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Posted (edited)

Thought I'd take a stab at making some photorealistic scenery for FC2. Yea, I know you can get this in FSX, but not everyone enjoys cruising around in there (like me). The terrain will cover approx 40,000 square km surrounding San Francisco. This is very much a WIP, but here are the initial tests in the northern part of the terrain. Believe me, it is nothing short of breathtaking in game! A video will come at a later time.

 

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Edited by SilentEagle
  • Like 5
Posted

Nice! While I'm not a big fan of unmodified photo textures without vegetation and buildings, your terrain mesh looks like it might have a somewhat higher resolution than the Black Sea map. What's the spacing of the elevation data?

Posted

I'm not sure how I will handle vegetation and buildings yet, gonna finish the textures and terrain mesh refinement first. There will definitely be some areas containing buildings and objects, but certainly too much terrain to do that all by myself.

 

The terrain mesh is 1/3 arc second, or 10m resolution. The textures are 2.44m/pixel.

Posted
I'm not sure how I will handle vegetation and buildings yet, gonna finish the textures and terrain mesh refinement first. There will definitely be some areas containing buildings and objects, but certainly too much terrain to do that all by myself.

 

Sounds promising, keep up the good work!

 

The terrain mesh is 1/3 arc second, or 10m resolution.

 

Thought so. LOMAC (and by extension probably DCS) is 30m AFAIK.

 

To be honest, I'd rather they spend some more of their poly budget on the terrain mesh than rendering the boundary layer air outlets on the F-15 intakes in 3D...

Posted

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:thumbup:

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Like what you're doing here. When it comes to populating buildings and vegetation, I'm not sure if it possible to import objects from google sketchup http://sketchup.google.com/ but if you can it will save a lot of time.

 

There is a massive community of buildings and vegetation in there. Someone has already modelled some of San Francisco here. THe golden gate bridge here. You may have to modify a lot of it to keep the poly count down but its a starting point.

i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q

Posted

If this goes on with same pace and every modder make even a small terrain than we might not be too long when we might have whole world then we just need some one with a strong computer to stick them together. Then we might be flying online from our own country we are sitting in. hahaha. I know its a too big a hope.

Posted

It does look superb at start! Good luck!

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



Posted

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i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

I use to live in central california and you have done a great job!

i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED

 

Posted

Looks excellent. Do you know if there is high resolution data (10m) available for other world regions?

[sIGPIC][/sIGPIC]

 

Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD

LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4

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