Updated first post with v1.16 which now works with DCS World 2.5.3, for now I have done a direct injection of textures straight into the zip files which unfortunately makes the package somewhat larger, but at least it's working :)
Yeah this solves it but creates the headache of having a much larger package download size and subsequent update size if the updater wants to replace the zips with clean ones...
It seems something has changed in the 2.5.3 Openbeta update today, the mod no longer functions (DCS is ignoring the texture folders the mod uses)
I'm looking at ways to make this work again, standby.
We've been on the openbeta build for a quite a long time and the 104th typically stays up for 24 hour periods without stability problems, most times with 40-50 or more clients connected.
It's a revision of the noise1 texture from v1.11 package with a touch of embossing and a few clean ups here and there, I slipped it in and renamed it to 1.15B for test purposes.
Got a re-tweak of an earlier texture set uploaded if anyone wants to give it a go
http://www.mediafire.com/file/16o5sy955rlcqqu/v1.15B_2.5.x_Caucasus_Terrain_Textures.rar/file
Don't forget to set your OS pagefile to 16384-16384, this has solved alot of the problems for many
https://forums.eagle.ru/showthread.php?p=3548636#post3548636
Try raising up to pagefile to 16384-16384, similar RAM and VRAM as you and I have no problems
https://forums.eagle.ru/showthread.php?p=3548636#post3548636
No, just make sure you replace the terrain.cfg.lua from my mod package back into the DCS installation after every update though as this affects the way the textures look.
This was just for Op Leopard which traditionally has always had a mix of east/west airframes on both sides, other missions we run such as Op Longbow only have the Hornet on Bluefor.