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bSr.LCsta

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Everything posted by bSr.LCsta

  1. very nice Guru!!! Where's the movie...... :P I too enjoy the change from blue skies ;) Would like to see some stuff from above the clouds.
  2. Gotta love the in-game render tool! Great vid quality!
  3. hehe chutes. I saw Gunny on the history channel take a ride in a 52. Only the pilot and co pilot get the ejection seats. Everyone else hase to jump out the bottom ;)
  4. I had to put the carrier ops away as the 6th mission was unplayable due to lag from too many units (had to be over 100 combined AI groups), and the fact all missions were 1 vs 3-5 bandits was not very realistic. Is this one the same? If so I will pass.... Unfortunate, because I like the way you set up the packs with the briefings and all, but I guess the main difference is the type of missions we like to fly. For me I would rather fly 100 easy yet successful missions with the same pilot, rather than fly the same mission 100 times because it is so difficult that it plays out like a FPS were each life you get a little further than the last until you have finally put all the tricks and timing together into a success. I must have lost 8 pilots in the first 5 missions, and failed most of them because of my wingman. :(
  5. Hehe, looks like you cliped the goal posts ;) Are the 2 fires in the background your wings?
  6. man, this sounds fun as hell but I don't know crap about the F-15. If you guys ever get into the flankers let me know ;)
  7. I thought that once dead you would no longer accumulate stats?
  8. I posted a track of the first time I flew this mission.... http://forum.lockon.ru/showthread.php?t=12457 (post #15) Maybe will help someone with managing your TD in a hotzone. ;)
  9. Dude, this was a great mission! Just making some suggestions for your next one ;) It was very similiar to the type of missions I make (probably why I got the lucky 1st time success :)) So I hope to see more from you.
  10. "SEARCH" Function is your friend...... http://forum.lockon.ru/showthread.php?t=11792
  11. ****Spoiler**** Hey Yellonet, I finally got a chance to play this nice mission ;) Here is the debrief.... 00:30pst -Read brief and studied routes, targeting data (very little), and load out. Right away I was thinking this was going to be another suicide mission, but I did not argue and left the plane's fuel and weapons load as fitted. 00:50pst -Leave the briefing room and head to the carrier deck. After checking flight systems and confirming what I suspected to be a very clustered HDD with my routing and targeting data (thank god I had jotted down a few key waypoints earlier), I am off low and hot. Watch the attached track if you are curious to see the flight ;) http://rapidshare.de/files/9207886/Dog_Down_-_pilot_-199-LOCsta.rar.html (This is the original flight track, unedited) 01:17pst -Engines off after what proved to be a very stressful and difficult mission. 01:18pst -Off to the debrief room to ream someone a new one!!! Comments: 1. It is not necessary to use so many waypoints, and actually makes it harder when navigating through a hot zone. I would recommend using the waypoints to mark course changes and or/ specific coordinates or markers. If you want people to fly through a canyon just write it in the briefing and place a waypoint and the beginning and end of the canyon. 2. Why would you only give 50% fuel for the mission. I was very worried about this, and stayed out of burner for almost the entire flight, and still BARELY made it home (200kg or so left) This leaves no room for error or unexpected events :( 3. The load out for the type of task you had planned was not good. Someone has suggested the S-25 rockets or any CHUTE bomb (BETA-500) would have been the better choice. The only other thing I noticed was the chopper parked right on the landing strip of the Kuz. I thought I was going to nail him, and definitely would have if I had missed the wire. I think he should land somewhere else ;) I presume the engine fire was not a random failure since I have seen others comment on it..... Made for a fun landing :) Over all this is one of the better missions I have played but still had too many "unnecessary challenges" when the mission itself was a challenge enough. p.s. Nice job with adding the eye candy and extras w/o going overboard with too many AI units.
  12. Thanks for the recap Brit ;) I suspect the reason they failed was due to v1.02? I haven't ever had an issue with the bombers completing thier task (thats why there are so many of them :). As you said, it was about an escort, and as long as you did your job.... Did you land?
  13. nice request ;) Think of wingmen as little kids that you have to keep a very close eye on.
  14. damn...they finally declassified that operation???
  15. I think a direct link would still be easier, but it is up to you. ;) I have kinda lost interest.
  16. Nice tight flying. I think you should maybe try and up the contrast or brighten the colors for the next vid. Seems to be a little washed out, and I bet you could get a real nice effects with the blue, and yellow.
  17. im sure there is a plug-in, but I'll give you the poor man's versionthat will kinda work.... 1) Create the text track, and set it up as you want it to look with size, style, etc. 2) Size the length of the clip to the length of a simulated key stroke. 3) Copy this clip back to back down the track timeline, each time changing the letter and correcting the left/right spacing of the letter to spell what you want. 4) Syncronize sound effects.
  18. can't you just post a direct link? Still doesn't work.....
  19. http://www.fyjs.cn/bbs/attachment/Type_wmv/2005-10-21-USSR-fleet.wmv This was new to me ;) Enjoy...
  20. Says server encountered an interneral error, and could not download. http://www.ehomenow.com/ehome/servlet/OpenFileServlet?File=HUSSAR\FL飞行中队\视频\FL-S.A.S.%20END.wmv Nice skins btw.
  21. nice work Getsno! graphics looked great, and action was smooth. ;)
  22. After we landed I went over and punched him out for scratching my paint. ;)
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