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[REPORTED]Crash: setShader::DX11Renderer::RenderAPI


deadzone

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hello

 

Im having some serius problems with dcs 1.5 update. I'm constantly having lock ups while viewing inside cocpit olso when i swith to external view it takes a lot of time to change to the f2 view. Can anyone help me please. I have ati hd5500 video card 8 gb memory 2ghz procesor. oh i didnt have thah kind of problems before updating. Olso i see the FPS in 1.5 are much higher then before but i ha ve those lock ups which are really bothering.

 

Best regards

Luka

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  • ED Team

what processor do you have?

 

Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 30 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation.

 

Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 30 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.

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  • ED Team

thanks, can you provide any crash logs or tracks of your issue

 

http://forums.eagle.ru/showthread.php?t=147710

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  • ED Team

the card is a little on the low end scale, have you updated all your drivers

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To all those having problems maybe a clean install of the 1.5 beta would help. You have to re-download your modules and setup your controls but this can fix some problems. I had a few problems I won't go into, but reinstalling the beta instead of updating it helped me with some. Obviously there are some bugs, but I'm just saying things like freezing and blank screens might be fixed with a re-install.

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Yep, so that makes three of us - the logs look very much the same.

 

A lot more than 3. If you search through various posts, a lot of them have the same/similar stack.

 

Obligatory link to my own debug data:

http://forums.eagle.ru/showthread.php?t=148457

 

Since it's so common, hopefully it's easy to squash. Certainly has a lot of reproducibility.

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CTD's all day

 

Initially, the beta was good. Flew around, shot some people online, played with my beloved BF-109 a bit in a single player mission.

 

However, now, whenever I fly my baby, I get constant crash to desktop. 100% of the time.

 

Here's my logs...

 

00567.735 INFO    DCS: try to write dump information
00567.744 INFO    EDCORE: # -------------- 20151006-050405 --------------
00567.759 INFO    EDCORE: �
00567.766 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 0FDE9680 00:00000000
00567.770 INFO    EDCORE: 00000000 00000000 0000:00000000 
00567.782 INFO    EDCORE: 0FDE9680 00FBEB00 0000:00000000  ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60
00567.790 INFO    EDCORE: 180E1E6C 00FBEBC0 0000:00000000  ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C
00567.793 INFO    EDCORE: 180E1A4D 00FBEBF0 0000:00000000  ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D
00567.801 INFO    EDCORE: 22AB40FF 00FBEC20 0000:00000000  ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F
00567.809 INFO    EDCORE: 3692DEEA 00FBEC60 0000:00000000  ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A
00567.810 INFO    EDCORE: 369300EA 00FBECA0 0000:00000000  ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1B2A
00567.811 INFO    EDCORE: 36949C7C 00FBEF80 0000:00000000  ?Render@SceneManager_Implement@@UEAAXXZ()+BCC
00567.811 INFO    EDCORE: 40577D04 00FBF010 0000:00000000 
00567.812 INFO    EDCORE: 4057B44E 00FBF070 0000:00000000 
00567.812 INFO    EDCORE: 40591BE4 00FBF0A0 0000:00000000 
00567.813 INFO    EDCORE: 40591B34 00FBF0D0 0000:00000000 
00567.814 INFO    EDCORE: 4063B4BC 00FBF780 0000:00000000 
00567.815 INFO    EDCORE: 4063D365 00FBF7C0 0000:00000000 
00567.817 INFO    EDCORE: 3FBD2D92 00FBF7F0 0000:00000000  BaseThreadInitThunk()+22
00567.817 INFO    EDCORE: 42419F64 00FBF840 0000:00000000  RtlUserThreadStart()+34
00568.038 INFO    EDCORE: Minidump created.
00568.094 INFO    DCS: try to write track file

crash-logs.zip

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Delete Saved Game Folder.

This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.

