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Everything posted by coolts
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Its the movement range i reckon. It only uses a few % of the whole controllers range. Upping the sensetivity just shunts the range up. I will get the hang of it. At least it hasnt got the DCS:BS "Trimmer of death".......or any trimmer.....Actually, it needs a bloody trimmer! thats why i cant fly it!
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Guys Do any of you have a quick way of determining if a bridge has been destroyed? I have had a few attempts based on having a vehicle nearby that will presumably get destroyed if the bridge is hit, thus triggering a flag. Seems a bit fiddly to me.
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Mission editor – Group retreat orders
coolts replied to coolts's topic in User Created Missions General
Case. my attempt didnt work. you cant put a waypoint on a bridge. looking at your suggestion, I would need to have the vehicle constantly moving back and forth and timing its route to determine if the bridge was destroyed. (As the bridge destruction could happen within the 1st 20 mins of the mission starting). it might be easier just to put a single truck near the bridge and hope that spash damage would take it out and trigger a flag. -
Heli HOTAS controls are all over the place. Throttle only works from 50%-100% and there arent any joystick curves. i may try and make a Foxy profile instead. as it is, i cant control the helos at all, and i completed the DCS:BS campaign! :joystick: The lack of proper weather sucks as even COD had dramatic thunderstorms, etc. but, I still really rate the game and constantly prod my colleagues to give it a try. Most people are tuned to Quake/ COD type games though and ARMA is too hard for them. ("wheres the healthpack and exploding barrels?")
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Started faffing with the ME. I had an idea in my head..."...a freezing, rain lashed stormy night. The exhausted spec ops team sruggled against the biting wind as they ascended the slope to the enemy held outpost. Only their training and their desire to complete their mission kept them going." I managed some slight drizzle and a breeze with all the weather sliders maxed out. Not exactly "where eagles dare". more "where budgies snooze" Still, the ME has some benefits over the FC ME.
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Mission editor – Group retreat orders
coolts replied to coolts's topic in User Created Missions General
Cheers. I will try both tonight and see which seems the most natural/flexible. Here's hoping for a more robust editor in A-10 so we don't have to rely on so many hacks! Thanks C -
Mission editor – Group retreat orders
coolts replied to coolts's topic in User Created Missions General
Cheers Case. Theres also a "destroy bridge" strike element in my mission. DOH! In order to get a trigger to detect when a bridge is blown, someone suggested parking a vehicle on the bridge then checking the status of THAT. Once the bridge blows, so does the vehicle and your flag activates. What do you reckon? -
Guys I am trying to add a bit of dynamism to a mission. Basically I have an enemy naval convoy heading towards a friendly airbase. Once within range, I will have an amphibious boat group spawn around the transports and head for a beach landing. Once there, an amphibious assault group will spawn on land, etc., etc. Now, my flight is tasked with attacking the convoy, (which is protected by 2 x frigates), before it can land troops. To make this less of a “do or die” affair from the naval commander’s side, I want the naval group to turn and retreat if their escorts are destroyed. As there aren’t any branching waypoint orders or group attrition variables available I was thinking of doing the following; · Set a conditional trigger which sets a “retreat” flag to “true” if both escorts are destroyed · Once set to “true”, the convoy group would be “deactivated” and a copy (sans escorts) would activate at the same spot with waypoints more suitable for a retreat situation, (running away!) There are a few problems inherent with this approach; · How can I make sure that the newly activated group starts at the same position as the group it is replacing? I don’t want it to jump, (there arent any sort of getPosition() functions) · What if my wingman destroys one of the transports before the escorts? The “copy” group would appear with one apparently magically healed ship, (again, no $state type variables which would let me create a new group based on the status of the deactivated one) As usual, thanks for any and all advice on this one :book: Cheers Coolts
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'Thud Ridge' is the one you lost I reckon. just started reading it.
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Boxed copy came from amazon. will install at lunchtine. I think i will have to install ARMA2 first, patch, then OA. Does this sound right? I dont want to have to do "the dance"
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Are you guys playing the Steam / digital version? Amazon are bumbling about saying delivery next week for boxed copies!
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DCS: A-10C Warthog HOTAS simulation capability
coolts replied to sungsam's topic in DCS: A-10C Warthog
Just to get things back on topic here, (admonishes self), I wonder hot ED are going to handle comms in the new game and how we are going to therefore handle it on the HOTAS. I don’t know about you guys, but I devoted a whole 4 x way throttle hat in BS & FC to comms, (ATC, tanker, wingmen management), as doing this on the keyboard whilst in the heat of battle was not practical at all as well as very immersion breaking. If ED/TM say, “that’s your radio tuner hat”, or some such, I am still going to have to say, “mmm no, that’s going to be my wingman comms hat. I think that there possibly no way round that as TM and ED are appreciably set on maximum realism on the avionics and interface fidelity and IRL there are no comms macros you press to ask for wingman cover. Even 1st person shooters have never nailed squad management, (arma2’s layered menus anyone?), and maybe voice activated comms maybe the answer (as trackIR, etc was the eventual answer to view movement). Shouting at a computer on purpose though……….might have repercussuions. -
DCS: A-10C Warthog HOTAS simulation capability
coolts replied to sungsam's topic in DCS: A-10C Warthog
In that case go into a ‘parallel diversion strategy’. When she buys a new top / bag and asks your opinion, you say, "that looks amazing darling, but i think you might need to accessorise with some new shoes or something to go with it". She will immediately confirm this, (as secretly, she was thinking the same), and use your confirmation as an excuse to buy a whole co-ordinated outfit. Then. Amazon àTM HOTASà job done! -
DCS: A-10C Warthog HOTAS simulation capability
coolts replied to sungsam's topic in DCS: A-10C Warthog
Guys, you have your tactics all wrong. You simply defer the ‘woman rage’ by getting her something shiny/glittery, (or encoraging her to get a new bag / shoes), to act as a counterbalance. Also, just swap out your HOTAS and don’t tell her. Will she notice your new man toy? Not if you don’t make a big fuss and hide the box. This will all fall apart though if you run around the house with your boxer shorts on your heads with your arms outstretched going “bbbrbrrrrrrrrrrrrrr na na na na na “, when the postman delivers your new HOTAS. In the words of Gandalf, “keep it secret, keep it safe”. Just think though. Out of the box compatibility between HOTAS and DCS: A-10. Symbiosis of game and controller. Sort of like a grown up Nintendo Wii, (with bombs and no pokemon) -
Heh, no way hose. DCS is a different ballgame. We are lucky ED updated FC2with DCS terrain and MP at all. That was an easter present! (ish) In any case, if you are spending that much time looking at shadows then you are too far from the engagement zone! turn 180 and get back to the fight! :pilotfly: [PS. i will check my shadows tonight as i dont think mine are as stepped as that]
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Ah, yes! If that goal had been allowed........... .......it woud have changed nothing. Overpaid, pampered, underperforming.....grumblegrumblegrumblegrumble :mad: Still though, Sep Blatter has to go surely? Even tennis has line technology these days.
