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coolts

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Everything posted by coolts

  1. I know what you mean! Geek-tastic! Been looking for an excuse to get those MFD's :smilewink:
  2. Thanks Moa. It’s working now. It launches the simulator.exe, which it wasn’t doing yesterday. I have a theory that I had to actually properly save a track file not try to open the default created one after a mission. Either that or it was being accessed by the game and therefore locked.
  3. hmmmm. I got the latest version (1.2.1), and pointed it at the .trk file and at the player. Nothing happens when I press play. Am I missing something?
  4. Yeah, I think you are right. It is starting to feel a little "manic miner" after the 10th epic fail! I wish you could save games like in FC1.12b as I never had any issues with that. I will report once i have been back to F-15 school!
  5. Creamed again! Once the Flankers fire their R27's at me, I manage to get a missile off and order my wingmen to engage. I then beam to get an eye for approaching missiles with my RWR going off. I spam Chaff and flares then WHAM. Dead. Every time. I did the FC1.12b F-15 campaign with labels on if I remember. Now I know why. I will try viewing my track to see where i am going wrong and post it here to give you guys a laugh! This technique use to work before (with labels on mutter mutter.....)
  6. It looks like once the TM HOTAS comes in we will have all the 2010 choices available to us, (nowt from CH). I hope TM dont balls it up as all the competition have blatant achillies heels, (stiff rudder, no movement, centre slop, FFB that doesnt work in DCS:BS, no idle detents, etc).
  7. aha!. Yes, the perils of getting a 40gb SSD OS drive with only room for one game at a time!, (hence the none standard install location - that and bad experience getting FC1.12b working on win7 x64) Cheers Moa (and Crunch) :thumbup:
  8. Guys I downloaded this from lockonfiles.com and it runs okay. I point it at my latest .trk file and......nothing. Am i sup[posed to be able to play the .trk outside of FC2.0? Nothing happens when I press the play button, or save for that matter. Win7 x64 BTW
  9. I see what you mean, and after doing a bit of digging i see why there are no hard and fast range stats for missiles. There are too many variables. I will try 30nm HOJ shot but think that may be right on the edge of ECM burn through anyways with the Flanker CAP. The fact that they are coming headon reduces your reaction times massively. (That and my tendency to panic when the RWR goes off!)
  10. A stick has to move! That article has confirmed my preconceptions. Tactile feedback in a simulator, even with trackIR, surround sound, multi monitors, pedals and a HOTAS is still vastly reduced over the real world therefore you need all the help you can get. Removing movement may be acceptable in a real jet, (although not according to the USAF who insisted on an inch or so), but you have your belly to tell you when you are pulling G's IRL. The A-10 Cougar is looking better and better!
  11. Thanks for the advice. My big failing is not using AWCACS to estimate range for a HOJ shot. I may be able to put 2 or 3 bandits on the defensive if I can get a few good shots off. Also on this mission you are told to engage at 33k. That makes it harder to notch as you are so high up after a shot. Diving with afterburners like a flaming meteor to get below the enemy after a shot makes detecting oncoming missiles that much harder. Tonight I will come in lower, (25k-ish), try to fire 2-3 long range HOJ, shots, tell my wingmen to engage then beam and head for terra firma to try and break their SARH lock. Hopefully I can then get some separation, turn and re-engage with the odds evened a little! I wil try your mission planner suggestion at the weekend. I plan to get my hands dirty in that dept anyway. [As a side note, in the FC manual there is a summary of Russian missiles with ranges, etc. Is there a NATO equivalent? Obviously such numbers are to be taken in context; as altitude, bearing, target manouvers and speed will all alter the mix, but for instance, in a head on launch at 30k, if AWACS says bandits are <30nm, is it worth a HOJ shot? I am a missile scrooge!]
  12. Hang on, I've been waiting for DCS:Mig-31 for ages! If Clint flew it then as far as i am concerned its seen service and ED should model it. And rear firing missiles. I wonder if someone can do a Brain-Track-IR though for the avionics controls? I will email Natualpoint on this and to help them out will attach a picture of a brain (below) Hello? Nurse?
  13. Well, I have been away playing Napoleon: Total War for a month or so after completing the FC2.0 A-10 campaign and enjoying it immensely. Returning, I ploughed into the F-15 campaign and after setting up my Cougar controls, bumbled through the first two missions. Then had my arse handed to me on a plate! It’s a whole new world and a much more vicious one than I remembered from my FC1.12 / F-15 campaign, (or maybe I was better then?). I have fought through to mission 4 now (bomber & escort intercept), and am having big problems. I am really enjoying it though and so far, the problems are my own making, primarily because; · I am charging in ahead of my wingmen and the bandits are gang-launching on me · I can’t get to ECM burn-through and identify individual targets for my wingmen intercept orders fast enough. (I may just tell them to “engage my target” based on a HOJ lock). · My “notching” skills need some work · Beaming the missile only works if you can see it and identify which smoke trail is the one with your name on it. I won’t put the labels on though!:thumbup: I have read the excellent AAR’s and find them really helpful. Like mini-tutorials for us sky bumblers. Thanks BeachAv8r, Ven & dwpenny for keeping us entertained!