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  • ED Team

Thanks for the logs, can you add your system specifications as well. thanks

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crash in missions

 

a "random" crash happened to me twice, once in su25 instant mission "easy CAS", the other one with a mig15 (mission in attachment). suprisingly, the crash dump text files show similar content:

 

# C0000005 ACCESS_VIOLATION at A1249680 00:00000000

00000000 00000000 0000:00000000

A1249680 00B5F060 0000:00000000 ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60

A2E01E6C 00B5F120 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C

A2E01A4D 00B5F150 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D

AD2F40FF 00B5F180 0000:00000000 ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F

B7C6DEEA 00B5F1C0 0000:00000000 ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A

B7C700EA 00B5F200 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1B2A

B7C89C7C 00B5F4E0 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+BCC

DF4D7D04 00B5F570 0000:00000000

DF4DB44E 00B5F5D0 0000:00000000

DF4F1BE4 00B5F600 0000:00000000

DF4F1B34 00B5F630 0000:00000000

DF59B4BC 00B5FCE0 0000:00000000

DF59D365 00B5FD20 0000:00000000

CD1F2D92 00B5FD50 0000:00000000 BaseThreadInitThunk()+22

CD299F64 00B5FDA0 0000:00000000 RtlUserThreadStart()+34

 

*************************************************

 

# C0000005 ACCESS_VIOLATION at 268D9680 00:00000000

00000000 00000000 0000:00000000

268D9680 00DCF080 0000:00000000 ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60

277E1E6C 00DCF140 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C

277E1A4D 00DCF170 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D

2D9040FF 00DCF1A0 0000:00000000 ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F

37C1DEEA 00DCF1E0 0000:00000000 ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A

37C200EA 00DCF220 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1B2A

37C39C7C 00DCF500 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+BCC

D56E7D04 00DCF590 0000:00000000

D56EB44E 00DCF5F0 0000:00000000

D5701BE4 00DCF620 0000:00000000

D5701B34 00DCF650 0000:00000000

D57AB4BC 00DCFD00 0000:00000000

D57AD365 00DCFD40 0000:00000000

4D332D92 00DCFD70 0000:00000000 BaseThreadInitThunk()+22

4F049F64 00DCFDC0 0000:00000000 RtlUserThreadStart()+34

 

my pc:

win 10 . cpu i5 4670K @3.4Ghz. ram :8GB gpu: GTX 760

MR campaign 2.miz

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Crash in multiplayer EA199680 // DX11BACKEND: setTechnique() must be non zero

 

Just crashed while flying MiG-21 in MP

 

00615.607 WARNING DX11BACKEND: setTechnique() must be non zero

00615.618 INFO DCS: try to write dump information

00615.619 INFO EDCORE: # -------------- 20151006-194517 --------------

00615.619 INFO EDCORE:

00615.619 INFO EDCORE: # C0000005 ACCESS_VIOLATION at EA199680 00:00000000

00615.626 INFO EDCORE: 00000000 00000000 0000:00000000

00615.645 INFO EDCORE: EA199680 0012EC20 0000:00000000 ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60

00615.645 INFO EDCORE: EAF11E6C 0012ECE0 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C

00615.652 INFO EDCORE: EAF11A4D 0012ED10 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D

00615.658 INFO EDCORE: EEAD40FF 0012ED40 0000:00000000 ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F

00615.659 INFO EDCORE: ECE8DEEA 0012ED80 0000:00000000 ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A

00615.660 INFO EDCORE: ECE900EA 0012EDC0 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1B2A

00615.661 INFO EDCORE: ECEA9C7C 0012F0A0 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+BCC

00615.661 INFO EDCORE: 3FCB7D04 0012F130 0000:00000000

00615.662 INFO EDCORE: 3FCBB44E 0012F190 0000:00000000

00615.662 INFO EDCORE: 3FCD1BE4 0012F1C0 0000:00000000

00615.662 INFO EDCORE: 3FCD1B34 0012F1F0 0000:00000000

00615.663 INFO EDCORE: 3FD7B4BC 0012F8A0 0000:00000000

00615.665 INFO EDCORE: 3FD7D365 0012F8E0 0000:00000000

00615.667 INFO EDCORE: 771259CD 0012F910 0000:00000000 BaseThreadInitThunk()+D

00615.667 INFO EDCORE: 7725B981 0012F960 0000:00000000 RtlUserThreadStart()+21

00615.997 INFO EDCORE: Minidump created.

00615.997 INFO DCS: try to write track file

00616.000 ERROR SOUND: render time = 0.318370s exceeded allowed slice of 0.042667s

 

