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Everything posted by buceador
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Please Address Game Bloat from CoreMods & Excessive Liveries
buceador replied to celestHawk's topic in DCS Core Wish List
Hi @Rudel_chw I am aware that English is not your first language. I do not intend to patronise, what follows is for clarity. I said: 'While I respect your statement one could argue that maps are a choice whereas as 'redundant' liveries are not.' The use of 'one' in this sentence refers to the speaker as a general person or in a detached manner, so as not to be confused as the person writing. Also, the speech marks around 'redundant' signify this is a quote from another contributor and not necessarily my opinion. So when you say: 'Liveries may be redundant to you, but please do not speak for everyone else:' You will understand that I am certainly not 'speaking for everyone else' nor stating that I necessarily think liveries are redundant. Thanks. I was not making a direct comparison between Microsoft's bloatware and ED's core liveries, I was suggesting that in both cases the proffered 'solution' was to buy more storage (rather that address the potential problem of increasing data size)- 48 replies
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Please Address Game Bloat from CoreMods & Excessive Liveries
buceador replied to celestHawk's topic in DCS Core Wish List
While I respect your statement one could argue that maps are a choice whereas as 'redundant' liveries are not.- 48 replies
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Please Address Game Bloat from CoreMods & Excessive Liveries
buceador replied to celestHawk's topic in DCS Core Wish List
I remember Microsoft saying something similar about their bloatware many years ago...- 48 replies
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Am I correct in thinking that the DTC, in its present form, only allows control of countermeasures?
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5 years in and I enjoy DCS - during that time many, many things have improved. Do the changelogs meet my personal expectations? Rarely. I think the concept that DCS is not tailored to meet individual needs is often overlooked when people post about the shortcomings. More importantly, for me, is that DCS represents approximately 4% of my waking week, the other 96% is given over to real life
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make night sky more realistic, including milky way
buceador replied to nir's topic in DCS Core Wish List
I lived in Malawi for 4 years and often would see the milky way on a night flight, however as @Dangerzone says the OP pic is an extended exposure photo but I imagine he's using it to illustrate a point. -
F-16C autopilot - required conditions to activate
buceador replied to TheBiggerBass's topic in DCS: F-16C Viper
Upload the track! I have been flying the F-16 almost exclusively for 5 years and have never experienced an autopilot problem. -
F-16C autopilot - required conditions to activate
buceador replied to TheBiggerBass's topic in DCS: F-16C Viper
As @BIGNEWY says, upload a track that contains the problem. -
Ability to place some ground units on ships or sea-shelf objects
buceador replied to Tank50us's topic in DCS Core Wish List
I have only just realised(!) that you cannot place ground units e.g. infantry, on ships (LST Mk.II for example) It is possible to place STATIC objects on ships but DCS doesn't include INFANTRY in the list of static objects for some obscure reason? I am aware that there is a PERSONNEL section but this only refers to carrier personnel. With the upcoming update to infantry wouldn't this be an essential feature? Is it planned? @BIGNEWY @NineLine Thanks. -
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DCS Summer Sale 2025 | MiG-29A Preview | Virtual Weapons Academy
buceador replied to Graphics's topic in Official Newsletters
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https://flightsimexpo.com/watch 15USD I think but still...
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ME (Mission Editor) - There is no ERROR trapping. For example - you create a simple mission: Aircraft A flies to point A and drops a bomb on target B. You have set the mission parameter to BOMBING but because of the loadout or aircraft type or the altitude or the waypoint or one of a myriad of other possibilities the aircraft simply flies on by and you are non the wiser as to why. In this example perhaps ATTACK MAP OBJECT was needed (or perhaps not) users need feedback. In that well known civilian sim, if you try to assign a keybind to a device not selected it says WRONG DEVICE. Feedback / error trapping is useful especially to newcomers.
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I always manage to fire all 4. I'm only carrying 2 here but there is no problem with locking and firing...
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I would say some, not many, it is not the norm, tricycle gear represents the vast majority of PPL training, even back when I did my PPL (late 90s), nobody was offering tail draggers
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True but the OP's message here is focussing on making DCS more user friendly for the newbie / beginner, neither of the 2 free aircraft supplied are user friendly. The SU-27 (for example) is much easier to take off, fly and land. I think that is a given but wasn't it you that said "Took me over 200 flight hours to get confident and combat ready" ? That kind of time frame is unlikely to encourage new blood.
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This! Tail draggers are notoriously difficult to take off and land and TOTALLY unsuitable as a first-time trainer platform. (The P-51 was the legend BTW) @draconus Can be a beast to land with tyres made of paper-mache! I think this is one of the points being made re. not beginner friendly... I have never understood why the ED website is, initially, so user unfriendly, yes, when you know where everything is and what the links mean / refer to (Texture templates?) all is fine and dandy but as a first time user?
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.trk file fails to load with 'unexpected end of track' error
buceador replied to buceador's topic in General Bugs
Fixed in the last update! -
76.4 percent of statistics are made up on the spot! However... I think ED have stated in the past that the majority of DCS users are SP.
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Severe loading performance issues with 2.9.16
buceador replied to Nightstorm's topic in Game Performance Bugs
Forgive the ignorance but what constitutes a 'signed plugin'? Can you give me an example please? Thanks -
Static Templates vs Selected Groups with Statics.
buceador replied to Weta43's topic in Mission Editor
I understand that there are probably better options but in the interim the COPY / PASTE option does work ( I tried it 30 minutes ago to check and copied a mixed group from Caucasus to PG successfully) -
Static Templates vs Selected Groups with Statics.
buceador replied to Weta43's topic in Mission Editor
I'm not sure I understand correctly but... As it stands at the moment you can select a group of mixed units and static objects with the SELECT tool, then CTRL C to copy, load a different map click on desired location and CTRL V to paste the copied units? Have I missed the point? -
I wouldn't. For such a simple mission use the mission editor, select the map you want place the Phantom where you want set the phantom to PLATER and off you go!