fjacobsen Posted December 2, 2014 Posted December 2, 2014 If I make a mission where I´start in the air, cannons and guns work flawless. But if I "convert" that mission to where I start from a runway, the guns and cannons won´t fire. And yes - master switch is turned On !! What do I miss ? FinnJ | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
lennycutler Posted December 2, 2014 Posted December 2, 2014 You have to turn on the master weapons switch Velocity MicroI7-4790 Windows 7 Home Premium 16Gigs RAM EVGA NVIDIA GTX 1070 500GB SSD TM Hotas Warthog
flyingdutchy Posted December 2, 2014 Posted December 2, 2014 do you have turn on the Gun Safety Lever (toggle) on the stick?? 1 1TB Samsung evo 860 ssd MSI Z490 Intel® Core I9-10900F 32GB RAM MSI Geforce GTX 970
fjacobsen Posted December 2, 2014 Author Posted December 2, 2014 do you have turn on the Gun Safety Lever (toggle) on the stick?? Thx guys The gun safety lever was the one I missed. FinnJ | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
Bounder Posted December 2, 2014 Posted December 2, 2014 There is a safety cover on the flight stick for arming the guns. The default to toggle this is "L.shift + spacebar". Once that is "up" make sure master arm is on (left of ammo counter) and your guns will work My PC specs: Win10 64 Pro, CPU i7-3820 4.4GHz, 16GB RAM, GPU Nvidia 1070 (8gb vram). Controls: Microsoft FFB2, Thrustmaster Warthog Throttle, MFG Crosswind Pedals, TrackIR5. My DCS Youtube Videos https://www.youtube.com/user/No64Bounder
iFoxRomeo Posted December 2, 2014 Posted December 2, 2014 It seems to be a bug. When you start from the ramp the ammo indicator shows zero and you have not ammo. Ordering a rearming doesn´t reload the guns. But starting in the air the guns have ammo and the indicators show the white bar. And the cannon has no tracer. Fox Spoiler PC Specs: Ryzen 9 5900X, 3080ti, 64GB RAM, Oculus Quest 3
westr Posted December 3, 2014 Posted December 3, 2014 There is a safety cover on the flight stick for arming the guns. The default to toggle this is "L.shift + spacebar". Once that is "up" make sure master arm is on (left of ammo counter) and your guns will work As this man says he is correct. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
Bounder Posted December 3, 2014 Posted December 3, 2014 (edited) It seems to be a bug. When you start from the ramp the ammo indicator shows zero and you have not ammo. Ordering a rearming doesn´t reload the guns. But starting in the air the guns have ammo and the indicators show the white bar. And the cannon has no tracer. Fox You have ammo but it seems we need to set the ammo counter from cold start etc. Under each counter there is a small knob that you have to turn (a lot with middle mouse wheel) to slowly 'fill up', once set it will decrease as mgs are fired. also to note (from page 63 of the manual): The ammo counters are not directly linked to the ammo stores. Instead, they are reset to full (top) position when the guns are loaded on the ground, and then each mechanical indicator bar is lowered whenever a weapon is fired. Edited December 3, 2014 by Bounder My PC specs: Win10 64 Pro, CPU i7-3820 4.4GHz, 16GB RAM, GPU Nvidia 1070 (8gb vram). Controls: Microsoft FFB2, Thrustmaster Warthog Throttle, MFG Crosswind Pedals, TrackIR5. My DCS Youtube Videos https://www.youtube.com/user/No64Bounder
iFoxRomeo Posted December 3, 2014 Posted December 3, 2014 (edited) You have ammo but it seems we need to set the ammo counter from cold start etc. Under each counter there is a small knob that you have to turn (a lot with middle mouse wheel) to slowly 'fill up', once set it will decrease as mgs are fired. also to note (from page 63 of the manual): The ammo counters are not directly linked to the ammo stores. Instead, they are reset to full (top) position when the guns are loaded on the ground, and then each mechanical indicator bar is lowered whenever a weapon is fired. see edit: Maybe it was too late yesterday. But no, I had no ammo. I know, that the counter and the guns are only "indirectly" connected. That isn't the issue. Strange that one has to set the counter, when starting cold, as this doesn't apply to the Dora. Ramp/Cold start and I can't fire the guns. I pressed all relevant buttons. Air start and they work. Will test it again when I'm back home. Fox Edit: Jep, it was too late. Shift-Space solved the problem Edited December 3, 2014 by iFoxRomeo Addentum Spoiler PC Specs: Ryzen 9 5900X, 3080ti, 64GB RAM, Oculus Quest 3
razo+r Posted December 3, 2014 Posted December 3, 2014 bf 109 gun problem Hello to all, i need your help. If i click instand Action and then free flight, i can fire my Guns, but If i Start the plane on my selfe, IT Shows me that i don't have any bullets in my magazin, but If i call the ground Crew to fill up the magazines, IT Shows me that i have 100% left. What am i doing wrong or did i missed something? Sorry for my english and Thanks for the answers/help
ED Team NineLine Posted December 3, 2014 ED Team Posted December 3, 2014 See above... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Markindel Posted December 27, 2014 Posted December 27, 2014 I've also had the same problem: I could not activate the weapons. Thanks for the answers.
Alladyn Posted April 3, 2015 Posted April 3, 2015 (edited) nvm it work Edited April 4, 2015 by Alladyn [sIGPIC][/sIGPIC]
4H_Ccrashh Posted August 24, 2015 Posted August 24, 2015 (edited) Something not mentioned here. The 109 will not fire the MG's when the engine is off or idling. It has something to do with the interrupter gear. Edited August 25, 2015 by 4H_Ccrashh
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