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Everything posted by toan
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Thanks Admiral for your dedication to the naval aspects in DCS ! And yes, I forgot to mention that I use a tower PC, running the standard Windows 10 Family Edition 2021 (22H2). -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
As a sidenote, concerning the LPD Foudre, she has AA weapons : the Mistral very short-range AA missiles, mounted on twin launchers on each side of the ship's superstructure. They work for me. -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Well, you are right, but I currently use only Admiral's and Currenthill's Mods, with no other ship in my tech folder than the Normandie using the MASS countermeasures, as far as I can tell. No idea why it works for me... -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hi All, as mentioned previously, the Normandie frigate works perffectly well for me with the MASS countermeasures ON. Nothing is commented out from the original Admiral's Mod. I'm using DCS OpenBeta 2.8.2.35759. -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Well, there are no WWII ships in this thread. But there exist specific threads in the User Forums for that, including Allied, Japenese and Axis ships threads. Enjoy ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Indeed, very interesting sub. Thanks Sushy ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Well, the only missing French surface ship now is the Forbin class destroyer, important for the CDG carrier escort ! Next will be the new oiler Jacques Chevalier, which is just undergoing sea trials now, and the new light frigates FDI class Amiral Ronac'h... Many thanks Admiral for your superb Mods ! -
Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Thanks Currenthill, the 052D seemed indeed very difficult to hit, even with the modernized USN ships. Superb Mods, thanks ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hello Pappy, no, the LUA files are now located in the Database folder (as of DCS 2.8, I think). Look in its sub-folders called : Navy, Sensors and Weapons. This is a cleaner way to implement the data inside the software, I guess. All the needed files exist and the Mod works correctly. Enjoy ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
toan replied to Admiral189's topic in Static/AI Mods for DCS World
Hi All, the last Normandie frigate, which includes an Aquitaine livery, works fine for me, using DCS Open Beta 2.8.2.35759. If it does appear in the ME, but not in the mission when launched, it's probably a Mod conflict. Check the log for "ERROR" or "ALERT" messages to find out which one (well, the "ALERT" kills the game instantly...) The last update is Mod number 14 on the first page of this thread, uploaded on March 19, called "Aquitaine FREMM" v.1.0.1. Superb Mods, many thanks Admiral -
SUNTSAG - Lockdown Mods/Liveries Collection (New and Revised)
toan replied to SUNTSAG's topic in DCS Modding
Sorry, this link doesn't work... Your help is appreciated, thanks -
Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Amazing ! Thanks Currenthill ! -
Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
OK, thanks for that Currenthill. Reading you, I discover the DCS limitation concerning the invulnerable surface to air missiles.... Many thanks for all your Mods ! -
Military Assets for DCS by Currenthill
toan replied to currenthill's topic in Static/AI Mods for DCS World
Fantastic Mods, Currenthill ! Your ships, as well as your missiles, tanks and infantry are absolutely amazing ! IMHO, your superior quality contributions and comprehensive sharing to the DCS arena is unequalled ! I have one question concerning the Chinese HHQ-9B long range SAM missile. I have observed in my missions that one single HHQ-9B launched from a Type 052D or 055 Destroyer can kill an E-3D AWACS flying 120 nm away at FL350 That seems a performance, indeed The E-3D dives desperately down to 400 ft ASL, but still can't escape the missile that flew up to 75000 ft, before hitting the very low flying AWACS most of all, neither the stock DCS Patriot and NASAAM, nor the Swedish Iris simultaneously active sites can intercept it.... A nearby (80 nm) modernized Arleigh Burke and Ticonderoga fired also a single SM-6, without success. So, I'm very puzzled about the way to counter that missile. Your help is welcome. Many thanks for all your super Mods ! -
Hello, many thanks for all your superb Mods Would it be possible to put back in service the Marine high visibility dark grey livery of the Ecureuil (See your screen shot below.), which I'd like to use as Pedro with the CDG and Clemenceau carriers ? It has been currently replaced by a light grey version only. Many thanks
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Hi Striker, very good news (although Le Redoutable never had anti-ship missiles, as far as I know....)
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Hi All, This might be of interest to the Sub community. As you may have read it, the last Open Beta 2.8.2.35632 released on January 25th states among its new features : "Fixed inability for submarines to attack ships." This could be very good news ! I haven't tested it yet. But any comment and experience is welcome. Enjoy !
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Excellent News for the parking of up to 10 to 12 aircraft, and using the forward deck parking slots! I look forward to test that You are an expert ! Concerning the AIRBOSS View, it's not my work, but Marroux's. You just have to add the text lines at the very end of the LUA file, and it works without a hitch. Also, I've come to a taxiing problem when a Rafale tanker was parked on slot no. 1., and 4 Rafale M on the other slots, plus an E-2D. Below are the screenshots, where a first Rafale M (out of 4) was launched. Then, the tanker started to taxi, but was stopped by the Rafale on spot no. 2. Then, the E-2D started to taxi, and was in turn stopped by the tanker.... All the launch process was then defnitely stopped. Sigh. I guess this could be avoided by pushing back the parking slots to the edge of the deck.
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All this is very good news ! Thanks, all your tests get the problems more clear and help solve them very nicely ! Note : I don't get what you mean by : "If it is part of the model/static deck crew the plane despawns after landing"... Some of the planes disappear a few seconds after they catch a wire correctly. This is mystery to me....
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Hi Beldin, excellent news concerning the TO/landing on the Clemenceau. Concerning the Charles de Gaulle, I would be glad to test the specific LUA file for operating only the Rafale, Etedard, Super Etendard (SEM) and E-2D. Concerning the NOUNOU tanker, I read somewhere that you can reduce the wingspan and wing area in order to park on smaller spots, without affecting the real size of the Mod. That might be a interesting point. Although it does not solve the no. 7 parking problem. Well very good work anyway.Thanks a lot for your dedication
