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Everything posted by bSr.LCsta
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Just GREAT!!! that is one of the best LOMAC shots I evere seen!!!
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Nice stuff Viper ;)
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bandwidth exceeded http://www.lockonfiles.com/
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Continued...... Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#77) -Departed on course to Levadki and due to weight did a 2 stage climb to Alt=10,000m, S=0.9 -At 100km from target area, flight went to FULL AB and once 75km from the target climbed to Alt=12,100m and continued in FULL AB. -Flight completed fence check over target area and then #77 was commanded to "complete mission and rejoin", and the flight engaged. -Hard deck was set at Alt=3,300m -#77 attacked targets 1,2, and 3 with ODAB-500's, and #99 attacked targets 6,5 and 4. -Once targets were destroyed #99 Flight lead called rejoin, but #77 dis-obeyed the order and continued attacking AAA defenses in the area. -As a result #77 was shot down and ejected over enemy territory. -#99 loitered around the area to assist in the SAR efforts and egaged 2 USA AH-64D choppers patroling the crash site. Both were destroyed. -#99 Returned to Krymsk with a critical fuel state. Mission Length: 01h:06m Mission Results: Overall Success #99 Success - RTB: Kyrmsk - Destroy: 3 Static Armor, 2 AH-64D #77 Failed - EJECTED - SAR SUCCESSFUL - Destroy: 3 Static Armor Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#54) -Left Kyrmsk and headed on course to tanker rendezvous. -#99 refueled while #54 stayed in loose trail formation. -#54 refueled while #99 stayed in loose line abreast formation. -After refueling of both ships was completed the flight vectored to WP3. -AWACS reported 2 pop-up groups N of WP3 and flight pursued from the rear aspect. -The closer single bandit turned on the flight and #99 engaged with a HOJ shot. -#99 was forced defensive and #54 was commanded to engage. -#54 Picked up the shot and scored the kill. -The flight reformed and continued in pursuite of the second group that was apprently intercepting the AWACS. -The jamming bandit turned out to be 2 A/C's and #54 was directed to pincer right while #99 pincered left and climbed for altitude. -Once there was enough seperation between the 2 jamming signals #54 was commanded to engage the right bandit, while #99 engaged the left. -#99 defeated his bandit with a HOJ shot from 50km using R-27EM. -#54 destroyed his bandit with an R-27ER HOJ shot from 35km. -Flight rejoined and vectored to the carrier where both pilots performed an low visibility instrument landing. Mission Length: 00h:50m Mission Results: Overall Success #99 Success - RTB: Kuznetsov - Destroy: 1 F-15C #54 Success - RTB: Kuznetsov - Destroy: 2 F-15C __________________________________________________ This is an awesome campaign!!! I flew every mission only once, and found very few problems throughout. I will post my comments/ suggestions later. p.s. This report was made from memory over the last 3 days. Most of it is accurate though, but excuse any error in specific details and spelling :P
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Unclass: Operation Debriefs from Flight leader Starshiy Lt. L()Csta Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#77) -Followed NAV points to target area (Alt=12,100m, S=m0.9) -Just before WP3 flight went to loose trail formation and dropped to Alt=5,000m -After ID of the target, flight dropped to Alt=2,000, S=m0.95 and #99 fired (3) x S-25 rockets at suppport pylons of bridge. -#77 Called SAM launch on egress from target and #99 took evasive actions. -Intial BDA calls the target destroyed and flight departs target area at Alt=5,000m and FULL AB. -At approx. 75km from the target the flight made a 2 stage climb back to Alt=12,100m, S=m0.9 and returned to the Kuznetsov. Mission Length: 01h:11m Mission Results: Overall Success #99 Success - RTB: Kuznetsov - Destroy: 1 Strategic Structure #77 Success - RTB: Kuznetsov Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#77) Pilot 3: -199-AI2 (#54) Pilot 4: -199-AI3 (#52) -After the launch of #99, #77, and #54 it was reported that #52 was having hydolics malfunctions and we were ordered to continue the flight as planned. -Remainder of flight formed in "line abreast" at Alt=4,000m, S=0.98 and continued to target. -FAC was not online until aprroximately 10min into the flight -Began recieving Long Range Ground Radar spike at approx. WP2 -At WP2 Flight went to loose formation and then performed fence check. -#99 Flight lead recieved launch authorization of KH-41 at approx. 100km from target and commanded the group to fire at will. -#54 launched first, 1 sec later #99 fired in tandum with #77 -Flight lead called close formation and the group vectored to home plate at Alt=4,000m S=m.09. Mission Length: 00h:40m Mission Results: Overall Success #99 Success - RTB: Kuznetsov - Destroy: 1 USN Frigate OP #77 Success - RTB: Kuznetsov - Damage: 1 USN Frigate OP #54 Success - RTB: Kuznetsov #52 Did Not Participate Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#77) -Departed on a fighter sweep to Kyrmsk at Alt=7,000m S=m.07 -Engaged (2) bandits over the water SE of Kyrmsk -#99 went lead and #77 pincered right. -#99 was forced defensive by a missile launch, and #77 scored 2 both kills. -Flight rejoined in line abreast formation and returned to Kyrmsk. Mission Length: 00h:21m Mission Results: Overall Success #99 Success - RTB: Kyrmsk #77 Success - RTB: Kyrmsk - Destroy 2 x GER F-4E Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#77) -Take off with Su-25 group from Kyrmsk and head W to target area. -Flight maintains loose combat spread formation at Alt=750m above SEAD group. -Recieve Airborne radar spike approx. 