-
Posts
35 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by R0NiN
-
Things to see (please contribute)
R0NiN replied to VR Flight Guy in PJ Pants's topic in DCS: Afghanistan
Things I was hoping to see, but didn't- my home away from home for 12 months in 2009 was not modeled at all- FOB Shank. There are buildings all around, especially Pul-i-Alam (the nearest "city"), which is not accurate to IRL. The FOB is there- at least sat pasted data, but no 3D objects rendered, and as of 2014 was one of the top 5 largest bases in RC East. Pretty disappointing considering it had multiple helicopter points, a C-130 rated runway, and housed an artillery battery, hospital, and logistics supply point. The red circles show buildings that do not exist. The entire base is flat on the terrain and features zero buildings. Here is the Google Earth image of the same place: Notice minimal buildings in the surrounding areas. I hope they fix this, as there were a lot of really interesting operations that came out of this area and my unit built up this base when I was there. null -
I think it depends on how you structure and build missions. I made a mission just yesterday where I provide reconnaissance for a convoy going from one place to another, with an enemy position/checkpoint in between. I spot the checkpoint, and can either destroy it, or call in heavier air support (2 AH-64s). Since I put the enemy forces in, I already know where they are, and the waypoints programmed for the 64s are already based on that, but if you were just playing the mission without knowing, it would feel like you're discovering the enemy troops, passing on that information, and the Apache team coming in and taking care of business based on your intel. It can be done, it's just not live and organic like how MP can work.
-
Huge missed opportunity in not having Barundus or Casmo narrate the tutorials.
-
Tesla Industries designed a power supply unit specifically designed to implement the M134 to the OH-58, but I think the army retired it before that ever became a possibility. I know Tunisia had requested the OH-58 for a foreign sale and on the request was an M134 system, but as far as implementation, I do not know if that ever came to fruition. Based on the picture posted, it looks like it did somewhere. I highly doubt PC will incorporate it, though. But I would love to be proven wrong.
-
Additional bindings that would be appreciated...
R0NiN replied to RangerGav's topic in DCS: OH-58 Kiowa
THIS! I noticed it setting up my keybinds the other day. I have the X56 (not because I'm cheap but because I'm poor ), and the switches on the base are only two way- it would be great to get the master arm switch or the position lights switch to be two clicks up for arm, one down for safe/two up for bright one down for off. This is one of my few gripes that is actually kind of a PITA. Especially when I can't arm my weapons systems while flying without having to turn on AI to grab the mouse and hit the switch manually. Great point here RangerGav! -
AFAIK Polychop didn't release one... I'm not sure how there are liveries already (I've seen one set from a user on FB), but people must be manipulating the texture file manually without the aid of the paintkit.
-
Super helpful! Thanks Sydy! It's people like you who make this community so great! Keep it up!
-
Absolutely. I use an X-56, and it works just fine for me, but it's how I learned.
-
Tried it... no issues- it's just a pedal turn. What's the big deal? The real question is, is the actual reason you don't like the FM because you are struggling to learn it? I have seen no issues with the FM. Granted, I was never a helicopter pilot IRL, but I think I'll defer to an actual guy who has BTDT like Casmo. The Flight Model is just fine. Not to be mean, but maybe this is a case of "get gooder."
-
I would really like to see them add more variety in infantry assets. As of right now, using the CH added forces mod, US forces look way better. Although I would love to see them add Maxxpro MRAPs, RG-31 and 33, Cougar and Caiman. But really I want to see expanded insurgent infantry units. More variety than just the single insurgent with an AK- maybe have a few different types with AKs, then one with a RPK, a static PKM emplacement, and a couple RPG insurgents. This would definitely add to the immersion and provide a better variety of targets for the AH-64, OH-58 and various aircraft to hit. Just my $.02.
-
That worked! Just tested it and it seems to have worked.