Problem signature:

Problem Event Name: APPCRASH

Application Name: DCS.exe

Application Version: 1.5.0.45208

Application Timestamp: 560e60b2

Fault Module Name: dx11backend.dll

Fault Module Version: 1.5.0.45208

Fault Module Timestamp: 560bf15e

Exception Code: c0000005

Exception Offset: 0000000000049680

OS Version: 6.1.7601.2.1.0.256.1

Locale ID: 1033

Additional Information 1: 7cc2

Additional Information 2: 7cc2a057a98c867416f3da00f31703be

Additional Information 3: c882

Additional Information 4: c8825426b3dc270be1b9a89847b69b5d

2.rar

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Yep getting the same thing here.

 

01582.876 WARNING DX11BACKEND: setTechnique() must be non zero
01582.954 INFO    DCS: try to write dump information
01583.007 INFO    EDCORE: # -------------- 20151006-202148 --------------
01583.029 INFO    EDCORE: 
01583.051 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 93DB9680 00:00000000
01583.118 INFO    EDCORE: 00000000 00000000 0000:00000000 
01583.218 INFO    EDCORE: 93DB9680 005BEE00 0000:00000000  ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60
01583.240 INFO    EDCORE: 961D1E6C 005BEEC0 0000:00000000  ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C
01583.262 INFO    EDCORE: 961D1A4D 005BEEF0 0000:00000000  ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D
01583.285 INFO    EDCORE: 97F640FF 005BEF20 0000:00000000  ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F
01583.306 INFO    EDCORE: 9E86DEEA 005BEF60 0000:00000000  ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A
01583.308 INFO    EDCORE: 9E870825 005BEFF0 0000:00000000  ?isEmpty@RenderParserImpl@@QEAA_NXZ()+2265
01583.309 INFO    EDCORE: 9E87053B 005BF020 0000:00000000  ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1F7B
01583.310 INFO    EDCORE: 9E8898BB 005BF300 0000:00000000  ?Render@SceneManager_Implement@@UEAAXXZ()+80B
01583.311 INFO    EDCORE: 7D7F7D04 005BF390 0000:00000000 
01583.311 INFO    EDCORE: 7D7FB44E 005BF3F0 0000:00000000 
01583.312 INFO    EDCORE: 7D811BE4 005BF420 0000:00000000 
01583.313 INFO    EDCORE: 7D811B34 005BF450 0000:00000000 
01583.314 INFO    EDCORE: 7D8BB4BC 005BFB00 0000:00000000 
01583.315 INFO    EDCORE: 7D8BD365 005BFB40 0000:00000000 
01583.318 INFO    EDCORE: B8DF1842 005BFB70 0000:00000000  BaseThreadInitThunk()+1A
01583.318 INFO    EDCORE: BB7602A9 005BFBC0 0000:00000000  RtlUserThreadStart()+21
01587.433 INFO    EDCORE: Minidump created.
01587.434 INFO    DCS: try to write track file

 

PC Specs:

Windows 8 64-bit

NVidia GT740M

Intel i7 3.2GHz

 

Edit: The crash happened while flying the A-10 so I don't think it is MiG-21 related. Log file, mini dump and crash file attached.

CrashLogs.rar


Edited by Ranbi2Delta

"What's that goat doing up here in the clouds?"

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Perhaps this might help ED, other threads related to setTechnique() or/and related to "?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60"

 

http://forums.eagle.ru/showthread.php?t=149141&highlight=setTechnique

http://forums.eagle.ru/showthread.php?t=148690&highlight=setTechnique

http://forums.eagle.ru/showthread.php?t=148087&highlight=setTechnique

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Also had a similar issue.

