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majapahit

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Everything posted by majapahit

  1. 1 or 2 of most used servers (forgot which of the 2, one was Buddyspike) show no F10 map
  2. It's a 'bug' if the user does flaps up or gear up in an unexpected configuration-in-time, I've experienced this, rather rare, and it was when I had trouble switching landing gear and/or flaps. Just don't do that, follow protocol, reset FCS if it persists, restart the mission if it persists, your mistake.
  3. The workaround for this is to NOT check 'NATO icons' which shows an icon w. a 'cockpit' heading BTW but that's not enough, we want AWACS data per plane
  4. This, 'click plane' then 'press f2' gets tiring on already a 3+ player MP map as ATC or Battle Commander and such (it becomes horribly so on 15+ players). The aircraft Labels should show as much information as possible per plane. At a minimum the plane’s altitudes & speeds should be added, and when NATO icons are used in particular, also the headings, and perhaps optionally everything that is shown in the info bar for all the planes in view. This would improve battleground overview immensely, one can see what RL AWACS f.i. sees, and one can then predict what is or is becoming important.
  5. Because DCS is using exactly these pieces of information pasted from the document, already in DCS, and I myself deleted the link in my post with formatted documents that show no context, this argument is moot for many more reasons, and by the way, I am a lawyer and not in favor of small print hubris, and less of then bad interpretation that is obviously stupid.
  6. Why the hell does one delete my post with an attachment that has an extraction of that doc that only contains codes and weights? That does not make any sense. That's not what 'Rule 1.16' says. I protest, this is stupid.
  7. ED is always updating and error correcting and your image: f.i. JDAM's GBU 16 = 83LG GBU 12 = 82LG GBU 10 = 84LG not in 2001 guide: GBU 31(v)/3/B = J-109 GBU 38 = J-82
  8. That's it, the whole very long lst :) , thx EDIT had all the release procedures also, pretty good.
  9. anywhere exist a list of stores SMS designations/abbreviations and the type these are referring to?
  10. SA is - supposedly - a moving Map, thus True Headings, probably all the calculations are compared with GPS which is True HSI is - supposedly - a enhanced compass with a map projected underneath, thus Magnetic I'd say. I'm also a licensed skipper and all this happened with the introduction of GPS, you just know what you're working with.
  11. If you enter the server list when the shield up top is not green you're not allowed entry in all the servers that have a grren shield at the left. You can click the shield which files appear to cause the exclusion.
  12. the original all-of-them are in "x:\DCS\Mods\terrains\Caucasus\Kneeboard" for Caucasus etc.
  13. Mustang: There's a file graphics_readme.txt in the "x:\DCS\Config" install folder mentioned in it ".. New method for overriding options is to create (or edit) a file C:\Users\<YOUR-LOGIN>\Saved Games\DCS\Config\autoexec.cfg or .. and place your changes there. Note: - autoexec.cfg settings will override the options set via GUI. - Graphic options in autoexec.cfg should be prefixed with options.graphics. - file encoding should be UTF-8 without BOM Example autoexec.cfg: .. -- add custom texture path -- note the slashes! table.insert(options.graphics.VFSTexturePaths, "c:/Users/<LOGIN>/Saved Games/DCS/MyTextures") .. " How about that? (terrain.cfg.lua should still be put in "xx:\Saved Games\DCS\Mods\terrains\Caucasus\terrain.cfg.lua" probably)
  14. install in \saved games\DCS <version> as "xx:\Saved Games\DCS<version>\Mods\terrains\Caucasus\vfstextures\.." and "xx:\Saved Games\DCS<version>\Bazar\Textures\.." and they'll survive a DCS update. You can also do still JSGMS or the OvGME clone, if you figure out how to point the source and the xx:\Saved Games\DCS<version>\.. if you want to clean them out for MP / IC login (I have different Saved games subdirs named with "dcs_variant.txt" in the DCS instal folder, that are run with a "copy/overwrite" batch to switch profiles before start "Run")
  15. 1:1 is how it is meant to be, you're thinking of TrackIR which is different concept
  16. Folder formatting The first folder in the configuration mods folder is the name of the mod and is purely for use with OVGME only; the contents of this folder get placed into our :\DCS World (OpenBeta)\ folder. Do take care that some mods require you to build the path yourselves. Let's say that we have a sound file that we want to replace our Master Warning sound with. First we need to find the Master Warning sound itself, which is at :\DCS World (OpenBeta)\Sounds\Effects\Aircraft\Cockpits\MasterWarning.ogg Then we obviously need to have our sound be named MasterWarning and have the .ogg file extension, as OVGME will want to replace it when we enable the mod for it. Once we have done this, we can make a mod in the configuration mod folder that replicated the file structure as shown above: remember that the first folder is for use within OVGME, let's name it 'Master Warning Mod'. So we make the following file structure into the OVGME configuration mod folder :\Master Warning Mod\Sounds\Effects\Aircraft\Cockpits and in it we place our own MasterWarning file with the .ogg file extension. https://wiki.hoggitworld.com/view/OVGME#Folder_formatting
