Ciribob Posted March 8, 2016 Author Share Posted March 8, 2016 (edited) There we go... Would you mind posting your mission Looney? Here are two missions with the latest CTLD and Mist - both sling loads and simulated sling loads, Mi-8 and Huey that work ok. Have you tried updating CTLD and MIST? Hi Ciribob, I have a question about to use the IA with this script... How can we do so that 10 infants who reach a point in the platform at airbase (pick up zone?), are loaded on a transport helicopter IA ?. I can not get them on the helicopter, should be distrustful of the pilot :D Try having a look at the examples here - Should help :) http://forums.eagle.ru/showthread.php?t=157107CTLD-Slings.mizCTLD-No-Sling.miz Edited March 8, 2016 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Looney Posted March 8, 2016 Share Posted March 8, 2016 Here's the mission.CTLD test training.miz [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
Ciribob Posted March 9, 2016 Author Share Posted March 9, 2016 (edited) Here's the mission. It looks like your CTLD has the debug functions enabled at the bottom? --DEBUG FUNCTION for key, value in pairs(getmetatable(_spawnedCrate)) do env.info(tostring(key)) env.info(tostring(value)) end Just comment them out/delete or download the latest CTLD from GitHub where they're definitely commented out. To get real sling load crates, you have to set: ctld.staticBugFix = false -- set this to False as well or you'll just get UAZs ctld.slingLoad = true -- which you did Hope that helps! Edited March 9, 2016 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Looney Posted March 9, 2016 Share Posted March 9, 2016 Thanks Ciribob, the script is working now. I can spawn crates and load/unload troops. I've set slingloading to true but am unable to get the F7 or F6 menu to "claim" a crate for slingloading. The keys work, I've tried a "normal" slingloading action in another mission with no problems. Is it something I missed? [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
Ciribob Posted March 9, 2016 Author Share Posted March 9, 2016 (edited) Thanks Ciribob, the script is working now. I can spawn crates and load/unload troops. I've set slingloading to true but am unable to get the F7 or F6 menu to "claim" a crate for slingloading. The keys work, I've tried a "normal" slingloading action in another mission with no problems. Is it something I missed? Did you do as I said above? You have to change the two settings in the script as shown - If you get a UAZ rather than a crate you've missed one of the two settings: ctld.staticBugFix = false-- set this to FALSE as well or you'll just get UAZs ctld.slingLoad = true Edited March 9, 2016 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Looney Posted March 9, 2016 Share Posted March 9, 2016 Both options are set to true, however, I'm still getting UAZs. Don't I need to set the first option to false? [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
Ciribob Posted March 9, 2016 Author Share Posted March 9, 2016 Both options are set to true, however, I'm still getting UAZs. Don't I need to set the first option to false? Oh wow, sorry - Yes, set it to false! First Couple of lines: ctld.staticBugFix = false ctld.slingLoad = true Been a long week and its only Wednesday :) Edited previous answers as well to stop confusion Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Looney Posted March 9, 2016 Share Posted March 9, 2016 Thank you, that worked, getting expected behaviour now :) [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
Alpenwolf Posted March 10, 2016 Share Posted March 10, 2016 (edited) Limits! ... how can I limit the number of available KUB-sites/MANPADs? I mean, I want to have say 5 available KUB-sites/MANPADs rather than give players the opportunity of deploying countless numbers of those. Any idea? Edited March 10, 2016 by Alpenwolf Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Pikey Posted March 10, 2016 Share Posted March 10, 2016 Thanks again Ciri, I've now got a mission where trucks and Choppers endlessly supply infantry to the front line battle and have to say I could almost now watch it play itself its so good! A shame infantry seem to freeze in Combined arms when under fire. It's brought us a new type of mission that we didn't have before called interdiction where we can now halt resupply (or not). Which means that strikers and even fighters can alter the ground war as well as choppers and everything is moving and not static. We added a couple of lines to your script for some immersion on the JTAC front for audio. It actually works well because with all the messages It's preferable to have some that are audio to stop you having to read quickly whilst flying. CTLD is the best script so far developed for DCS it's made it all about combined arms and multiple airframes and brought focus back to a war...not just isolated metagames. It's made a huge difference to the content the guys have in 42VFG. I can't believe the autopickup and autodrop mechanic evaded me for so long... ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
TracerFacer Posted March 10, 2016 Share Posted March 10, 2016 I am having an interesting little issue with the extratable groups.. I have a bunch of tank groups marked as Late Activation.. that are also "extratable" via CTLD.. I'm noticing some strange behavior. 1. When you extract them - the group doesn't disappear. 2. Deploy them right after you extract them - a NEW group of tanks pops up, with the original still there. 3. Extract again - the NEW group disappears - original group still there. 4. Deploy again - the NEW group re-appears - original group still there. * now the kicker * 5. Drive NEW group a distance away so that you can't extract them... 6. Extract again - you get a new group.. 7. Drive that NEW group a distance away.. 8. Extract again.. you get a new group.. 9. Drive them away.. 10. Extract again.. you get a new group.. Wash rinse repeat.. Link to comment Share on other sites More sharing options...
tkid Posted March 11, 2016 Share Posted March 11, 2016 JTACTest-Day.miz How do I prioritize targets??? I though you just rename a units name to hpriority so the JTAC knows to lase him first? Link to comment Share on other sites More sharing options...
ESAc_matador Posted March 11, 2016 Share Posted March 11, 2016 (edited) FORGET ABOUT IT> solved Edited March 11, 2016 by ESAc_matador Link to comment Share on other sites More sharing options...
