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Devastator

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Everything posted by Devastator

  1. just wanted to mention that this issue makes MIL/MAX takeoffs not possible
  2. One more point, is it normal not to have a sign here?
  3. yes looks like issue is there since the MT release..
  4. it is not for F18s only. Happens by all aircraft and turning off the SSAA fixes the issue
  5. I have the very same problem. ST version used, single monitor and my NVG has an offset to left side with a weird zoom (pictures attached)
  6. it shows the fonts are embedded. I created the PDF from an Excel file initially null
  7. anybody else having any font issues when converting PDFs to the PNGs via kneeboardbuilder? Somehow the English text which I have became Japanese when PNG is created..
  8. very interesting. Is jsow-a works in different way than the rockeye or that one is also always 1500ft no matter what you set?
  9. bypass not doing only single flare or chaff? In your picture shows double. Do we have a bug in DCS or the picture is wrong?
  10. idea is to fail the mission if you dont listen the LSO. LSO must be followed and you failed that, so failing the mission in such case is the expected result
  11. that weapon will work with any kind of settings which you have in VT section. If the settings would not work, why would they have that possibility in first place right? VT adjusts the height where the bomblets will spead out. Higher means more area will be covered but less intense explosions as the amount of bomblets per area will be lower than a low opening setting. Try default VT setting by a BUK site and then compare the results with a low opening one like 900 or low. One of them will destroy the launchers the otherone will only do little damage
  12. I had the same issue when I launched from CAT3 after a usual startup with the usual start up checks (firetest, probes etc.) Blade took off and decide do defect to Syria (proofs are attached for the courtmartial) ! When I took of from CAT2 (wihtout any start up checks to speed up the whole process) all worked fine. So either the cat is playing a role, or some trigger have some short time limits to achieve and a longer startup causes the issue
  13. I used 1200 before and didnt work. So I assume 1500 is the one which the trigger cares
  14. m04 is not a case3 launch but the brevity is still used there
  15. update, this I managed to stop the ship without sinking it. 1- Cluster infront of the ship 700 ft VT didnt work, although the explosions almost hit the ship 2- Gun shots directly to the ship ( I think I had 2-3 sec burst) did the work p.s. does anybody know what is "KILO" is? All the guys who are switching from initial to knight uses that code word in their radio calls and I have no clue what that does mean
  16. you can check Chuck's guide for F18 (below is screenshot from it). Necessary switches are at video record section null
  17. you dropped it above the ship or front of the ship? If front, then how far it was away from the ship?
  18. but shooting in vicinity all the rounds and the cluster did not do anything and they were still sailing..
  19. looks like your first attempt was exactly like mine.. I will try to hit the ship with cluster tonight and will see if it works @pokeraccio I used 300 ft for VT to make the area of effect small and not hit the ship by mistake. It worked well as the last explosion which happened was just 10-20 meters away from the ship but the ship did not stop. If I was the captain, I would abandon the ship after such scene
  20. It does work (and also worked in Raven one D.F.) You just need to give it in the Zulu time and not local time
  21. Hi Guys, How did you managed to stop the smuglers in this mission? I ended up sinking the ship.. 1- I strafed in front of the ship, nothing happened 2- I left a cluster infront of the ship which was pretty close, nothing happened 3- I strafed the ship itself (100 bullets), nothing happened 4- I shot it with mawerick and ship stopped but sank After that, R01 and 02 left the texaco and came up where I was but no further radio comms happaned and I went way below the bingo to 3k.. What is the magic in this mission to made the ship stop without breaking the mission?
  22. it would be nice if there is a small kneeboard illustration for the 30/30 popup plan to make it easier to understand (like in the M01 for intercept). Briefing got me lost with the Target points. I see in the picture R21 is aiming C130 but in brief text it says northeast is the one for Filip, or do I miss a point here? Also the apex for popup was a bit confusing. It speaks about 1500 feet for nose down and 15 degree attack but at the end of the brief text it speaks about 3000ft..
  23. Hi BD, At the begining of the mission the comms coming from the ground and tower are not displayed as text on top left of the screen. They are somehow not registered also in the dialog section in the ESC menu
  24. Is this app still working? We just tried to upload a dcs.log file and no passes are shown on the board..
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