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DCS: A-10C Warthog HOTAS simulation capability
coolts replied to sungsam's topic in DCS: A-10C Warthog
Exactly. I can totally see people having trouble with the asking price. I was a student myself not so long ago. As an example though i recently decided to transition to the SU-25T in FC2.0 to get a start on the AFM in prep for DCS:A-10, and then spent most of saturday morning mapping controls and tweaking my HOTAS. I can now fly and fight but have all the autopilot stuff to do map. At some point on saturday afternoon i had a, "i might as well be at work" , moment when i was deep into a Foxy file for the umpteenth time. I would rather be dropping ordnance than flashing firmwares! If TM Hog gives me out-of-the-box DCS functionality, then, unless TM totally balls it up they have sold one right away. -
DCS: A-10C Warthog HOTAS simulation capability
coolts replied to sungsam's topic in DCS: A-10C Warthog
Having seen the quality of the TM HOG in the SinmHQ preview, you can see where the money has been spent. Couple that attention to detail, (accurate trigger spring weightiing, endorsed by US armed forces, etc), with the DCS simulations, "if its on the plane, its in the game", approach and fidelity, makes a match made in heaven IMO. I'm sold. The fact that ED & TM have been working together on this has the potential to make these separate projects complementary benefits far greater than the sum of their parts. "As real as it gets" ? Reckon so. And i wont have to spend a month farting about with Cougar profiles :book: (thats worth about 40E just there!) -
:doh: I thought that was just in DCS:BS? I wil try. just cofirmed that dumb rockets fire just fine. I must be doing something daft. DOH! you were absolutely right mate. I had a feeling it was somethig daft i was doing. Have been playing A-10's and F-15's too long, (he said sheepishly) SORTED! now to rain down some death from above [EDIT - can I take rep off myself? I really need a slap for forgetting the reticule thing :doh:]
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Having completed the NATO campaigns’ I am transitioning to the Su-25T and have hit a very basic problem. I can’t fire any ordnance. I have started setting up a cougar profile and understand that it uses space = “weapon fire” I am in range, have a SHKVAL lock, ViKhr’s selected, laser armed, launch authorised, PICKLE – nothing happens. :joystick: (I had a similar issue in FC1.12b but that was because the SU-25T used different picklebutton in that. "Release weapon" IIRC) I have tried hitting the space bar to remove the HOTAS from the equation. Same thing. This is in the “instant action” BTW. Do these things come with the safety on now? This may just be a case of “late Sunday night, England got shafted 4-1, not thinking straight”, but its got me baffled.
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As Brit said, get the F-15e book as well. Very good read. I wish someone would do a similar book on A-10's in peration Allied Force as that conflict will probably be more enlightening come DCS:A-10C, because, in Iraq, A-10's could fly high, whereas, you try doing that in FC and you will avoid IR SAMS but radar SAMS will get you for sure. Hopefully SEAD will do their thing in DCS:A-10c before sending in the hogs! I've just ordered "thud ridge".
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Pre-ordered on amazon. Should keep me busy tilll DSC:A-10 and the TM A-10 HOTAS Warthog are released!
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As its running a tweaked and improved version of the DCS engine, I would expect it to run on any machine that currently runs DCS with acceptable frame rates. Of course, ED's plan of iteratively upgrading the engine means that we will get extra features / eye candy with each module, therefore your mileage will vary depending on how your rig currently handles DCS: BS. If you are currently right on the edge.......you will have to turn something off. Dual core / 2 GB RAM and a decent, (preferably, not onboard), GFX card. Mostly CPU dependant assuming decent (past 2 years – 512mb) GFX card. (my best guess BTW ;)) ps. As this was a trade show, there would have been a kick arse PC under that pit. The last thing you would want the gaming press to see would be frame rate issues, etc.
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Cougar logical programming
coolts replied to Svend_Dellepude's topic in PC Hardware and Related Software
Cool! Going to try that. I never managed to get the "target step" to work, (or properly understand it anyway). I will give this a go. -
New info on DCS A-10C and on thrustmaster HOTAS!!
coolts replied to kingneptune117's topic in DCS: A-10C Warthog
Is the testing phase finished? (he said sneakily):music_whistling:
