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paco2002

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Everything posted by paco2002

  1. Another thing is that ED is not AvioDev. I would love to see the C101 having LGB capabilities for example
  2. As I said, there is no C101 with the use of LGB. But it can carry it
  3. Correct, because no C101 carried LGBs, at least that I know. But this is simple, I will do the same example as this, as with the F16. C101 can carry Mk82 series bombs, wich, can be converted to a GBU-12 trough a kit, people complains about that idea. F16 NEVER carried JSOW C for example, and for some reason no one complained about it. Anyway, maybe I am going off-topic, but sorry, I don't understandd the reason you don't want to have GBU-12 on a C101... It gives fresh air, and it's capable, so I don't understand this situation. The F16 situation and the C101 situation are nearly the same, but with different reactions. Why?
  4. It's something weird. Maybe is that the game thinks that behind you there is more windshield, instead of a wall.
  5. Yeah, I was mainly referring to that the laser code doesn't change. You don't need to add russian dumb bombs, as it can carry it already. And to have MFD you will have to wait for the C101DD (Fingers crossed to that lol) I guess what you are trying to say, but I don't get the reason honestly.
  6. I honestly would love to see that, but, since DCS doesn't support russian LGB buddy lasing, that would have no sense. PS: Not even sure if the russian bombs uses the same hardpoints as the FAB-250 series. Will check and tell you if it does or not. PS2: There is no 250kg or 100kg Laser Guided Russians bombs, so it would be not possible to carry them.
  7. This is my point of view of the situation, I don't want to get off-topic here, but many of the planes have unreal combos available to the use of people.
  8. I was speaking about skins like the PLAAF one we have in game already. More of that style
  9. I mean, there is no need to. It can carry Mk82, then, it can carry GBU-12. Same hardpoint, same bombs, same everything.
  10. Hello! I wanted to ask for a rethink of the planes getting stuck mechanic when you land on dirt. Is understandable that planes like the P51 and P47 doesn't get stucks, because they used to use dirt runways. But, what I don't understand is why planes like the L39 or C101 are not able to do so, they're almost as lightweight as a P51 and P47 (If not more), but they get stuck like they weight 30tons. Also, other planes like F18 IIRC doesn't get stucks, so please, instead of asssigning to the game what planes does get stuck, and what others dont, use a number of tons, (For example, 7T). That way you can land in FARPS for example.
  11. There is no PLAAF, this plane is not Chinese And, yes, we NEED fictional skins. Give me only one reason to not have fictional skins
  12. Love to hear that! Keep up with the good work!
  13. The plane carries Mk82/84 bombs series, but we don't have the GBU-12/10 on the C101, even it can carry it, so I just wanted to ask when is going to be that included, I see no reason to not be in the C101.
  14. Hello, I just wanted to ask if it could be possible to have a Sea Eagle rework, to be easier to use in MP, maybe a maddog mode could be useful, and easier to use than the current system that we have.
  15. If the radar detects something, then should be in the HSD with the location. I see that normal and realistic
  16. Okay, So, you don't believe that the JF-17 has a 3m2 of RCS... Then, what number it should be in the game? Give us some info! If a 3rd party with SME is giving you numbers, and info about a plane, why you don't trust them?
  17. Maybe it should be like that? I honestly don't know. I saw that "issue" that you're talking about. But maybe it's just a little change, but not sure.
  18. We understand what you're talking about. But there is ALWAYS a log, even if you only open, and then close the game in the menu, it will make a dcs.log file. That is what he is asking for.
  19. The lights were ok 1-2 months ago... It's a shame that ED doesn't fix this type of things
  20. Even if you have super brakes, you need chokes to take off properly.
  21. I'm not angry. I just want a funcional carrier. With funcional, I mean to have chalks
  22. That's not the only issue. The big issue is that in the old Kuznetsov you cannot take-off properly as you should, because you don't have the chokes, and you now what you have if you want to take-off and be able to not be bugged when spawning in the old Kuznetsov? Yes, a paywall of 40$ (Right Now). So yep, not funny to see this kind of things at all.
  23. I think you're not fully understanding me. In 2016 ED said in a newsletter that it will be in separate DLCs, so that should be like that. Anyway, about you saying "Broken Carrier", maybe yes, If I pay 40$ and I can't even ask for the chokes without lifting the JBD... That makes no sense...
  24. True lol. L0op8ack, is there any update in the issue that after rearming and refueling, when you load the DTC, the RWR Database dissapears?
  25. Following the topic, we had a discussion in the Supercarrier forums, about why they included the New (In facts, old) Kuznetsovs in the supercarrier pack. Not only we didn't heard absoultly nothing from ED, they didn't fixed anything from the Kuznetsov, the top antenna has a broken animation, that starts again in half of the animation (Will be a couple of minutes fix). And the flag is only visible from one way. My point of view is that they tried to get people that only fly russians, to buy the Supercarrier to have the Kuznetsov, but that tactic didn't seemed like the best one. I mean, we have to pay 40$ to have a broken carrier, and to be able to take-off properly from the carrier with the Su-33? What on earth is happening...
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