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Heli Shed

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Everything posted by Heli Shed

  1. Almost every night there will be members of the 74th flying mate yes. Currently got visitors, but my maijn place in an evening is on TS or on our server; 'ocelot'. Whether we are about or not, the server is 24/7. Feel free to jump on anytime. Servman installed, so mission choice is possible. All mission briefings are available on our website. We are a UK vfs. Regards 'T'
  2. we are holding off on TARS currently, although we fully support the initiative. You will be made welcome. Server password issued as MOTD on Teamspeak. regards 'T'
  3. I wasn't challenging anyone. I was proposing i done one in the style of either of my two 3 screen videos, the Blackshark promo and Flight school assessment. But..................i await your product. should be intertesting. GL. 'T' :thumbup:
  4. However, i applaud the initiative and as a result have bookmarked the Server. I will frequent it reulary over the next couple of weeks. If anyone needs help, feel free to poke me. Regards
  5. To be honest, i never really threw myself into it, until the other night that is. I can now announce that i can do it too. Now then, what about a 3 way vid on it? not to outdo the OP of course, but different views make it all the more interesting to watch. At the risk of being 'forum burnt' i`d probably do a little commentary............................. //see's GG rubbing his hands :smilewink: 'T'
  6. IMHO (and not an official response) Exactly. I dont understand what this thread is all about TBH! Run your own TS Client / server and call it 'DCS Community Server - 1', people come in to chat / fly or see it on the universal server listing and start their own, 'DCS Community Server - 2', and so on, etc etc. We have to be realistic here. Are we going to wait for ED to announce that they will host a DCS Community Teamspeak for you all to meet up n chat, chat some more, then fly on an agreed server? When there are endless servers out there anyway and the ease is there in which you can host your own Teamspeak? probably not. 'T'
  7. As ever, thanks m8. 'T'
  8. :thumbup: +1 Absolutely! - Job Done. OutonTheOp, thanks for the explanation, but mate......... it just isn't practical. Whilst the concept sounds great, it would rely upon EVERYONE to have 100% SA of exactly what is going on................not possible. It WOULD work however, if there was a 'supreme' overwatch - ie one person ATC / GC / Air Ops, but as i have said, maintaining SA would be nigh on impossible for those joining the mission. The EFA Mod on the other hand..................well, i`d reinstall FC2 to fly a cargo plane and have an escort, :music_whistling: perhaps not. :smilewink: 'T'
  9. Rgr, thanks for the clarification. If thats the case, my question therfore is er............................why? Thats not me being fascecious, i am just genuinely interested how this would all tie in. Transport aircraft are a soft target. 'T'
  10. Shortanswer? no. Replay the track and record using FRAPS (for example). Then 'import' into editing suite. 'T'
  11. Lonewolf that doesn't want to use the provided servers slots? Start Teamspeak in server mode. Run your own. goodluck 'T'
  12. MSFS...............?????????????? Microsoft Flight Simulator? I'm completely at a loss of understanding this thread TBH, as outside of the MSFS, isn't this what we do anyway on community events? Understanding this thread or not, it is intriguing me, but please explain a little better. 'T'
  13. ATC / GC taskings - similar to BAI taskings for A2G attacks
  14. Weapon engagement - 3 'ED standard maps' - Easy (ground targets no threat), Medium (ground targets, turret / AAA Threat) and Hard (AAA/SAM variants). The purpose behind the 'standard maps' is so that new players can choose the appropriate threat level in accordance with the speed of their systems of work inside the cockpit for employing the various Weapon Systems. Not Scenario driven.
