Foxbeard Posted January 13, 2014 Share Posted January 13, 2014 I am also working on a new fire and smoke mod for dcs: __________________ Windows 7 Ult 64 Bit | Intel Core i5-3570 | 16GB DDR3-2133 | GTX 770 Link to comment Share on other sites More sharing options...
skouras Posted January 13, 2014 Share Posted January 13, 2014 awesome... [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted January 13, 2014 Share Posted January 13, 2014 Ohhhh ¡¡ And this CH-53 ????? " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Ranger79 Posted January 14, 2014 Share Posted January 14, 2014 Is there any FPS hit? [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series Link to comment Share on other sites More sharing options...
badger66 Posted January 14, 2014 Share Posted January 14, 2014 Hope it works too for 1/2/7/ Link to comment Share on other sites More sharing options...
diveplane Posted January 14, 2014 Share Posted January 14, 2014 looks like it could numb frame rates that mod, more tests on that? https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
EAKMotorsports Posted January 17, 2014 Share Posted January 17, 2014 any news about the fps? Intel® Core™ i5-2500k CPU@4.20GHz 64 bit operation System Windows 10+ Pro NVIDIA GeForce GTX 1060 - Memory: 16.0 GB - 500gb ssd samsung - Samsung 27"SyncMaster TA550 monitors [SIZE=1][B]- [/B][/SIZE][FONT=Arial][SIZE=2]TM Hotas Warthog[/SIZE][/FONT] Trackir4 - TM Rudder Pedals. Link to comment Share on other sites More sharing options...
Foxbeard Posted January 17, 2014 Author Share Posted January 17, 2014 Hey there, I could´t asses any dumps on the frames. My Frames are "constantly" between 35-120. __________________ Windows 7 Ult 64 Bit | Intel Core i5-3570 | 16GB DDR3-2133 | GTX 770 Link to comment Share on other sites More sharing options...
Angel101 Posted January 28, 2014 Share Posted January 28, 2014 Is this mod finished and ready to download?? Link to comment Share on other sites More sharing options...
Foxbeard Posted January 29, 2014 Author Share Posted January 29, 2014 I just made some tests with 1.2.7....everything is working fine Here you go: http://www.file-upload.net/download-8560071/ParticleEffects.rar.html or here: http://www.news3d.eu/index.php/topic,67421.0.html Have fun with it! __________________ Windows 7 Ult 64 Bit | Intel Core i5-3570 | 16GB DDR3-2133 | GTX 770 Link to comment Share on other sites More sharing options...
Mustang Posted January 29, 2014 Share Posted January 29, 2014 I just made some tests with 1.2.7....everything is working fine Here you go: http://www.file-upload.net/download-8560071/ParticleEffects.rar.html or here: http://www.news3d.eu/index.php/topic,67421.0.html Have fun with it! Neat thanks i'll take a look at this, also that's a useful 2nd link i've never heard of that forum before :) Link to comment Share on other sites More sharing options...
Rise Tragedy Posted January 29, 2014 Share Posted January 29, 2014 Looks amazing, Foxbeard. Great work. JSGME Version Below. (:Foxbeards New Fire and Smoke.zip Intel i5 6600k @4.2 Ghz NVIDIA GeForce GTX 1050 Ti 8GB DDR3 Windows 10 64 bit Samsung SyncMaster S24B300HL 24" Saitek X52 CH Products Pro Flight Pedals TrackIR 5 with Track Clip Logitech G930 Wireless Gaming Headset Link to comment Share on other sites More sharing options...
Foxbeard Posted January 29, 2014 Author Share Posted January 29, 2014 Looks amazing, Foxbeard. Great work. JSGME Version Below. (: Thanks...I know I am a slacker...:) __________________ Windows 7 Ult 64 Bit | Intel Core i5-3570 | 16GB DDR3-2133 | GTX 770 Link to comment Share on other sites More sharing options...
skouras Posted January 29, 2014 Share Posted January 29, 2014 any performance hit... [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog Link to comment Share on other sites More sharing options...
