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Dr_Arrow

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Everything posted by Dr_Arrow

  1. Most of the footage is probably well known, but this particular video shows shots of Su-25T in Georgia and also a very nice SHKVAL footage (really close to what we have in the sim):
  2. I think that I have found the reason of the heading bug in Su-25/Su-25T. When taking off from parking place at Mineralnye Vody and ATC directing me to the RWY 30, everything is fine. However if ATC gives me order to take off from RWY 12, during taxing to the RWY the compass goes always nuts - no matter how long I wait for INS to align.
  3. I've heard a rumor that it is going to be Mi-24 Hind :thumbup:
  4. I confirm the problem in FC2. It makes flying night missions from Nalchik impossible. On Mineralnye Vody at least landing lights iluminate ground - but taxi lights do not work. At Nalchik landing lights iluminate ground only a bit.
  5. One more remark - RSBN in Su-25 cannot even switch waypoints automatically, so it should be removed. I asked guys at our department that worked with Su-22/25 avionic systems. I don't know how it works in Su-25T.
  6. Not really a bug, but a rather anoying feature in having the waypoints always switch automatically. I would really appreciate the possibility to switch way-points entirely manually. There are many times waypoints that I cannot precisely reach a waypoint because they will switch automatically when the player is some 5-6 km away (depends on the next waypoint).
  7. I wonder, what is the type of the engines modeled in our Su-25T? Su-25T should have R-195 engines with T/O thrust of 4300 kg compared to R-95Sh with T/O thrust of 4100 kg.
  8. I still don't get it, why such poll is still sticky, if it is not any official poll and the choice of aircraft in it is really hilarious - only Sukhoi T-50 Pak-FA and M1A2 Abrams are missing ... :huh:
  9. Well, I thought that the in-game encyclopedia is a reliable source :) However the book by Yefim Gordon - Sukhoi Su-25 Frogfoot (by Aerofax) states the empty weight as follows: Su-25T - 10670 Kg Su-25TM - 10740 Kg The webpage http://forum.valka.cz/viewtopic.php/t/756 sets the Su-25TM weight as 10600. The devs have probably the best sources and maybe it is worth checking.
  10. That's true - but why not do it right if it is just an easy correction even though it is AI aircraft by default?
  11. Please adjust the weight of Su-39 (Su-25T) in FC3. Even the encyclopedia within the game states that the empty weight of Su-39 is 10600 kg, however ingame weight is the same as by Su-25T that is 11496.
  12. I'd love to see Su-17M4 flyable. Avionics is nearly identical to Su-25T, cockpit is also very similar, weapons are the same. Some tweaks in cockpit, flight model (folding wings for player's aircraft) would be sufficient to bring one hell of ground attack aircraft that can do great missions like SEAD, Interdiction, Deep strikes, etc.
  13. I wish someone would do this also for Su-17 and it also would be great if ED cooperated with Beczl enabling us to have Mig-21 with true to life avionics (radar+HUD). :thumbup:
  14. Absolutely wonderful news that just made my day!! I am getting my account ready to buy FC3 :):thumbup::thumbup::thumbup:
  15. I just cannot believe this :( It is a big tragedy and a terrible loss :( P. Demitra - captain of our national team :( R.I.P. Pavol and the whole team :(
  16. Throwing up is the best solution to spoil an IR missile :lol:
  17. You cannot reset trims in Su-25T. If you have this problem with Su-25T, let the aircraft stabilize before disengaging autopilot and do not move the stick before disengaging AP as the AP will counter your input with trim.
  18. I second that - at least a very small hotfix to corret the frogs nose damage - because I get it blown away nearly always when I am shot at.
  19. SU-25TM with the Kopyo pod would be a nice transition to DCS radar equipped aircraft.
  20. I would certainly buy it.
  21. This also happens by me. Sometimes the engines cannot be started. Sometimes restarting the sim works. The second thing that usually works is to launch a quick mission shutdown and start engines. The last and probably the best solution of stuck engines is to start them by pressing shift+end and then shift+home (start both engines).
  22. not stronger, but less fuel efficient.
  23. Fantastic news!!!! New graphic engine, new AI routines, new ME features, new models, new mission generator, enhanced map - all great goodies for FC2. Many people here talk about online problems with simplified FC2 aircraft, but there is still a big majority flying the sim offline and this patch will bring fantastic upgrades for FC2 in offline area.
  24. Maybe it would be sufficient to port the Su-25A/T/ into DCS.
  25. would be great - especially the mission generator from A-10C. Sadly offline mode in FC2 is plain simply dead - no new campaigns, nearly no new missions. The mission generator would be a gift from heavens for me, regarding FC2.
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