  15. Panzer, i know first hand how long and hard you have worked on this. Thank you, sincerely. When our Fibre has been turned on and 'Puma' and 'Lynx' are back in the picture FT, we will be running on both. Thanks. 'T'
  16. yep, very nicely done. no, i can't. yet. ;-)
  17. Gr8 Job +1
  18. if it aint broke, don't fix it. If it broke, download another! :-)
  19. Fairplay. Sort of Rhetoric to be frank, and so consequently removed. 'T'
  20. I hate to say this MT, but you are not saying 'anything' that has not been said before, specifcally by 'yours truely' (thats not arrogance buddy, thats fact). However, it is fair to say that this has been a semi usefull poll, but obvious facts are obvious facts, in that a MP enviornment, (irrelevant of Genre), success requires co-ordination in a unified purpose to achieve the Mission Goal. Take out 'any' form of comms, be that chat or the preferred (for obvious reasons) voice, and it's just a free for all, with the 'possibility' that the mission might just get achieved. Take BFBC2 for example. No co-ordination at all on any of the open maps, yet the mission goals are met by either side by virtue of sheer numbers and the 'fest' attitude. DCS sims are just NOT in that category. FC2, to a certain extent, can be. Yes thats right, it can be. My ole vfs, the 104thPhoenix (great bunch of guys and supremely talented) will be the first to admit this. They have always maintained an open server policy for the community (Kudos) and missions are completed and rotated, but it is fair to assess that only a small portion of those are actually 'co-ordinating'. The remainder ARE in lonewolf / fest mode. No different than BFBC2. Thanks for taking the time out to create the poll. Regards. 'T'
  21. Nuff said. Poko24, break your own barriers in your own time. As for others not reading this thread. What do you want me to say except, they should at least research? 'T'
  22. :thumbup: Not so. Come on TS and be 'silent' if that is your preference. You will be able to hear what is going on and as you have said further in your post, a simple 'Roger' 'Copy' or 'understood' would suffice. Try writing in notepad a brief introduction and pasting it as soon as you arrive in the relevant TS channel. "Hi, my name is Poko24. Pretty shy person and speaking with strangers over TS stresses me a little. Please dont be offended if i dont contribute toward conversation or the Mission acknowledgements" Say that on the 74th Server and we would instantly respect that. Infact, we would say, "This pilot's got his S*** squared away!" Never say never! I'd also like to add that one of my own pilots in our vfs, was a fairly timid and shy man who barely said a word. Just 'being' around those that speak fairly easily with one another can psycologically break down some barriers and before you know it you are conversing without feeling the pressure to do so. With the right people around you, being on TS can have a huge impact on your confidence in real life. We can't shut him up now! :smilewink: Regards 'T'
  23. :thumbup: another reason why on Sundays our server is locked with a password óther', than the one displayed in TS, but with an appropriate message accompanying it.
  24. We lock our server to 'force' people to use our TS. This is so that íf' even on a semi locked server, the player is unwillling to fly as per the mission instructions, make things difficult for others, not read the mission brief, ask stupid (irrelevant) questions, uses foul language or refuses to work as a team, not only can we ban them from TS but have their IP for banning on the server. Now,................before a million and one of you start posting messages in replÿ, let me tell you not to bother. cries of "bad form", "bad for the community", "elitist attitude", "out of order" or even "you should be ashamed" are bounced off with no concern. We have had to do this to 'two' players in 4 and a half months, and they really were bad eggs. The MAIN reason why we make people come on to TS is not for the above two paragraphs, (although as mentioned it does enable the admin of the server to administer appropriate and damning action), but to promote the use of TS as an additional depth layer to the sim. It encourages people to 'talk' and çommunicate' with each other throughout the flight. It also enables us more experienced sim pilots to identify if someone has a problem with something, ranging from HOTAS setup's, to using weapons systems. We can then help them, almost instantly. Drop down a channel and address. my members do this álmost' everyday, in addition to the provision of ATO Newcomer training asnd open workshops. Have you tried doing any of this via the chat lines during a mission? er.........................it's a non starter, believe me. Does this work, and is it worth the extra mile of signing into a teamspeak and being 'forced' to talk to complete strangers? You bethca! We have far more PM's and public posts of thanks from players (just checked - 32) who have benefited from this approach than those that have not. Infact, those that have not, have been the idiots banned, and so personally we dont care what they think. 'T'
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