cichlidfan Posted January 29, 2014 Share Posted January 29, 2014 any performance hit... A post over on N3D indicated 1-2 frames lost. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
Rise Tragedy Posted January 29, 2014 Share Posted January 29, 2014 Thanks...I know I am a slacker...:) No problem.(: I just saw it wasn't set to be used with JSGME. So I just added the folders myself, and decided to upload it for other people, as well. Intel i5 6600k @4.2 Ghz NVIDIA GeForce GTX 1050 Ti 8GB DDR3 Windows 10 64 bit Samsung SyncMaster S24B300HL 24" Saitek X52 CH Products Pro Flight Pedals TrackIR 5 with Track Clip Logitech G930 Wireless Gaming Headset Link to comment Share on other sites More sharing options...
skouras Posted January 29, 2014 Share Posted January 29, 2014 A post over on N3D indicated 1-2 frames lost. thanks buddy... [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog Link to comment Share on other sites More sharing options...
Cedaway Posted January 31, 2014 Share Posted January 31, 2014 Tested and approved :thumbup: No perf hit on my rig. Thanks Foxbeard, great job. DCS Wish: Turbulences affecting surrounding aircraft... [sIGPIC] [/sIGPIC] Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder. Link to comment Share on other sites More sharing options...
badger66 Posted February 7, 2014 Share Posted February 7, 2014 Does this work ok with the currant mod status of DCSW please ? Link to comment Share on other sites More sharing options...
cichlidfan Posted February 7, 2014 Share Posted February 7, 2014 Does this work ok with the currant mod status of DCSW please ? What is the 'current mod status'? :huh: ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
cichlidfan Posted February 9, 2014 Share Posted February 9, 2014 To me the differences are somewhat subtle. The best way to see them clearly is to make a short track blowing something up (the Huey and some fuel trucks makes for a quick one) and then watch it, and take some screen shots, with the mod installed and then with the mod removed. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
Kybosh Posted February 15, 2014 Share Posted February 15, 2014 nice mod...thanks I7 3770k, GTX 780ti Classified SLI, Asus Maximus Extreme V, 32GB G. Skill Sniper Gaming Series, 1500w Corsair Master Silent Pro M2 PSU, EXPC Raystorm EX280watercooling, Dell U3014 2560x1600 30in Link to comment Share on other sites More sharing options...
Razorback Posted February 15, 2014 Share Posted February 15, 2014 Realy nice mod but It will be very nice to have an higher column of smoke like in IL-2 Battle of Stalingrad... Like this one : Is it possible to change some data into the file in order to have the same effect ? Link to comment Share on other sites More sharing options...
Devrim Posted July 27, 2014 Share Posted July 27, 2014 Hi. Could you please help me? I'm OK with smokes or other things, but I just want to increase burning time, that's it. Aircraft wrecks burn only for 1 minute. And I want to increase vehicle burning time. "Duration" line doesn't seem working. Could you (or someone) show me the way? Thank you!. Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Milli Posted July 27, 2014 Share Posted July 27, 2014 (edited) Hi Devrim I think I know how to change the burning time of individual vehicles. Look at the .lua files located here: DCS World\Scripts\Database\vehicles Choose a vehicle, for example the Challenger 2 tank in the tanks folder, open the file Challenger2.lua and go to line number 75. Here you will find this entry: --Burning after hit GT.visual.fire_size = 1.0; --relative burning size GT.visual.fire_pos[1] = 0; -- center of burn at long axis shift(meters) GT.visual.fire_pos[2] = 0; -- center of burn shift at vertical shift(meters) GT.visual.fire_pos[3] = 0; -- center of burn at transverse axis shift(meters) GT.visual.fire_time = 1200; --burning time (seconds) See the last line, its the burning time (as if you couldn't guess!). I'm not sure if there is a global variable that we can change but this will work for individual vehicles. Bit time consuming though lol. Maybe have a look at the file FireVehicle.lua found here: \Bazar\ParticleEffects\effects Line number 73 refers to the life time of fire. Also the file FlatSmokeCloud.lua, line number 13. This maybe a more global edit? In fact there are lots of files in this folder that you can look at. Hope this is of some use. Regards, Milli Edited July 27, 2014 by Milli Link to comment Share on other sites More sharing options...
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