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TJTAS

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Everything posted by TJTAS

  1. this is nuts... 2 days now i've been trying to upload a 90mb file to the user files. It gets between 71 and 73% and just fails. Is there some limit to the total size of files i can have on the server or something?
  2. Uploading is the issue.
  3. Hi, Can someone please look into the user file upload. It seems very glitchy. I have been trying to upload a file all day, it gets to 71% then craps out. This seems to have been having issues for a while.
  4. TJTAS

    Weaponry?

    That would be dumb. We have fantasy aircraft like the SU-25T and the KA-50 they can include the MERs that appeared on the real aircraft. What is the damned problem with ED and MERs.
  5. TJTAS

    Weaponry?

    Hold on I'm getting concerned here... Where in the weapons videos and the Razbam loadout are the MERS?. They better not have restricted them out of the loadout or a refund is in order.
  6. This is exactly the point.
  7. I don't get it. This seems very disingenuous that it's good enough for the freeloading Youtube DH's but us paying customers have to wait?. Now it seems that we will have to wait 2 more months while these knobs are playing and learning it on our dime?. Doesn't make much sense either as it's not going to make huge numbers of sales (the people who will want it have mostly paid for it) but it is going to annoy those of us who have paid our damned money.
  8. Awesome... Thanks Mapi!!
  9. Not sure where i should put this. I've watched videos of people using Modelviewer 2.0 and also watched my friend use it. In all cases they have a texture roll out menu which is similar to the args and scene rollouts. For some reason I don't have this roll out and can't find where it is in the menus. Anyone got any hints here?
  10. I thought scheduled functions had to have a return in them?
  11. Hi, I'm working on a mini campaign for the Ka-50 III and CA. Is there anyone with this module and CA who would be willing and able to playtest missions for me?. Requires KA-50 III, CA and Syria map.
  12. Fair enough but if you are talking about Combat Mossies then really the predominance will be RAF skins and the RAF are notoriously drab when it comes to colour schemes. The real striking combat aircraft tend to be the pre low-vis US aircraft.
  13. They probably approximate it with longitude/15
  14. This isn't exactly a clear cut thing irl. I mean the best way is knowing the map location then looking up it's time offset from zulu for that given date and time. I mean technically all you need to know is the map's longitude and do an Abs( longitude)/15 which would give you the mathematical offset from zulu. However irl countries and states within countries have timezones which are not calculable in this manner. https://upload.wikimedia.org/wikipedia/commons/thumb/8/88/World_Time_Zones_Map.png/1920px-World_Time_Zones_Map.png
  15. Especially since you've made the only interesting skin for the mossie.
  16. why not pick an aircraft that actually had some interesting liveries?. How many combinations of Grey-Green, Grey-Green-Black, Grey, Yellow and Light-blue-green-brown do you want?. Wouldn't an aircraft like the B-17 be a better aircraft as it had a lot more imaginative paint schemes.
  17. Then I think the answer so far is no.
  18. Not even using skinny quad zones?
  19. Marks are something different, Marks are the orange circle on the map (small circle) these are easily created in a script. The icons etc are Drawings and afaik the icons are currently not available to the scripting API but Arrows, Circles, Polygons are. It's confusing as there are crossovers in terminology. https://wiki.hoggitworld.com/view/DCS_singleton_trigger you want to be looking at MarkupToAll LineToAll, CircleToAll etc.
  20. As someone who really hates their own voice TTS is really my only option. one thing i've found with TTS is that strict "english" (or substitute whatever language you are working in) doesn't work. For an example a common shortening like "Recon" will not give you a good result. Instead you might end up spelling it "Reeconn" to get it to sound right in a tts engine.
  21. what text to speech app are you using?. The DCS Radio Message generator does a decent job even if it does seem to be abandoned and doesn't use the full range of voices you can dl for windows. I've been playing with a program called Panopreter which is $60 to buy and will use all the voices available in windows.
  22. TBH my own experiments imply to me that somewhere in DCS it is randomizing the seed. I have written scripts to generate a sequence of random numbers. If I run it in a Lua framework without randomseed then i get the same numbers. When I have run it in DCS I do get random sequences of numbers.
  23. what about randomly generating a big number and using that to seed the math.randomseed() local seed = math.random(1,10000000) math.randomseed(seed)
  24. Mission 2 needs some sort of ovehaul. Still never managed to beat this mission. Things that need fixing in it are:- Heavily damaged helos need to count as dead. If they bug out and stop attacking you have neutralized their threat. it would be nice if other AI units would help instead of sitting dumb. Since this was made there have been additions to the Air defense category. It would be nice if each of the groups of AD had a ZSU-57-2 with them for longer ranged engagements.
  25. a picture speaks a thousand words i'm having a slight issue with the numbers. if i extract the ED Ka_50_numbers_D.tga then the numbers look fine. If i put my custom set in they look weird. Colour is different and they have almost a checker board over them. Anyone else seen this or know what the issue is?. weird_numbers.tga
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