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Found 8 results

  1. Hello everyone MIG-25 Soon KA-27 Soon MIG-21 Soon 82nd Squadron Discord https://discord.gg/T64sr2tcdp 82nd Squadron Instagram https://www.instagram.com/82ndsquadron/ JF-17 Azerbaijan (-) https://www.digitalcombatsimulator.com/en/files/3315051/ JF-17 Azerbaijan Blue by @Kerbo 416 https://www.digitalcombatsimulator.com/en/files/3319796/ SU-25A Azerbaijan (Based on real life) https://www.digitalcombatsimulator.com/en/files/3318990/ SU-25T Azerbaijan https://www.digitalcombatsimulator.com/en/files/3312935/ MIG-29S 2021 (05) (Based on real life) https://www.digitalcombatsimulator.com/en/files/3327895/ MIG-29S (Based Thor77 Userfiles Thank you very much for doing this to him) Updated Version by Aqil Huseynov (Based on real life) https://www.digitalcombatsimulator.com/en/files/3318210/ F/A-18C Fictional skins https://www.digitalcombatsimulator.com/en/files/3329205/ Black https://www.digitalcombatsimulator.com/en/files/3329206/ Blue https://www.digitalcombatsimulator.com/en/files/3329207/ Desert F-16C Desert Fictional https://www.digitalcombatsimulator.com/en/files/3332610/ F-16C Fictional https://www.digitalcombatsimulator.com/en/files/3317665/ UH-1H (Based on real life) https://www.digitalcombatsimulator.com/en/files/3314049/ MI-24P (Based on real life) https://www.digitalcombatsimulator.com/en/files/3316915/ V1 https://www.digitalcombatsimulator.com/en/files/3317025/ V2 Mi-24P Azerbaijan Army Historical 1993 (Based on real life) https://www.digitalcombatsimulator.com/en/files/3330662/ MI-17 Azerbaijan (Based on real life) https://www.digitalcombatsimulator.com/en/files/3319665/ Mi-8MTV2 Azerbaijan Air Force (Based on real life) https://www.digitalcombatsimulator.com/en/files/3316844/ AH-64D Azerbaijan https://www.digitalcombatsimulator.com/en/files/3321584/ L-39 Albatros (Based on real life) https://www.digitalcombatsimulator.com/en/files/3315252/ SU-33 Azerbaijan Air Force (Fictional) by 121Fistick https://www.digitalcombatsimulator.com/en/files/3326763/ MQ-9 Drone https://www.digitalcombatsimulator.com/en/files/3313553/ IL-78M Azerbaijan Based on IL-76 https://www.digitalcombatsimulator.com/en/files/3318990/
  2. WELCOME TO TIGER MEET 2021 Mission Start time: 15:30 Location; Sirya 1980 TIGER MEET is a dynamic capture bases online campaign PVP. SRS radio-SRS will connect automatically when entering a slot LOTAC is available two slots per side Multiplayer Server: ==2RGT==|Tiger Meet 80S|PvP|Syria|Cold War|Persistent Discord : https://discord.gg/zBzfMckyDX Site: https://vsroberst.wixsite.com/2rgt SERVER IP: 87.19.168.37:10308 HELLO EVERYONE, this sirver it's same mission of Dinamyc TIGER MEET MODERN. The importat difference, it's change limit of weapons 80s era so there are only weapons used in the same age. Another we addon 2 FARP aveable for MI-24P RED SHAYRAT BLUE NAQOURA DETAILS AS FOLLOW: EACH PILOT HAS 4 LIVES FOR SERVER SESSION. SERVER SESSION TIME IS 4 HOURS. EVERY 4 HOURS THE MISSION PROGRESS WILL BE SAVED AND THE SERVER WILL RESTART AND ALL LIVES WILL BE RESTORED. DURING A SESSION IF YOU EJECT IT IS POSSIBLE TO RECOVER YOUR LIFE THROUGH THE RESCUE HELICOPTERS. (CSAR). IF YOU LOST ALL YOUR LIVES YOU CAN CONTINUE FLY WITH F5 (BLUE ) AND MIG21 (RED) AND HELICOPTERS. INFINITE LIVES WITH THESE MODELS. TO WIN YOU HAVE TO CONQUER ALL ENEMY BASES, FARP AND DESTROY ALL ENEMY DEFENSES. (see below details for red and blue bases/farp) AT MISSION START THERE ARE 4 AIRPORTS AND 1 FARP PER FACTION: RED AIRPORTS (DAMASCO, AIR COLLEGE, HAIFA, RAMAT DAVID) AND 1 FARP (ON BS28 BERBURY) BLUE AIRPORTS (BEIRUT, RENE, PALMYRA, AL QUASAYR) AND 1 FARP (ON BU39 AIR DEFENCE) THERE ARE 3 NEUTRAL AIRPORT ( ON YB47 KIRIAT SHAMONA, ON BT25 RAYAK, ON CT05 NASIRYAH) AND 3 NEUTRAL FARP (ON BS31 WESTERN GARYAH, ON YB30 BEITH SHEAN, ON CU51 DESERT FARP) THERE IS THE POSSIBLITY TO CONQUER THEM FOR STRATEGIC SUPPORT. WITH HELICOPTERS YOU CAN BRING THERE TROOPS TO TAKE THE BASE. ONCE