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Everything posted by Cocker
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Guys, anyone found a way to repaint the pilot body inside the cockpit?
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F-14 v2.8 - Jamming, JESTER, and Headless Bodies!
Cocker replied to Cobra847's topic in DCS: F-14A & B
Ok, so, on a lighter note... Will we be able to reskin the in cockpit pilot bodies to match the outside model skins? -
Sanity check - speed too low on carrier approach?!
Cocker replied to TEMPEST.114's topic in DCS: F-14A & B
It really is a shame that ED hasn't fixed this yet. This, and the "raise the bar" for the F-14A catapult hookup are bugs going on for months now, if not years. As I've said earlier, it looks like ED isn't willing to do anything about it seen the F-14 isn't an official ED product. Guess it doesn't fare well for the upcoming A-7E. -
Any bird in particular you'd like to see? Or maybe your own bird from VF-114?
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High Digit SAMs - A community asset pack for DCS World
Cocker replied to Auranis's topic in DCS Modding
Hello folks, any update on the KS-19? We're really missing heavy AAA in this game -
Squadron mate caught my first Case 1 in a B for a long time, tonight, as I've flown the A a lot more. Pretty pleased even though that was a 4 wire!
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Choose the new name for WSO AI. It can't be Jester anymore
Cocker replied to phant's topic in DCS: F-4E Phantom
With Mover's love for WSO, naming the GIB like him would be so funny! -
Thanks a lot, @BIGNEWY! Does the list include the incorrect speed/altitude calibration of the LSO and IFLOS, as well as the incorrect "launch bar up" signal from the shooter?
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That's my basic impression too. It's not an ED product, so they can't be bothered too much about it.
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But in the meantime, let's develop much more important features for the SC, such as a briefing room or an air boss station!
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As far as I can see, especially when playing with a human RIO, we're not very far from the truth, so yes. Can be helpful even with Jester!
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For a great read on how F-14 did JTAC, I suggest the book "Black Aces High"? It's covering VF-41 deployment in Kosovo in 99, and there's a lot of info on how they worked the JTAC process out and applied it during their cruise. A lot less straightforward than what I though, and a lot of lessons can be learned and applied in game from this book.
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investigating Carrier deck crew not marshaling online
Cocker replied to BoneDust's topic in Bugs and Problems
Same issue every time we play online. The crew is marshaling the first jet to present itself, and the second has to wait until the first one is launched for the procedure to start. None of us are the server, all client. This has been recurring for some times now. -
Oh, what I would give for a late Navy version, either J, N or S!
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Thanks, I'll try it out!
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Let's bump this one, see if we can have any reaction from the team!
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Yes and no. They sorted the "launch bar up" issue for the B, but the IFLOS has never been calibrated for it, and the LSO keeps giving you the "you're slow' when you're dead on speed, even on-speed/fast.
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Absolutely nothing since the beginning. I have a feeling they are completely ignoring the issues with the F-14 as it's not an ED product...
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Something? Anyone?
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Thank you, mate!
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You can fly the ball, just keep it in the upper half of the glide scope. Still a good practice to keep a steady ball. But yeah, apparently ED is only willing to provide assistance for the F-18 and don't give a damn about anything from other 3rd parties devs...
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Stick (VKB F-14) going AWOL after a while in a mission
Cocker replied to stingray77's topic in DCS: F-14A & B
Hell, I mixed both manufacturers again... Sorry, shipmate! -
@BIGNEWY have those been reported to the team? Sorry to push, folks, but seing there is reply from community manager to some issues with the trousers camouflage of some guys on the deck, but not about important functionality is somewhat off-putting.
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