Dr_Arrow
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Stand up and be counted all ye Mi-8 operators
Dr_Arrow replied to msalama's topic in DCS: Mi-8MTV2 Magnificent Eight
Fellow Mi-8 operators: Do you know if it is possible to see the other crew members in the cockpit? -
Stand up and be counted all ye Mi-8 operators
Dr_Arrow replied to msalama's topic in DCS: Mi-8MTV2 Magnificent Eight
Bought it, but still waiting for 1.2.6 - that's the real pain :D -
If the Mighty-8 is released today...
Dr_Arrow replied to RagnarDa's topic in DCS: Mi-8MTV2 Magnificent Eight
I have it!!!!!!! :D -
If the Mighty-8 is released today...
Dr_Arrow replied to RagnarDa's topic in DCS: Mi-8MTV2 Magnificent Eight
F5 F5 F5 - Can't wait ! :) -
Thanks, it is a very nice tutorial - however the real Su-25 has only 3 enroute waypoints available and this is the cause that RSBN has only 3 lights. So in reality you wouldn't be able to have a route with 5-6 waypoints and if you keep in the realistic limits you won't have problems with RSBN signalization :)
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this is a great paper and quite advanced for the time, thanks a lot ! (I am doing research in the area of intelligent aircraft control systems)
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+1 for that. As I've read most Su-25s are load with 4xB-8 pods or 4xFAB-250 (500) or S-24 unguided. Fancy laser guided munitions or advanced rockets were reserved only for very delicate targets (e.g. in the first Chechnya war only 3% of employed munitions was guided).
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I don't understand all the fuss about having Su-27S ... it will be a blast for sure and better fits the era of 90ties than the super modern Su-27SM(X) that is in constant development and several incarnations have already been made. I am sure that the DCS S version will bring good foundations for more modern Flanker versions that may arrive in the future.
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The best thing would be to also to have DCS: A-10A with all its systems implemented:)
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Or some interesting ones from our airforce, however they are not MTV2: http://www.airliners.net/photo/Slovakia---Air/Mil-Mi-17M/1581351/&sid=41c08c0748c25bc3836960ce30372d17 http://www.airliners.net/photo/Slovakia---Air/Mil-Mi-17M/1871840/&sid=41c08c0748c25bc3836960ce30372d17
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BS2 1.2.x bugs and glitches thread (not CTD/BSOD)
Dr_Arrow replied to Erforce's topic in Bugs and Problems
This probably applies to the whole World, but in the Shark I cannot get allied flights to report anything with correctly set comms (everyone checked on 124 Mhz, VHF2, comms in options checked). I wrote it to DCS world general bug thread but don't know if it gets noticed there. -
Well than it seems like a bug - hope other can also confirm and it will be fixed soon.
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I am running the current version of DCS World, I have checked allied flight reports, radio speech checked and all aircraft are on the same frequency 124 Mhz checked, but they are not reporting anything. I have tested it in Su-25 and Ka-50 (radio set correctly VHF2 124). Anyone else having this problem or is it a bug? It worked well in previous versions.
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The best would be to have them all in one DCS pack: Su-25, Su-25T/TM, Su-25U (ok I could miss this one) and Su-25SM, :)
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count me in, +1
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It would be fantastic to have DCS:Su-25A with fully clickable cockpit. Maybe it wouldn't be that hard to do (compared to A-10C or F/A-18C), because as I read advanced engines' models are there, actuator models are there, hydraulics are there, weapon control system is modeled to some degree, RSBN could maybe be used from Beczl's Mig-21Bis. AFM, 3D 6DOF cockpit and advanced 3D external model are all there.
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New 6DOF cockpit for SU25-T Coming soon
Dr_Arrow replied to skouras's topic in DCS World 1.x (read only)
Another great news, Su-25T new cockpit coming - I can't wait, being spoiled by the current fantastic Su-25A 3D pit :) -
Speed, agility, raw power, simplicity, it is one hell of a machine... Certainly not as efficient as A-10C with all sophisticated weapon systems and avionics, but still great and demanding real flying skills. I would love to see Su-25A at DCS level and I also love just to fly it empty or fly different training sorties, realistic attack patterns, realistic weapon employment training, navigation, etc.
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Please don't stop those frequent updates. Autoupdater is a great tool, very flexible and anyone who doesn't want to update can click no and play their older version. I hope that with this approach we won't have to wait half a year for some small but important fix like broken FFB for G940 until all other bugs are resolved. Now ED can squash them much more efficiently in small weekly updates.
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That is sadly a big problem with heavily scripted missions - once you get out of the script it can be unplayable - or if patch changes some AI behavior, scripted missions can again be messed up. It is a big immersion killer for me - having to learn to win a mission and currently biggest drawback of DCS World.
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This might cause problems, because the updated version of the file can have some other modifications and you will rewrite it with older one.
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Guys, this mod is very interesting and realistic - however is there anyway to make the night darker in DCS World - I have set my monitor brightness to 40%, however during moonlit nights I can see ground without NVG and on moonless nights overcast it is little bit worse but I can still fly absolutely safely without any NVG. In FC2 night is pitch black as it should be - in DCS there is too much ambient light. Is there any setting in graphics.lua to reduce night ambient light?
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It would be great to have Su-25A/T at DCS level. We already have AFM including detailed engine model +6DOF pit and there is no really complicated avionics - just add coms, basic avionics, weapon control system is also very simple. I don't think it would need to much work to bring it to DCS standard and could probably sell very well as DCS:Su-25A as it is very popular in Russia and to some extent also in other markets.
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fantastic news, can't wait :)