  14. Sounds like the "forcefeedback=0" bug to me. you need to edit a file, (cant rememebr which) and disable it. sorry to be so vague. do a search on this and you will be okay **edit** producer.cfg (can be found in: Ka-50/Config) ForceFeedbackEnabled = true; (CHANGE TO FALSE IF IT WAS SET TO TRUE) (from Frazers guide: http://forums.eagle.ru/showthread.php?t=49434)
  15. Cool. Call me old fashioned but if I push a stick I want it to move! Remember the Sinclair ZX81 keyboard? (shudder)
  16. Well, let’s hope that with the release of the new HOTAS, Thrustmaster; · Learn from Cougar manufacturing mistakes, (misaligned switches, etc) · Carry through the rugged cougar build, (mine is ancient and still going strong with a little maintenance). You can’t beat metal though. · Maintain the unequalled software flexibility, (with whatever they replace Foxy with) I must say though, that I am looking forward to this and, (unless they balls it up), will replace my Cougar as the throttle itself looks leagues ahead of any others. like the majority I suspect, I don’t have the time or space for a full on pit project, so am not bothered about modding with extensions or whatever, but there are loads of mods for the Cougar so I am sure the new stick will deliver in this area too. I am a little worried about the whole hall-effect thing as I haven’t had any experience with them. I like my stick to move! (Apologies if I have the wrong end of the stick here, but It’s a Friday and I am at work with a hangover!):cry:
  17. okay, to summarise; joystick look NICE :thumbup: me WANT :joystick: reading manuals on screen BAD :cry: I blame feuerfalke, he started it! Besides, we are 'on' topic. But its a large and complex topic.
  18. At the end of the day there is more opportunity for sim developers to broaden their market because of several factors which have changed the whole scene since 2001; · A much larger potential user base, (even peoples grandparents have PC’s now) · A more connected user base due to global fast internet connectivity · Quicker sales opportunities with Steam, etc and paypal type online payment schemes · A more tech savvy populace than 2001, (relatively anyway) · A focus on easy to setup multiplayer to drive sales interest (no more null modem cables, mathcing services, etc) Bearing these points in mind it seems short sighted of companies such as MS (closing down Aces), when all that is needed is a newer sales model embracing change rather than sticking with old methodologies. ED are ahead of the curve here. For example I haven’t bought the boxed DCS or FC2, having downloaded both. They are backed up on my USB pen! The steep learning curve and real need for a big printed manual are the only sticking points preventing sims really kicking off big time IMO and these issues can be addressed by offering printed manuals online (TFC, etc), and including “game modes”, like BS and comprehensive training vids as in FC2.0. Overall I feel more optimistic about the future of our hobby than I have done for a long time!
  19. Surely standard exchangeable sticks on a well featured base are a great thing. Depending on what “DCS:” module comes after “A10”, and how well the sticks sell, and how TM predict sales of separate, cheaper sticks for specific aircraft and how well DCS sells plus additional sim sales,(BOB for example when it ever comes out), TM may release interchangeable sticks for the base. At least they are keeping their options open by doing things this way. A very smart strategy in this economic climate.
  20. That's us told! Good on you mate. I would be prepared to pay for something that provided sufficient entertainment value or got us nearer the promised land of fully dynamic persistent campaigns. As homer Simpson said, "money can be exchanged for goods and services". Looking forward to your app. Meanwhile, I shall be in the parlour preparing my mission! ;()
  21. As I mentioned in my “FC2.0 first impressions” post, here; http://forums.eagle.ru/showthread.php?p=863143#post863143 IMO, RamGen, or something like it would be a really good project for modders to finally give us the Falcon-like dynamic campaign we have been after for years since……..Falcon. A dynamic campaign is not on the ED roadmap for understandable reasons, so it’s up to the modders in the interim. Not easy to do, but with RamGEN surely we are halfway there? [EDIT: RamGen http://www.lockonfiles.com/ is a RAndon Mission GENerator. ]
  22. Find the bits you want; http://cougar.flyfoxy.com/warranty_parts.php and.. http://www.thommos.com/miscfiles/Parts_Cougar.pdf Register yourself here; http://ts.thrustmaster.com/eng/index.php?pg=creg_1 And send a parts request from the Thrustmaster website. Dont worry about warranties or any of that. My Cougar was 2nd hand and wobbly as hell. Like new now. It takes about a day for a reply. A guy called Augustin sorted me out. Very helpful. Delivery takes 5 weeks though from Canada to UK. Parts were very cheap. It pays to get a few as you pay about $6 delivery regardless.
  23. Right. Done it. Simple really :doh::doh::doh: A picture is worth a thousand words... REDTIGER - Dont worry about there being no "box" for the assignemt. Just click where the box should be and the ADD button should become active. Clear the original assignment first. I could kick myself! Ouch, i just did. :thumbup: oh, yeah, and if you can't see the TRACKIR column, use the scrollbar.
  24. I had the same issue with IL-2. Take off, Point in right direction Autopilot Time compression to max Panic Turn compression off Game begins. Basically 95% of war/life is boring. Luckily the front lines are always close in FC!
  25. But was that from the "free camera" bit or for the A-10 specific? I think iI may have been farting around in the wrong area. Can your z-axis move properly? (ie. have a good close up look at your HUD?) like this (from Beach's post)
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