-
I'm somewhat new to triggers and whatnot in the mission editor- and I'm trying to set up an OH-58 Recon mission where the player controlled unit can trigger actions of ground forces via the radio menu. What I'm trying to do is make it so that a convoy departs a location and holds at a certain point and once my helicopter is airborne I can hit an option in the radio menu to have them stop holding and continue on their waypoints. Then they'll hold once more until I select a second option in the radio menu for them to move again. And finally, I have a QRF staged so that if/when (really when) the convoy encounters enemy forces I can hit another button in the radio menu to get the QRF moving. What I've done: put waypoint options on each point in the route for them to hold with the stop conditions at flag 1, 2, and 3 (3 being for the QRF to not start moving). Then I added in triggers 3 add radio item triggers each flagged as 1, 2, and 3. Did I do this right, or am I way off? Is this method even possible? TIA.
-
We Want To Hear Your Ideas For A New Map In DCS!
R0NiN replied to danielzambaux's topic in DLC Map Wish List
I know this topic is old as dirt, but my $.02 if ED is really going to do an Afghanistan map... 1. Balkans- to include maybe N. Greece, and some of Italy for Blue land bases. This would be cool to do some historical Balkans conflict missions. 2. Korean Peninsula- historical Korean War battles, but also some neat future scenarios like DPRK crossing the 38th Parallel. 3. Obligatory request for Vietnam. -
"Hello valued viewers, today we're going to shoot down some Migs with our M4s in the cockpit of our F-14 Tomcat."
-
Mine is crashing too. It could be that I have an older PC (replacement is in the works, once I have a little more money to build a new one with a modern chipset), with a GTX 1060, but got loaded in, started up, and then when I went to take off- boom! CTD.
-
Looking at their #Announcements channel proves that for the last 6 months it's basically been a repository for their Screenshot of the Week- which the last post there was 5/10. No update announcements, and no real "learning the platform" needed to discover that. There is no need to be salty, people are genuinely frustrated at the fact that there has been little to no word on how things are really going, outside of my point that I'll address below. THIS! I'm growing tired of people jumping in to excuse the lack of any real tangible news or progress with "They're pretty active on their Discord." Yes, they are, and I've seen many of them respond to questions and comments, but again, as I stated before, with a complete absence of any news or progress updates in their announcement channel, finding out how the project is going is damn near impossible to do on Discord absent being in the right channel, at the right time, or scrolling endlessly, to which I don't really have the time nor patience for. Sabre makes a good point. It would be incredibly helpful for those within the community to post to the forum what they've personally gained from those conversations if PC isn't going to. Just my thoughts. I agree 100% with this. Rick, you make some very good points here. I know there was that one interview with Sven and Casmo, but that was back in Dec. Since then we haven't really seen much from streams, updates, or official word on anything. After the delay announcement, Sven has been very reluctant to even openly admit if they anticipate a 2021 release. That's understandable as they did experience a pretty catastrophic setback with one of the updates, and I'm sure they did put in some work to check how it responded to the 2.7 update. But the fact remains that ED announced the Hind and anticipates EA release soon. I can't say how long they've been developing it (because I'm not terribly interested in it and haven't really follow it), and I recognize that it's EA and not final release like PC wants with the Kiowa, but from the looks of many streams towards the end of last year, it looked as if we were months away from it being finished. Now we're almost halfway through 2021 and it's seemingly like the optimism of getting this released this year is faint. I'm in agreement with everyone who is saying "look, we know you're a small team, we know you've had some setbacks due to compatibility issues with OB updates, we know you're working hard, all we really want is something, anything." I know they don't want to put deadlines out there as that sets them up for even worse criticism when those timeframes cannot be met, but even if they came out and said "we're working hard on getting this done, we are hoping for Q_ 2021" or even "We anticipate early 2022" would be more than sufficient. Just something that can easily be distributed to more than just the select people that haunt the Discord (as I am just not a big fan of that platform and would just like a quick, 10sec update- I'm not asking PC to go out of their way to draft a major press release). Hell, they have a good relationship with Sergio Costa with HeliSimmer.com, why not just shoot him a 1min message saying where things stand to put out to the community?