 

07520.824 WARNING DX11BACKEND: setTechnique() must be non zero
07520.855 INFO    DCS: try to write dump information
07520.857 INFO    EDCORE: # -------------- 20151006-204700 --------------
07520.857 INFO    EDCORE: 
07520.858 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at E8779683 00:00000000
07520.880 INFO    EDCORE: 00000000 00000000 0000:00000000 
07520.894 INFO    EDCORE: E8779683 0031F120 0000:00000000  ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+63
07520.896 INFO    EDCORE: EB441E6C 0031F1E0 0000:00000000  ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C
07520.899 INFO    EDCORE: EB441A4D 0031F210 0000:00000000  ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D
07520.902 INFO    EDCORE: FA5D40FF 0031F240 0000:00000000  ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F
07520.904 INFO    EDCORE: EE4BDEEA 0031F280 0000:00000000  ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A
07520.905 INFO    EDCORE: EE4C0825 0031F310 0000:00000000  ?isEmpty@RenderParserImpl@@QEAA_NXZ()+2265
07520.907 INFO    EDCORE: EE4C0F0D 0031F360 0000:00000000  ?isEmpty@RenderParserImpl@@QEAA_NXZ()+294D
07520.908 INFO    EDCORE: EE4E2FCF 0031F3C0 0000:00000000  ?RenderMFD@SceneManager_Implement@@QEAAXAEAVMFDContainer@@H@Z()+1BF
07520.910 INFO    EDCORE: EE4D997F 0031F6A0 0000:00000000  ?Render@SceneManager_Implement@@UEAAXXZ()+8CF
07520.911 INFO    EDCORE: 3F637D04 0031F730 0000:00000000 
07520.912 INFO    EDCORE: 3F63B44E 0031F790 0000:00000000 
07520.913 INFO    EDCORE: 3F651BE4 0031F7C0 0000:00000000 
07520.914 INFO    EDCORE: 3F651B34 0031F7F0 0000:00000000 
07520.915 INFO    EDCORE: 3F6FB4BC 0031FEA0 0000:00000000 
07520.918 INFO    EDCORE: 3F6FD365 0031FEE0 0000:00000000 
07520.922 INFO    EDCORE: 772D59ED 0031FF10 0000:00000000  BaseThreadInitThunk()+D
07520.923 INFO    EDCORE: 7750BA01 0031FF60 0000:00000000  RtlUserThreadStart()+21
07523.747 INFO    EDCORE: Minidump created.
07523.750 INFO    DCS: try to write track file

Windows 7 Pro

DCS.openbeta-20151006-204700.zip

Midnite Signature.jpg

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01608.486 WARNING DX11BACKEND: setTechnique() must be non zero

01608.486 INFO DCS: try to write dump information

01608.498 INFO EDCORE: # -------------- 20151006-202145 --------------

01608.501 INFO EDCORE:

01608.505 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 39B19683 00:00000000

01608.510 INFO EDCORE: 00000000 00000000 0000:00000000

01608.515 INFO EDCORE: 39B19683 004CEE40 0000:00000000 ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+63

01608.519 INFO EDCORE: 45501E6C 004CEF00 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C

01608.523 INFO EDCORE: 45501A4D 004CEF30 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D

01608.527 INFO EDCORE: 528940FF 004CEF60 0000:00000000 ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F

01608.528 INFO EDCORE: 5928DEEA 004CEFA0 0000:00000000 ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A

01608.528 INFO EDCORE: 59290825 004CF030 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+2265

01608.529 INFO EDCORE: 59290425 004CF060 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1E65

01608.530 INFO EDCORE: 592A9E7C 004CF340 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+DCC

01608.530 INFO EDCORE: 49AB7D04 004CF3D0 0000:00000000

01608.530 INFO EDCORE: 49ABB44E 004CF430 0000:00000000

01608.530 INFO EDCORE: 49AD1BE4 004CF460 0000:00000000

01608.531 INFO EDCORE: 49AD1B34 004CF490 0000:00000000

01608.531 INFO EDCORE: 49B7B4BC 004CFB40 0000:00000000

01608.532 INFO EDCORE: 49B7D365 004CFB80 0000:00000000

01608.535 INFO EDCORE: 691C2D92 004CFBB0 0000:00000000 BaseThreadInitThunk()+22

01608.535 INFO EDCORE: 6B739F64 004CFC00 0000:00000000 RtlUserThreadStart()+34

01608.700 INFO EDCORE: Minidump created.

01608.701 INFO DCS: try to write track file

 

PC specs

intel i5 3.20Ghz

Geforce 960

Windows 10


Edited by shades
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ground shadows off fixed mine

| VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |

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ground shadows off fixed mine

| VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |

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