flare pilot, or a button that toggles between both would be awesome, sometimes you just don’t have time to switch between them using the wheel a toggle for jammer would be cool too
  20. Awesome, thank you again, I’m not in any real rush for it so when ever you feel up to it is more than fine, I hope you feel better soon, take care and rest up
  21. That would be awesome if you could! Thank you so much for all the juicy juicy info! also are there any detents/notches along the travel of the lever? If so can you send some measurements through of the distances? Same for any markings? if I remember right you said the full travel was 5” from emergency up ti emergency down, if I possibly can I want to work all the different zones into the lever travel
  22. That’s perfect! Thank you so much for sending all this through! That’s plenty of info to start cracking on with the build Is the height of the lever the same when the lever is in its full forward position? thanks again for sending this through! I really appreciate it
  23. Yea that’s what I had to do as well, I’ve had that set up for a while now, I was just hoping that there was some way by now of doing it, but as you have had the same issue and used the same work around I guess that’s all we can do for now, it’s a shame tho, cause it really sucks having to go through the whole change monitor set up then restart dcs thing just to get it to go. First world problem really tho haha
  24. Hey guys, I’m currently trying to find a way to make a monitorsetup that has both options for pilot and rio seats, is there a way to set it up so when I’m in the pilot seat I can see all relevant displays and then when I jump into the rear pit it shows me only the rio displays? At the moment it just displays everything at the same time and both seats displays just overlap any ideas?
  25. You are awesome! Thank you so much punk! I hope your back pain eases soon, back pain is bloody awful, please don’t rush. I’m in no hurry to get it built
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