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mtd2811

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Everything posted by mtd2811

  1. Fast is working nicely for me Edit: in case it helps people here it is what I have additionally done. I am even running shadows in mp (medium) with min 45fps on the ground and up to 75-80 in the cockpit above 3000ft. Possible soluiton to stutters and FPS in MP (and subsequently SP)? Let me know https://r.tapatalk.com/shareLink/topic?share_fid=74365&share_tid=257485&url=https://forums.eagle.ru/index.php?/topic/257485-Possible-soluiton-to-stutters-and-FPS-in-MP-%28and-subsequently-SP%29%3F-Let-me-know&share_type=t&link_source=app Sent from my iPhone using Tapatalk
  2. Quite right! Fast turning heads and smooth as hell while spotting! For reflex, I dont think DCS supports this? Sent from my iPhone using Tapatalk
  3. Can someone confirm or not if this mod affects the Vipers TPOD image? When I enable it I get no image on the pod (and it is activated properly) and if i remove it the image works normally. Sent from my iPhone using Tapatalk
  4. Thanks will try it although at fast seems to be fine so far and smooth. Yeah thanks I think I had it at ultra already. I have seen on another post a user mentioning steam vrserver and compositor where spiking the gpu creating stutters. Not sure if indeed it has any effect but i added the above processes in the nvidia panel and set them to “no shaders” , and prerendered frame to “let the application decide” for each. I dis the same for WMR processes. When I was launching wmr and steamvr I could see the NV cache filling up thats why i decided to set them to no shaders. It is much much smoother and not once any steamvr processes “spiked” or anything all day today and the experience was amazing with even High shadows in MP! 45fps on the ground (TTI and all 4YA servers) and 45-75 airborne. External views above 3000ft 90solid Sent from my iPhone using Tapatalki
  5. With the debug tool ,in case you used left to right or right to left, can you instead align using top to bottom? That helped me more instead or L to R or R to L. Sent from my iPhone using Tapatalk
  6. Sticking with my settings as it performs nicely and I have virtually no stutters in MP; and also smooth visuals even when the fps fluctuates (doesn’t go below 45 and up to 90). I tested some of your other tips and only going with the textures to med and x8 anisotropic filtering. As you said the cockpits still look acceptable Sent from my iPhone using Tapatalk
  7. That is interesting and positive! Sent from my iPhone using Tapatalk
  8. Thanks ; I have been following your post and from another couple people. My main aim was to reduce and/or eliminate those annoying sudden stutters in VR, which my above settings seem to do that especially the shader cache and the pagefile on the DCS drive and maintain quality. Having said that I will try your tips and see how it performs in MP Sent from my iPhone using Tapatalk
  9. I forgot to add: I am in betas for both SteamVr and WMR for SteamVR. Sent from my iPhone using Tapatalk
  10. Hi all I may have come across a potential solution for VR stutters and low/smooth FPS here. Forgive any typos, English is not my first language. Can you disable NV Shader Cache in NVIDIA CP and delete everything from C:\ProgramData\NVIDIA Corporation\NV_Cache My setup is primeraly done for DCS. My win10 (latest 64 version) computer is clean of any bloatware, unecesserry montoring software etc. DCS is installed on a dedicated SSD with only DCS on. Other PC specs: 1. Intel 4790K OC to 4.8 2. 3080 , latest NV drivers 3. HP G2 set at 1.0PD in game and 100% SS 4. 32GB rame 5. Pagefile is set at 32,684 min and max, only to my SSD where DCS is on and no other drive (I have 2 SSDs and 2 m.2s.) 6. My gaming desktop is not connected to any microsoft home group or any other network (dont want windows to be pinging devices during MP sessions) 7. I connect via ethernet not wireless addapter I assume you have done all the fixes flaoting in this subforum with regards to 1. shaders modes IC pass 2. 2.5.6.xxxx Adjusted shaders 3. CPU priority registry setting for DCS,VRServer, VR Compositor, 4. shadow mods as noted by other users. 