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Posted
Right... just wondering why people are asking "if anyone has already tested it"? ... and other people said they did.... ?!

 

Since zeeman90 asked if anyone tested it I chimed in with what little was released in the 1.5.7 update that could be toyed with. No secret patch, no overactive imagination, and no inside information. Just using what we were all given to let him know that, as of right now, the update didn't include a fix for exploding on touchdown. :smilewink:

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Modules:

Owned:

P-51D, F/A-18C, AJS-37, NTTR, F-5E, M-2000C, Bf 109, Fw 190 D-9, F-86F, Mig-15Bis, A-10C, Combined Arms, Mi-8Mtv2, UH-1H, Black Shark 2, Mig-21Bis, FC3, F-14A/B, Mig-19, Spitfire, JF-17, Persian Gulf

 

Would Like to See:

Mig-29K, Su-24, Mig-25, J-8II, J-10 , Tornado

 

__________________

Specifications:

Windows 10 64Bit, i7-7700K 4.2Ghz, GTX 1080, 16Gb RAM, T.flight Stick X

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Posted
It may work but maybe your DCS install could take damage without ED integrating it properly into the sim?

 

Yep, been monitoring that reddit thread myself. Only thing holding me off trying it is the same concern. What happens when next update is released..am I then in a need repair prior to update state....hmm...so tempting.

Posted

It works. Tried in multiplayer on 2.1.1, some syncing issues between players and interaction between carrier and plane (like occasionally bugging half into the deck and such). Arrestor wires work fine and looks cool. Obviously WIP, but an awesome sneak peek!

Posted (edited)
Is this from a source within ED or is it from a team that has separate developed su33 flight model?

 

I think it's the magic provided by ED's own Yo-Yo. :thumbup:

Edited by rrohde

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Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate

 

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Posted
Is this from a source within ED or is it from a team that has separate developed su33 flight model?

 

It has been left in the DCS files by ED and all I did with my mod was enabling it. Obviously not done yet but it's still tons better than the SFM.

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[sIGPIC][/sIGPIC]

Posted
It has been left in the DCS files by ED and all I did with my mod was enabling it. Obviously not done yet but it's still tons better than the SFM.

 

Copy that, nice to get a sneak peek. Cheers.

Posted

somebody tried to land on a moving carrier with the new PFM? (all the times I tried with the old FM I just exploded so I stopped trying). After the touchdown the plane is like moving backwards, but it's because the carrier is moving and the plane is stopped, there is just no connection between the carrier and the plane. Is this a known bug or just the new pfm that is still a wip?

Posted

we have been experiencing this with the dcs helicopters for looong years.

deck landing on moving ships = death

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15EF-4| Tornado

Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60

 

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MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5

Posted

Thank you for the sneak peak, it flies and feels much better than old sfm model.

carrier landings are challenging now.

 

for a sneak peak it is satisfying.:thumbup:

Screen_170716_164427.thumb.jpg.a026b0959636b6a695f382bf8aa618dc.jpg

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Posted

Don't expect everything to be working as intended right now with the PFM, it wasnt meant to be released at this time, and still a WIP.

 

My experiences with the PFM and the carrier are that this has been fixed, but I dont know if that will translate to what is public right now.

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Posted

Since I've had some time with this "leaked" (?) PFM as well, I've noticed that you can "carrier trap" even when only landing at the areas just short of the RWY threshold at Nellis AFB. Just be sure to have your hook down and be sure to land within the areas with the yellow chevrons before the actual runway. Curious if that's intended for testing - or a glitch that's already been known?

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate

 

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Posted
Thank you for the sneak peak, it flies and feels much better than old sfm model.

carrier landings are challenging now.

 

for a sneak peak it is satisfying.:thumbup:

 

this picture reminded me this video:

 

 

so pfm works fine :)

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15EF-4| Tornado

Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60

 

Youtube

MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5

Posted
this picture reminded me this video:

so pfm works fine :)

 

Aircraft performs just like shown on the real video. in the screenshot, my position is little higher but on my other attempts, i noticed that the pfm(wip) allows to perform it lower as shown on the real video.

 

 

Thank you Ebabil!

Posted

The new PFM isn't even a WIP in public - it's a hack using a file E.D. didn't intend to be used at this point.

The plane moving backwards on a moving carrier will not be an issue when the PFM is released.

(oops, thread moved while I had it open and was snipped)

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Cheers.

Posted
The new PFM isn't even a WIP in public - it's a hack using a file E.D. didn't intend to be used at this point.

The plane moving backwards on a moving carrier will not be an issue when the PFM is released.

(oops, thread moved while I had it open and was snipped)

 

Will helicopters be fixed too with it?

Posted

Is it currently possible to take off from the carrier deck with the PFM? I can't get enough speed. I've tried taking only half of a fuel load.

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