1/2way to target area, and escort group engages bandits. -#99 Destroy's 1 bandit and flight rejoins SEAD group. -Recieve Long Range Ground Radar spike near Simferopol, and escort group drops back into an observer roll while SEAD group engaged SAM site. -After approx. 5min over target SEAD group calls the target destroyed and the entire flight returns to Kyrmsk. Mission Length: 01h:24m Mission Results: Overall Success #99 Success - RTB: Kyrmsk - Destroy: 1 USAF F-15C #77 Success - RTB: Kyrmsk Su-25 SEAD Flight - RTB: Kyrmsk - Destroy: 1 USA HAWK Site Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#77) -Departed on pre-programed route to missile intercept -Maintained Alt=1,000m, S=650kph on course in a loose line abreast formation. -#99 Located and destroyed (2) AGM missiles inbound towards Kyrmsk. -Flight increased to Alt=7,000m, S=m.08 and vectored to home plate. Mission Length: 00h:45m Mission Results: Overall Success #99 Success - RTB: Kyrmsk - Destroy: 2 USAF AGM-86C #77 Success - RTB: Kyrmsk Pilot 1: -199-L()Csta (#99) Pilot 2: -199-AI (#77) -Departed on route to Bahchisaraj at Alt=12,100m, S=m0.9 -Once over target area flight switched to loose trail formation and engaged marked AAA defense with FAB-500 iron bombs. -Commanded #77 to "complete mission and rejoin" then continued attack ground targets. -#99 calls weapons dry and bingo fuel with 1 supply truck left to destroy. -Last target is left and flight begins to reform. -Approx. 10km outside of the target area #77 spots (2) USAF A-10 and engages bandits. -#99 attempts to assist but is hit with a AIM-9 Sidewinder and loses all electronics and hydrolic systems. -#77 Defeats both bandits; 1 with R-73 and one with guns. -Flight rejoins, but #99 has a bad fuel leak and request emergency landing at Gvardeyskoye. -After a safe landing -199-L()Csta is safely returned to Kyrmsk to rejoin his squadron. #99 Airframe is undergoing extensive repairs. Mission Length: 00h:48m Mission Results: Overall Success #99 Success - EMERGENCY Landing: Gvardeyskoye - Destroy: 2 Static Armor, 4 M818 #77 Success - RTB: Kyrmsk - Destroy: 1 Static Armor, 2 USAF A-10A
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This site is in isreal so I believe their CR/Dist. laws apply. Anyone check the photography section? ALL the PS CS books :)
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you can also find alot of useful info by searching these forums. Vegas 6 works good ;)
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you can't expect to see a clear picture but they are good for pulling out of bombing runs, formation flying, and WVR or gunz. I use the high-res clean mirrors mod.
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I just can't play this damn........!!!!! grrr
bSr.LCsta replied to Shaman's topic in Bugs and Problems
It just gets annoying when people blame the game instead of their crappy equipment. There are many known bugs/issues within the game itself that everyone is aware of, but the "ALL KNOWN LOCKON CRASH BUG" is not one of them! IMO, someone running 2 soundcards (1 being and SBL) is asking for problems. -
I just can't play this damn........!!!!! grrr
bSr.LCsta replied to Shaman's topic in Bugs and Problems
of the 40+ people in my squad EVERYONE with an SB live has had gaming problems (About 12-15 peeps) SB live is the worst sound card ever made. -
Launch Conditions fo bombs in the SU-33
bSr.LCsta replied to bunraku's topic in Lock On: Flaming Cliffs 1 & 2
it varies with the different bombs, but typically 25-40 degrees down will give you authorization. -
Nice site AV!
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lol 18minutes!!! You must be doing something wrong. 1. Click the link 2. Scroll down and select FREE option 3. Wait 20-40secs 4. Begin D/L I have never even had to wait 1 minute on this site, and there are much worse free sites.
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Hehe 750kbs is probably the fastest speed I have ever gotten from a site ;) I was just joking. On a side note, it is very nice at the end of the Red Square video to see the Swifts and Knights go from a large diamond formation to an arrow and smaller diamond. Not sure if I have seen this before, and it seemed like a very nice fast transition. Can anyone more experienced comment on their technique?
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Thanks got it. On a side note, I am only getting 750kbs transfer speed....anyway to speed it up a bit :P
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Thanks DPS, will check it out and report back! p.s. Is this an actual campaign file? I can't remember the effect the campaign has on your pilot log....Will the missions log or do I have to change them into actaul single missions?
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nice Site ;) I would like to see the "Strizhi over Red Square" vid, but the link is broke.
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Two new aircraft skin jobbies...
bSr.LCsta replied to Mizzy's topic in Lock On: Flaming Cliffs 1 & 2
dude....that MIG is just awesome!!! Can you weather the 33, 27, and 29 please ;) -
like GA said....there is something not right here. I think maybe the resolution or something, but to me it looks like textures from a game thats about 10 years old.
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OT: Father Xmas - uncovering the mystery
bSr.LCsta replied to bSr.LCsta's topic in Lock On: Flaming Cliffs 1 & 2
My POP-BLOCKER probably caught this.... Just "x" it out and no problems. ;) -
this is a realistic loadout mod?
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It starts a little slow, but trust me its worth it ;) http://www.vidking.com/viewvideo.php?id=1071
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Question to aerobatic teams...Is it common to use an AI lead?
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355th_Flip looking for White Ravens..
bSr.LCsta replied to 355th_Flip's topic in Screenshots and Videos
awesome shots Flip ;)