5. Windows GPU Accellerated graphics is off. The above mods pass IC. Apologies i dont have direct links at this point, but a bit of search in the mod section of these forums and User files should bring them up. If you aplpy the shaders mods and after you tweak the NVIDIA Shaders mods be sure to delete FXO, Metashders in your user fodler of the game and the metashders in the DCS main folder (mods, terrain etc I assuem you know how to ) My NVIDIA CP settings follow Bignewy's set up posted here, but slighlty modified: In game settings and generally whilist in main menum i am solid 90 fps with 1PD and 100SS at SteamVR Online I tried the TTI and 4YA servers , intentionally with 20+ people in and ALL maps. On the ground i had solid 45-55 FPS 98% of the time with only very minor drops to 37-40 for a split second (usually when people log in or log out the server) but at no point I had any stutters, which i had untill yesterday, before the I moved the pagefile as noted above and before i unchecked Shaders cache in NVCP. Once airborne and about 3000ft my fps was jumping from 70-90 in the cockpit (F16 which is demanding) and 90 fps solid on external views. Smooth as well, even when my fps was flactuating and no stutters. The way I run the game. 1. Open WMR 2. Fire DCS. 3. Let steamvr load 4.Log in your prefered server. 5. Jump on a module 6. Give it a minute to load it fully and settle memory demands or something 7. In case you have the odd minor stutter and FPS drops, alt-tab for 10-20 seconds (window out of focus) and your fps should be now fine at least on teh ground at half your HMDs refresh rate PS: If the cockpit doesnt load wihtin 5-10secs give it a minute it will load. Let me know if this works for you and Happy New Year to all. Good health above anything else and good landings.
  11. Quite right, worked afterwards. Many thanks! Sent from my iPhone using Tapatalk
  12. +1 In vr the MFDs for tpod and mavs are bad! Sent from my iPad using Tapatalk
  13. Same here and I did a clean\repair Especially for VR the i age quality of these MFDs is bad. Adjusted brightness/ gain etc to no joy Not sure f there is a work around somewhere but hoping someone can help Sent from my iPad using Tapatalk
  14. Ok thanks will try different SS thanks Sent from my iPhone using Tapatalk
  15. Thanks will try it the SS/PD ration Where can I find Thuds guide ? Edit: nvm found it Sent from my iPhone using Tapatalk
  16. Guys is there a way to improve the screen wuality/clarity overall? In VR, it so dark you cant see anything with Mavs or using the pod. Adjusting screen gain/brightness etc doesnt help a lot Sent from my iPhone using Tapatalk
  17. So set PD at 0.5 (lowest) and play with Steam SS? Sent from my iPhone using Tapatalk
  18. Havent tried PG yet! :) I have a 3080 with the latest drivers Sent from my iPhone using Tapatalk
  19. Sorry just seen your reply. Seems to be stable the last 3-4 days not sure how but I will take it :) Sent from my iPhone using Tapatalk
  20. Thanks It gives me an IC error for watercompose.hlsl Weird thing is if I try an MP server which doesnt require IC the water is fine. If i go say to TTI servers the water is flashing as noted in my previous post. I am confused.com :) Sent from my iPhone using Tapatalk
  21. Wow just wow! In VR with reverb g2 the colours are brilliant ! One issue i am finding is the water (river/seas). When I turn my head any area with water, the texture is changing between water and land (like its flashing if that makes sense?). What could be causing this? Sent from my iPhone using Tapatalk
  22. That was it! Many thanks Sent from my iPhone using Tapatalk
  23. I get a lot of CTDs regardless of module or map, in MP. Did repair , cleanup, page file set etc all the usual no joy. I had no crashes before the last DCS update WIN20H2, 3080, HP G2 Sent from my iPhone using Tapatalk
  24. Do the 122s work now? Sent from my iPhone using Tapatalk
  25. You can try different combos and see how it performa with your rig I guess? Should be a couple of combos anyway Sent from my iPhone using Tapatalk
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