CONQUERED YOU CAN BUILD CRATES FOR DEFENCES AND FOBS TO TAKE TROOPS HELICOPTERS HAVE THE POSSIBILITY OF CTLD (FOR TRANSPORT TROOPS / BUILD CRATES) IN EVERY FACTION BASE AND EVERY NEUTRAL CONQUERED AIRPORT/FARP. THE MIX WILL ALREADY HAVE ONE AWACS PER FACTION FLYING WITH THE POSSIBLILITY TO REQUEST 2 MORE WHEN NECESSARY (FROM COM MENU) ALSO YOU CAN REQUEST TAKER FOR AIR REFUEL (FROM COM MENU) ALL DETAILS HERE AND IN THE BRIEFING PAGE. DETAILS :RED-BLUE ------------------------------------------- ------------------------------------------- AIRPORT RED AT START: -DAMASCO -RAMAT DAVID -AIR COLLEGE -HAIFA FARP RED AT START: -ON BS28 (BERBURY) AWACS 245.00 EWR 124.00 TANKER 28X 263.00 ARCO-TEXACO-SHELL CARRIER GROUP TCN 5X : -CVN 75 ICLS 1 BRC 110° -CVN 74 ICLS 2 BRC 110° -LHA1 ICLS 3 BRC 110° AIRPORT BLU AT START -BEIRUT -RENE -PALMYRA -AL QUASAYR FARP BLU AT START -ON BU39 (AIR DEFENCE) AWACS : 251.00 EWR 258.00 TANKER: 26X TCN 235.00 ARCO-TEXACO-SHELL CARRIER GROUP TCN 7X : -CVN 73 ICLS 1 BRC 110° -CVN 74 ICLS 2 BRC 110° -LHA1 ICLS 3 BRC 110° FARP NEUTRAL -ON BS31 (WESTERN GARYAH) -ON YB30 (BEITH SHEAN) -ON CU51 (DESERT FARP) AIRPORT NEUTRAL -ON YB47 (KIRIAT SHAMONA) -ON BT25 (RAYAK) -ON CT05 (NASIRYAH) ------------------------------------------- AIRCRAFT AVAILABLE RED: AIRCRAFT AVAILABLE BLUE: -F.14a IRAN -F.14A USA -F.16 GREECE -F.16 USA -MIG.21 RUSSIAN -F.5 ITALIA -MIRAGE.2000 FRANCE -VIGGEN SWEDEN -JF.17 PAKISTAN -F.18 SWITZERLAND -A10C USAF AGGRESSOR -A10C-USA -HARRIER ROYAL NAVY -HARRIER ITALY ELICOPTER RED ELICOPTER BLUE -UH.1H FRANCE -UH.1H USA -KA.50 RUSSIAN -KA.50 GEORGIAN -MI.8 IRAN -MI.8 GERMANY ---------------------------------------------- SITUATION RED: RED FACTION HAVE 4 AIRPORTS (DAMASCO, AIR COLLEGE, HAIFA, RAMAT DAVID) AND 1 FARP (ON BS28 BERBURY) OUR OBJECTIVE IS TO DEFEND OUR SITES AND ATTACK RED SIDE ON THEIR AIRDROMES/FARP. ALL AIRBASES ARE DEFENDED FROM SAM SITES THERE IS ONE AWACS IN FLIGHT AND WE CAN CALL ANOTHER TWO SHIP AND GCI CAN MOVE IT THERE IS NO TANKER IN FLIGHT BUT YOU CAN CALL THREE SHIP AND GCI CAN MOVE IT NAVAL BATTLE GROUP consists 1 CARRIER CVN73 (BEHIND CARRIER THERE ARE TWO SHIP 1NM - 2NM, ON LEFT CIRCUIT THERE IS A ONE TRANSPORT AT 1NM) 1 CARRIER CVN74 1 CARRIER TRAWA 1 SUBMARINE 1 TRANSPORT 3 DESTROYER 2 FRIGATE -KA.50 RUSSIAN -MI.8 IRAN -------------------------------------------- SITUATION BLUE: BLUE FACTION HAVE 4 AIRPORTS (BEIRUT, RENE, PALMYRA, AL QUASAYR) AND 1 FARP (ON BU39 AIR DEFENCE) OUR OBJECTIVE IS TO DEFEND OUR SITES AND ATTACK RED SIDE ON THEIR AIRDROMES/FARP. ALL AIRBASES ARE DEFENDED FROM SAM SITES THERE IS ONE AWACS IN FLIGHT AND WE CAN CALL ANOTHER TWO SHIP AND GCI CAN MOVE IT THERE IS NO TANKER IN FLIGHT BUT YOU CAN CALL THREE SHIP AND GCI CAN MOVE IT NAVAL BATTLE GROUP consists 1 CARRIER CVN73 (BEHIND CARRIER THERE ARE TWO SHIP 1NM - 2NM, ON LEFT CIRCUIT THERE IS A ONE TRANSPORT AT 1NM) 1 CARRIER CVN74 1 CARRIER TRAWA 1 SUBMARINE 1 TRANSPORT 3 ARLEIGH BURKE 2 PERRY -KA.50 GEORGIAN -MI.8 GERMANY
  3. Red Storm Rising Server - Liberate Syria Campaign - Mi24P - Cyprus RSR server is running brand new Syria campaign with Mi-24P (with slinging and troop pickup) and Cyprus bases. We are trying something new in DCS: Dynamic PVP campaign based on a goal. Server Details Server Name: Liberate Syria - Red Storm Rising | RSR | Live Webmap: http://map.redstormrising.net:8080 Website: https://www.redstormrising.net/ Server IP: redstormrising.ddns.net:10308 SRS Server IP: redstormrising.ddns.net:5002 Discord Server: https://discord.gg/NRvtGax So what is new and different? Instead of capturing a full map, we built a server around a goal/task. Your task on our new Syria map is to liberate Syria or capture it fully. It's not required to capture every base on the map, but rather you have to control major (4) cities on the map, and kill enemy carriers. Whoever accomplishes this task first wins. Read more about the mission below: MISSION DESCRIPION: This version of the map is