Jump to content

26-J39

Members
  • Posts

    1217
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by 26-J39

  1. News paper article on the same crash: http://www.flightglobal.com/pdfarchive/view/1998/1998%20-%202198.html Is this the only known crash of a KA50? I heard there might be 2..
  2. When you have had 12 beers and Betty starts to sound like the teacher from the Charlie Brown cartoons.
  3. Good comments guys :) Cheers.. It's all just a good laugh really.. :D All the best!! :thumbup:
  4. All updates are good updates.. :) Very nice :thumbup:
  5. Obviously these speeds are ridiculous, i do not claim it to be a realistic dive speed... that is not my intention ;) Do we really need to beat the reality monkey? :P
  6. Spanner in the works.. sorry. :P 726 :D Edit: thought might be best to posted trk.. 26-J39-@holyshit.trk
  7. I do understand there is always a compromise in terms of "player detail" vs "external world" detail.. Just thought i'd post what i found just in case it was a simple fix.. :)
  8. I wouldn't expect the ai to run/process the same level of code as the players flight model but some basic parameters like- altitude = 6600meters = engine stall... surely not all that complex.. ;)
  9. Very unique missile.. i like... :gun_smilie:
  10. hehe ... aquatic hind .. Yeah there are some problems with the AI.
  11. Hi all.. I was recently tinkering in mission editor. I created 3 x Ka-50's starting at altitudes ranging from 6000-6600meters.... The fourth KA-50 was me (player) starting at 6600 meters altitude. Upon entering the mission my turbines immediately stall,to be expected without any anti-ice features switched on (ED.. hint.. nudge.. i did see the INU heater on tho:P) All the AI controlled KA's had no problem's with there turbines and safely desended... Hmmm ???
  12. Awesome effort ruprecht :thumbup: & nice pit :) All the best on the weekend :joystick: :P
  13. Position and timing ;) Catch an abrams off guard and you can pop his bubble by the time he's a serious threat... :P
  14. Viper: Yes i'm quite sure. One of the first things i tested when the patch come out :D
  15. astrospud: np :thumbup: Any tank can be killed using rockets or AP rounds in DCS ;) When using rockets you need roughly 3-4 direct hits.. Considering the in-accuracy of rockets you need to be very close. Fly low and fast and use medium salvo's, fire when your close. Love me rockets :P:D Edit: Just to clarify: 3-4 direct hits, meaning individual rockets...
  16. In case anyone didn't know, there is a rotary dial on the back right panel in the cockpit for selecting the type of rockets used.. Manual Page:2-92 This won't affect any launch characteristics but does align the targeting circle on the HUD for the specific rocket type used, if the dial is on the wrong setting, rockets will fly way off line.. :)
  17. From memory DCS uses the UTF-8 BOM format so make sure when in NP++ to save in that format.. ;)
  18. I got this too when i installed the different FARP pad texture.. Once i un-install the mod, problem goes away ;) If it still happens when you un-install the mod it may have corrupted some files somewhere.
  19. tonym: I assume we are talking about rockets.. If you find you have to push cyclic forward to line up the target, try lowering altitude.
  20. Interesting info there Speed 2.....:thumbup: I have always though A2A with cannon was abit out of sorts.. Will have to try this.. Cheers :P
  21. http://forums.eagle.ru/showthread.php?t=44400 In this mission, there is a unit near the start of the mission (can't remember type) where once destroyed it's occupants all flee .. Nice touch :)
  22. Yeah low ping is always what you want.. seems like a weird odd ball problem.. Do you have another modem you could try? I'm only guessing but maybe your modem is playing up..
  23. Servers with low pings..hmm weird ..Sounds like a network prob from your end... You got ports forwarded.. 10308 etc ? What sort of connection & router/modem do you have?
  24. For sure :thumbup: DCS really gets the flight skills honed.. :)
  25. I hear what you say ericinexile.. Thx for your comments.. :thumbup: I think it's important to note that max heli speed in forward flight vs max speed in a survivable dive are two different ball parks... I've seen RC heli's dive at a much greater speed that they can physically fly forward.. i feel there is more to it than just a black and while label of max heli speed.. In reality, 661kph in a KA-50 is a little extreme obviously, but im sure any heli can speed dive past its max speed as long as rotors stay within there envelope.. this is just my opinion anyhow :)
×
×
  • Create New...