Ciribob Posted March 12, 2016 Author Share Posted March 12, 2016 (edited) ... how can I limit the number of available KUB-sites/MANPADs? I mean, I want to have say 5 available KUB-sites/MANPADs rather than give players the opportunity of deploying countless numbers of those. Any idea? The script doesnt currently support limits, but a modification for Blue Flag was made so that only a certain number of KUBs can be built. I can add that in relatively easily to the original script I think. Thanks again Ciri, I've now got a mission where trucks and Choppers endlessly supply infantry to the front line battle and have to say I could almost now watch it play itself its so good! Thanks Pikey! Glad thats working. The infantry freezing is annoying, going to have a think and see if there is a solution at some point. I am having an interesting little issue with the extratable groups.. I have a bunch of tank groups marked as Late Activation.. that are also "extractable" via CTLD.. I'm noticing some strange behavior. 1. When you extract them - the group doesn't disappear. 2. Deploy them right after you extract them - a NEW group of tanks pops up, with the original still there. 3. Extract again - the NEW group disappears - original group still there. 4. Deploy again - the NEW group re-appears - original group still there. Hmm, that means the GROUP Name is no longer a unique entity in DCS... The Late activation group, was it activated before you tried loading or did you try to load invisible non activated groups? How do I prioritize targets??? I though you just rename a units name to hpriority so the JTAC knows to lase him first? Documentation says: You can also change the name of a unit (unit, not group) to include "hpriority" to make it high priority for the JTAC, or "priority" to set it to be medium priority. JTAC's will prioritize targets within view by first marking hpriority targets, then priority targets, and finally all others. I've not had time to look at your mission yet, but double check that the UNIT NAME is something like: AA Unit hpriority Quick apology as well, I'm working on another new project at the minute so updates will be a bit slow... Edited March 12, 2016 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Alpenwolf Posted March 12, 2016 Share Posted March 12, 2016 Oh thanks! Once we have a limit set up I'll download the script. Thanks for your efforts, sir! Anyway of finding out when that's gonna be? Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
TracerFacer Posted March 13, 2016 Share Posted March 13, 2016 Hmm, that means the GROUP Name is no longer a unique entity in DCS... The Late activation group, was it activated before you tried loading or did you try to load invisible non activated groups? Yes... I activate the "late activate" groups, then try to ctld extract them via ctld extract commands. This does not happen to groups not marked as late activation. Link to comment Share on other sites More sharing options...
Ciribob Posted March 13, 2016 Author Share Posted March 13, 2016 Yes... I activate the "late activate" groups, then try to ctld extract them via ctld extract commands. This does not happen to groups not marked as late activation. Thanks! I'll try to test this evening and see if I can come up with a workaround. Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Rivvern Posted March 13, 2016 Share Posted March 13, 2016 Had some issues using Slingloads = "true". How do you load the cargo? [sIGPIC][/sIGPIC] We are looking for Swedish members! http://www.masterarms.se Link to comment Share on other sites More sharing options...
Ciribob Posted March 13, 2016 Author Share Posted March 13, 2016 (edited) Had some issues using Slingloads = "true". How do you load the cargo? Set code like so ctld.staticBugFix = false ctld.slingLoad = true If you don't set staticBugFix to false you won't get real crates, just UAZs Edited March 13, 2016 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Pikey Posted March 13, 2016 Share Posted March 13, 2016 Quick apology as well, I'm working on another new project at the minute so updates will be a bit slow... Since you always produce interesting and cool stuff, can you say anything about it? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Ciribob Posted March 13, 2016 Author Share Posted March 13, 2016 Since you always produce interesting and cool stuff, can you say anything about it? Building standalone voice comms for DCS, no teamspeak required. Got PTT and radios all integrated for all aircraft (used stuff from simple radio) but the voice is a bit laggy. It's actually all on GitHub so its not very secret... Lol Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Rivvern Posted March 13, 2016 Share Posted March 13, 2016 Set code like so ctld.staticBugFix = false ctld.slingLoad = true If you don't set staticBugFix to false you won't get real crates, just UAZs Thanks! Yea i only got UAZs :) [sIGPIC][/sIGPIC] We are looking for Swedish members! http://www.masterarms.se Link to comment Share on other sites More sharing options...
Rivvern Posted March 13, 2016 Share Posted March 13, 2016 (edited) Ok it worked. I got a cargo i could slingload, but after it was delivered i couldnt deploy the crate. EDIT: Weird. First time it failed. Second time it worked, even with a damaged crate. Edited March 13, 2016 by Rivvern [sIGPIC][/sIGPIC] We are looking for Swedish members! http://www.masterarms.se Link to comment Share on other sites More sharing options...
Ciribob Posted March 13, 2016 Author Share Posted March 13, 2016 Ok it worked. I got a cargo i could slingload, but after it was delivered i couldnt deploy the crate. You'll have to give me a little more then that to go on.... :) What type of crate - What was in it? Were you more than 500 meters from any Logistics unit? Did you get a LUA error or a message in DCS? Have you definitely got the latest CTLD and MIST? What version of DCS 1.5 or 2.0? Can you upload a sample mission that shows it failing? I test a few days ago with the samples here and both sling load and simulated sling load works: http://forums.eagle.ru/showpost.php?p=2705327&postcount=403 Does it work if you try the missions linked above? Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Rivvern Posted March 13, 2016 Share Posted March 13, 2016 Sorry man. I didnt mean for you to investigate this. I was just asking if you might knew the cause for the problem. If i get more info ill let you know including all details. [sIGPIC][/sIGPIC] We are looking for Swedish members! http://www.masterarms.se Link to comment Share on other sites More sharing options...
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