-
As I have said in another thread here, Discord is a terrible platform to get news and updates. It's a big giant chatroom that finding a specific notice, update or information is pretty difficult. I peruse it once in a while and have a really hard time finding anything that resembles an update from the PC team. Maybe if they had a closed channel with updates it would be a little better, but as is Discord is awful for getting any kind of direct news from the Devs without spending an inordinate amount of time scrolling through weeks of random conversations.
- 162 replies
-
- 10
-
-
Yes, but Discord isn't exactly the easiest place to get updates and track where they are in the development process. Anyone who has spent more than 5min on there knows it's pretty much a big open chat that could potentially take hours, if not days, to find a specific reference to an update or announcement that isn't exactly placed in the announcements channel. And I can't speak for others, but myself, when I get on discord, I'm reluctant to even ask a question for fear it's been asked but is buried in weeks of conversation. Their FB page has been pretty much relegated to posting their SOTW (when they actually have one of the team get on and post (the last one at the time of this writing was on 5/10). And that's not even a good gauge (as has been previously stated) of where they are at in the development process. The most helpful information I've been able to garner in recent months (and I use recent very loosely) was when Casmo did that interview with Sven back in December. PC has almost zero presence on YouTube- which I understand, the time it takes to record, edit and publish a video to YT is time better well spent at your job, working on the module, or spent with your family. Like others have said, these guys are a small team, that have lives outside of the KW project, and I understand that. But it takes maybe 3min to jump on and give a quick update on here- that's where I'm in full understanding of the frustration as to why a lot of people are feeling like there hasn't been much in the way of chatter from PC (outside the mess that is Discord). Pretty much Fri13 hit the nail on the head. Many of us just want some kind of update- regular or not- here, where it's easy to get it, not somewhere that's a total dumpster fire like Discord. That's just my $.02.
-
I think it's just anticipation. We've known about the KW since what? The end of Nov 2019... we're nearing the end of April 2021 and people are just eager to get into it. Some people just don't have the patience on a comparable level to others. Like the song says "The waiting is the hardest part." I'm still excited, and when it does finally come out, it will be oh so worth it. But you're totally right, being anxious about it isn't healthy.
-
I'm sure I'm not alone in this opinion- but I think it would be to a great benefit for Polychop to release the KW before the AH-64 drops, otherwise, I could definitely foresee the Apache pulling all the wind out of the 58's sails and many opting to grab the latest "current" gen heli (let's face it, the UH-1H is a 40+ year old iteration, the Mi-8 and Ka-50 are, well not western aircraft, and the Gazelle is a very niche bird) and whatever drops thereafter won't have nearly as much steam to be a huge seller among the rotorwing market for DCS. I could be wrong- but among most of the more casual RW pilots not itching for a specific airframe (as I am with the KW) they'll grab what comes first (between the 64 and 58) and hold off on the next purchase for a little while. In other words, first spotted, first to shoot = first to kill (figuratively speaking).
-
Here's some Bo105 pron for you:
-
They sometimes post information (albeit not much on updates), but are pretty active on their discord.
-
What xvii-Dietrich said... I wish we could get some kind of update- like at least an assurance that the Bo is considered an official WIP for the team... It sure will be interesting to see a fully rigid rotor system (the Mi-8 is fully articulating, correct?) and what kind of awesome maneuverability we can see in the Bo.
-
Not necessarily. A lot of contractors keep options open for new potential customers, and being that they aren't a primary distributor (such as Boeing for OEM parts, materials and support) they may not have direct customer interaction from the onset of a contract with the manufacturer. Not every country operates in the same way or capacity as the US DoD.
- 23 replies
-
- 1
-
-
- fully loaded
- apache
-
(and 2 more)
Tagged with:
-
OH-58D Kiowa Warrior November News
R0NiN replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
So looking at here and on FB, it looks as if Polychop has gone radio silent for the last 3 weeks. I'm almost wondering if we're now in the home stretch and they've gotten the module to Bell QA and it's nearly there...? It would be oh so spectacular if they announce it's release before the end of Feb. Wishful thinking I know, but the quiet could be a really good thing, or a really bad thing.