  17. Mustang have you come across this: https://forums.eagle.ru/showpost.php?p=3869786&postcount=2333 From DCS Wags. .. ?
  18. You can. OvGME does a - slightly more complicated - better job in that than JSGME. To use OvGME u also have to repack the whole mod to the OvGME standard. Manual is also an option of course. I have separate profiles in 'saved games' for IC clean, my MP squadron mods, and my SP Mustang startup, that run the same DCS install.
  19. Newbie here. Looking for a script to create a ADF/NDB moving beacon on a ship for Huey. Problem with Huey is ADF reception range is 190 to 1750 kHz. I cannot find anything in Moose of CTLD but, I found a demo mission that does work with the frequency I could put at 195kHz, it's generated though in the ME Trigger section by AI TASK PUSH that shows 2 tasks in a pull down, how did these get there? Dumb / 1. Set Frequency(0.195) Dumb / 2. Transmit Message(”201 morse.ogg”,””,on) ‘Dumb’, ["DictKey_GroupName_29"] = "Dumb", is de uncontrolled Huey on the deck of the Sperry The two task in the pull down Set Frequency(0.195) and Transmit Message(”201 morse.ogg”,””,on) are embedded in the ‘mission’ file in the demo.miz I don’t know how this pulldown is created, and want to reuse this in my own mission files. Anyone? EDIT: I added the original miz I found (forgot even where) at 400 kHz and my edited different kHz, 195 kHz, and a deleted Triggerzone in the ME triggers It works, and it works it seems as if a hack, introducing a frequency that's not in the range of the Huey, that transmits Moving_NDB_Ship 400MHZ.miz NoTriggerZone Moving_NDB_Ship 195MHZ.miz
  20. Very tough plastic, it needs to withstand a lot of abuse.
  21. "Fix DCS so that the installation location" not available, DCS is installed on a different drive that survived several windows upgrades "'..\Saved Games' folder is conform to your Window" use a Mklink as my "c:\Users\admin\Saved Games" which has always worked - have tried both "c:\Users\admin\Saved Games" and the linked folrder "k:\Saved Games" in the prefs stil no resize/move ? I use "custom" install that supposedly circumvents the Reg install dir? but something is still amiss. "build' custom does work
  22. If not the saved games then the only other place is the default files in install dir x:\DCS\Mods\aircraft\F-15C\Input for F15 for instance, and if these are unnoticed in DCS repair, you delete (or rename them .backup or something) and do a DCS repair again, and most likely DCS repair will notice now they're not there BTW My Huey as a false double command anyway, there seems to be a typo in either the default keyboard or joystick and nothing that can be done, but no harm, so dont care
  23. If it wont repair by itself it means you have to rebind, or more drastic, you have to delete either the full saved games <DCS> user dir or at least the .\saved games\<dcs version>\config folder which hold the binding definitions for DCS to rebuild the correct updated ones, which will have the usual double bindings for axis that you have to re-configure.
  24. New with KBB in my preferences I have a 'custom' DCS install on l:\DCS and user data in saved game in K:\Saved Games\DCS.IC which is mklimk(ed) to my C:\Users\admin\Saved Games\DCS.IC I have tried both, KBB Custom Kneeboard does create a General DCS World Kneeboard with added ‘Dynamic Mission Briefing’ a Huey kneeboard with added ‘startup procedure’ BUT does not resize or move keeboard I have a Rift and I tried Width Off set -720 and non at all / monitor used is native 1080p / Rift resolution supposedly 1200x1080 and moved and resized the Kneeboard in the KBB Profiles editor but stays default location and size also no files are added for the profiles in "..\Saved Games\DCS.IC\Data\Kneeboard Builder Config\Kneeboard Data\.." which seems not right ? any thoughts?
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