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bflagg

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Everything posted by bflagg

  1. ....well there goes the neighborhood..... ;)
  2. =4c= .... and let's not forget the countless thousands that were slaughter because of the ethicity and religious beliefs before NATO intervened. Yeah it's gotta be because of oil is why the US came there... yeah... that's it.... oil.
  3. the older one is on the right...and they can fit ontop of a LCD Display.. this is my setup... (bit old.. but you get the point)
  4. I still appreciated it.. the work involved was obvious.... :icon_supe
  5. Your absolutely correct.... my intention was not to argue..but discuss... I guess I did it way wrong......sorry
  6. I have TIR3pro w/vector and It works great... I honestly just don't see the need to upgrade.... Unless NP does a MS thing...(no more support and force a upgrade)
  7. Yes, it sounds so familiar somehow... Yeah.. I hope we don't end up training our own nightmare again!!!
  8. Glowin... Just viewed it.. once again your video skills are just fantastic... but for me...I didn't care for the music.. It's seems like a good portion of the little flicks all have the "bountiful sorrow" sound that opera gives... and the fast megadeth stuff is just too hard for a story line... Both sound genre's for these flicks are way too worn out..... opera = I'm sorry and heavy of heart that I have to kill you with extreme predjudice. Megadeth = just die now and loud.......and btw ... bite me. anyway... just my thoughts....
  9. you are so right... and lomac is far from factual on top of which these flicks all ride upon..... d/l now.. but I've seen Glowins' prior work and by rep alone...this is probably quite entertaining...
  10. I don't see how.. you sit in front of our PC to play right? In all my years, I've never seen a game being played with the player sitting 4-5 feet offcenter from their monitor.... This is nothing more than an incremental release to gain $$. Now if it was WIRELESS and I don't have to where that stupid hat..... That would be worth 180.00...t
  11. does anyone know if there are issues of having a nforce4 chipset...with SLI ... using a ATI video card? (other than the obvious no dual vid cards..)
  12. The map last night was +3 on the blue side so I tried joing the red side to even out (have done this before), but this time SU's & MIG's were available... I'll try again later.... thx
  13. You guys only doing SU and MIG only nowadays? I've tried to connect 3 times is the last week and a half and the 15 is not a option.........
  14. you don't need to install those two small patches... the bigger patch has them already. don't forget to uninstall Loman/Modman also (backup your addons folder then just copy them back after it's reinstall)
  15. Han.. FYI.. I just reinstalled.. LockON cd... Flamming Cliffs, 1.11patch. No loman/Modman or any other mods.. It still shows up just like my track file shows..
  16. go for the vector expansion... You will never use your keyboard or HOTAS again for view control...
  17. If you could be so kind and remind me how to save my current campain, I would redo the lockon install...........(just backup the campaign folder?) .....this way we can rule out anything that may have gotten in the way....
  18. Han.. Did it play back for you,.. showing what I'm reporting?
  19. Catalyst drivers require .NET.. (you can d/l .Net from MS and reinstall if need be) which activeX control? Do you have Direct X installed? (you can d/l from MS and reinstall if need be)
  20. I was able to reproduce it again, but family matters took precedent, before I could record it for you folks last night. It seems in this situation, when switching to bvr mode, the radar lock still remains, where as in the past, it would unlock when changing to a different radar mode. Track shows: Radar on: Aim9 select, MFD range set to 10nm. Lock IL76. - SHoot IL-76, Turn Left, enable BVR mode, enabled tws, MFD range set to 20nm. Lock target in MFD. Look at hud. TD is all the way to the left. I tried to bank to make it show me what it had but it didn't work. I shoot down the two 17's any way, I turn 180 deg (TD box is pulled to the left still) I shut off radar, then turn it back on, NOW everything works.... I was able to fit a quickie in... http://lockon.theflaggs.com/quickshare/tdbug.trk
  21. no responses? Also: What I also failed to also mention is also switching to bore mode will do the same thing. (I was heading out to work) This then is not a 120 failure (how can it even lock on when the prior destroyed object is outside of it's detection cone?).. there has to another problem elsewhere. Remember. the 120 is essentially slaved to the onboard system until it's released or beyond a certain point.
  22. Ok.. I can see this one for the game.. makes sense... If this is true, then approaching from a radically different vector should yield different results.... I'll test it tonight.
  23. Useing the Quick F15 fly mission.... Once your facing the two Su17, enable TWS mode with your radar. (BVR, and 120 is enabled) since your in range, once you select your target the TD box will appear on the HUD. wait a few till your comfortable to fire. then fire. (10nm -ish..) Now zoom in your view. The aim120 will hit the non-designated target..every time, but yet radar lock is still on the other craft. I'm thinking the largest radar return reflection is what is guideing the 120 to it's target... but since both aircraft are the same....... Bug? Thoughts anyone?
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