based on historic war in Syria. Syria was attacked by NATO supported Separatists. The base of Aleppo, Palmyra, and the city of Raqqa were captured by the terrorists. Most of the country is lost. The main places Syria can fight from is Bassel Al-Assad and Damascus. Syria's ally Russia lands in Bassel Al-Assad, setups S300 SAM systems and tries to recapture the lost region together with the Syrian army. THE GOAL: You do not need to take every base on this map. All you have to do is control major cities in Syria and kill enemy Navy in order to win the campaign. RED GOAL: Liberate Syria - Control Aleppo, Bassel Al-Assad, Palmyra, Damascus, city/FARP of Raqqa, and kill starting BLUE Carriers together with Tarawa BLUE GOAL: Conquer Syria - Control Aleppo, Bassel Al-Assad, Palmyra, Damascus, city/FARP of Raqqa, and kill starting RED Carriers together with Transport Dock MISSION SETUP: Capital for BLUE is Incirlik Capital for RED is Damascus Each side starts out with 7 loaded bases and 1 loaded FARP. Number of ground units and airframes is equal across teams. Both BLUE and RED team starts with 4 warehouses. Two of those warehouses are pure Army warehouses where you receive Tanks and IFVs. You may send those units to the battlefield, or to your bases. The third warehouse is the Naval warehouse where ships spawn. The fourth warehouse is for Short Range SAMs. Manage your units carefully are resources are not unlimited. Both Bassel Al-Assad and Aleppo bases are fully loaded as those bases see most action. Incirlik and Damascus bases are patrolled by Ai fighter squadrons. SOME OF OUR FEATURES: Mi-24P Sling Loading of Cargo and Troops (Internal sling loading enabled during Early Access) New Syria map with Cyprus AirBase, FARP capture system Chopper operations (Logistical operations using helicopters. Performing: repairs, installation of SAM systems, installation of tanks, IFVs, artillery, transport, JTAC delivery) Infantry Pickup and Delivery Internal and External Sling Loading One of the most developed CTLD Sling Loading Operation in DCS Expended Mission Info Showing status of the campaign, personal status, team status, intel on enemy State of the campaign is saved and all progress comes back after server restarts, so your work is never lost Unique features like Anti Ship Missile System, SCUD missiles, Artillery setups, and lots more can be player slung and controlled No restrictions on weapons, you can use your modules the way you purchased them. Ability to have your own skins Anyone can be a TAC COMMANDER, JTAC Operator Personal Stats and Performance can be viewed on our Discord Channel Mi8 and Huey can carry crates internally and externally All types of ships are at your disposal including submarines You are able to control everything on the map Naval and Army Warehouses Ability to make infantry work together with armor Weather marks and weather information at your current location JTAC, RECON Drones, Air Resupply, all at your fingertips Concept of Capitals Ai Cap supporting capital cities Despawn Blocker implemented not allowing people to despawn in the middle of the fight Spawning on Carrier for fighter jets, helicopters, Harriers You can repair all SAM and Missile Systems JTAC, SAM, and total unit count team limit to control overbuilding/overcrowding of maps Cargo Airplanes can capture repair bases and deliver JTACs to the field Ability to setup Rolands and HQs as full system or independent launchers SD-10 and SEAD missiles on SU-33 and Flanker variants to help BVR balance between BLUFOR and REDFOR. No mods required. CSAR to allow players to rescue their previously ejected pilots to gain lives back Limited number of lives on jets to add realism to your play Crate pickup from Tarawa and Transport Dock Staging Points for last resort comebacks Dynamically player spawned AWACs, EWRs, Tankers EPLRS mission wide for A10CII AirBases, FARPs, Loaded FARPs, Harriers on FARPs Auto GCI for choppers and CAS airplanes Realistic Weathers with Wind No TacView exploits Server is build for fun, but intense war. Joining the server or our Discord will help you get started. You may also ask any question you like here on the forum. Few Picture Examples: Mission information during the campaign providing you with intel:
