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Tanuki44

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Everything posted by Tanuki44

  1. Very nice pictures The strangest thing is that the last 'stable' version is at the same level as the OB, why this difference? ... And it doesn't appear to be in the Huey mod folder ... maybe a layer ... If a graphic designer from DCS could give us the info
  2. 59 views and not a single confirmation or infirmation
  3. I already had this, in the flight controls, wouldn't there be an axis of two different devices for the same command? EDtracker with opentrack... I disabled EDTracker since it is managed by opentrack
  4. Ahhh, it is therefore linked to Hotas itself, pity ... It is therefore preferable to map the toggles on push buttons as initially planned. If it's possible...
  5. I reproduced on my config, for 'toggle' buttons, the problem is not in the file default.lua, you must declare the two positions of the inter, did you do it ? For me, the button 15 is the high position, the 16 the low position. This should work fine with all 'toggle' buttons.
  6. I may not have understood correctly, You just want to reverse the top and bottom for the Auto-Slaved Toggle?
  7. Have you tried with this : {down = device_commands.Button_12, cockpit_device_id = devices.AUTOPILOT, value_down = 1, name = _('SA342 Auto-Slaved Toggle'), category = _('SA342 Pilot Stick')},
  8. Whether you flash your arduino code or the MMJOY code, it's the same... Your 'DoorGunner' will be recognized directly as a joystick in Windows / DCS. Not more 3rd party apps.
  9. This is the filter integrated into the MMJOY firmware, adjustable for each axis up to 15 levels. I don't have more info on how it works, undoubtedly a smoothing of the peak on an average of values... He does the job well better than I can program him.
  10. Despite the last update of the stable version, this difference persists. Is it only on my installation ?
  11. Apply a filter ? Personal, I replaced all the potentiometers by HALL sensors and with a x2 or x4 filter (with MMJOY) it is very stable.
  12. Wait ... this is the lot of helicopter pilots
  13. I just tested missions 2 and 3 of the WORLD APART Spring 2025 campaign which are not modified, but here is the log of autoupdate_log.txt 0 file download, change and nothing to install... Isn't there a problem with the update which was already retired yesterday and then reuploaded this morning ?
  14. Sorry, I hadn't seen RazorbackNL's request, now the handle of the cyclic is interchangeable, I am finishing the handle of the Gazelle. I also changed the settings, no curve, just saturation adjustment for the sensitivity following the advice of FragBum.
  15. Ok, so the seabed, I understand better now Thanks
  16. And yet in the SBS mission https://www.digitalcombatsimulator.com/fr/files/3307732/ The base of the buoy is well below 0 sea level. I moved it and it rose to the surface of the water. How to do ? I don't see anything in the mission files
  17. The colors are not the right ones in OpenBeta ...
  18. For all my making (Huey cyclic, collective, rudder and Spitfire control column spad, throttle quadrant) I used MMJoy2 Firmware and Arduino Pro Micro and you ?
  19. I like this kind of initiative and development Keep on going 3D printing has really brought us great possibilities
  20. Absolutely, this was my main problem when switching from standard mode to combat mode,I solved the problem using AutoHotKey, but specific for the Huey which has an AI panel that I display as a combat mode indicator.
  21. 'Simpler' ... the software should read the main configuration file and the 'custom' joystick file so as not to have to enter a duplicate Some buttons are flip-flop like the one mentioned 'Gears', but others are 'On' that if maintained. Will have to display all the buttons or that some ... with the combinations via the 'modifiers', it represents a lot of possibility to display and to be able to read easily... In the end, I doubt that it will be very user-friendly and 'simple', I chose to make a 'reminder' sheet with the flight controls (cyclic, collective) and why not have it on a kneeboard This is just my simple opinion
  22. In addition to this, you need to know more about it. It is indeed the only solution which made it possible to finish the mission and to continue the campaign, but in mission 7 again blocked at the factory where the commando does not arrive .... (OpenBeta version) fortunately with the 'stable' version, the mission ends well.
  23. All other non-Argo missions work smoothly, even the 'quick mission training' The most astonishing is that the gunners shoot at insurgents far and near the mortars...
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