  4. Moin ich habe hier mal einige Key Commands der Mi-24P erstellt bzw. sie so angepasst das man sie auch auf den HOTAS legen kann. Möglichkeiten der Installation. Variante 1: Link: ***outdated*** Einfach den Inhalt der Zip Datei in das Hauptverzeichnis von DCS schieben und die vorhandene default.lua überschreiben. Nachteil nach jedem Patch muss diese wieder eingefügt werden und es besteht die Gefahr das neuere Commands seitens ED überschrieben werden. Die jetzige Datei ist auf den aktuellen Stand und überschreibt keine vorhandenen Commands. Variante 2: Ihr nutzt den Link: DCS Input Command Injector und fügt dann diese Datei in euer Save Games Verzeichnis wie hier in meinem Falle aufgeführt Der Vorteil ist das nach jeden Patch automatisch die Custom Commands in die aktuelle default.lua injected wird und aktuelle Commands seitens ED nicht überschrieben werden. Ich hab hier das mal vorbereitet aber geht trotzdem bitte in den obigen verlinkten Thread und lasst wenigstens ein Like für den Author des Scripts da. Link: Mi-24P Weapon Selector und OBSERVE HOTAS Custom Commands mit Quaggles DCS Input Command Injector Mod Beide Varianten sehen dann im Spiel so aus und können von nun an auch auf den HOTAS gelegt werden. Der Command OBSERVE als ON Funktion findet ihr weiterhin und der Kategorie 9K113. Der wird leider nicht unter Custom Commands aufgeführt. Damit der unter der Kategorie Custom Commands aufgeführt wird müsste man direkt die Original Datei editieren. Gruß Bishop und viel Spaß damit.
  5. Overall, the multicrew experience in regards to desync has been great! I do have one issue though. When I am in the CPG slot, my HSI doesn't seem to sync with my pilot's HSI during startup. I have to deslot and then reslot back in after startup for the HSI to work. Attached I have a short track showing the issue. server-20220117-171251.trk
  6. 11th Separate Army Aviation Regiment - EU Based We are a small Group of Casual DCS Players. We are simulating a real existing Ukrainian Helicopter Squadron. Our Language is English and we are flying all Kind of Helicopters but also Fixed Wing Aircraft. Mainly playing PvE but also looking into maybe joining Blueflag again. Open for new Players with certain maturity but still focused on Fun. No Skill requirement, new Players welcome to learn together to fly Helicopters and Planes. We Fly Transport and Attack Missions and are trained with CTLD/CSAR Script. Roster: 11thSAAR Tobas 11thSAAR Vanguard 11thSAAR RedEffect 11thSAAR Azvel 11thSAAR Scase
  7. Hey, I've been wondering for a while now, if we could have the option to only have 1 ATGM per pylon, as seen on multiple occasions in real life I've added a few pictures.
  8. my situation. looking to build a low profile light weight mock doorgun controller (in anticipation for joystick control of mi24 doorgun) i need it light weight so that i can mount it on my motion platform. i had previously built a doorgun joystick resembling a minigun with vibration effects powered by small tactile feedback pucks (bass shakers) pushed by andre's simshakre software... IT WORKS AMAZING but it was a massive undertaking to build and would be too heavy to mount on my motion rig. im going for a simpler build and already have an idea on how to build, but it will lack vibration until i can find a solution.. that doesnt use buttkickers (because the shakers are just heavy) vibration motors seem to be my solution, but i have no idea yet on how to implement... will have to get my head into vibration circuits.. my goal is to have it read lua export send data as off/on state to arduino to send voltage to vibration motors... any mad scientists in here?
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