Coder Posted December 4, 2015 Posted December 4, 2015 Hello there. I found the following site: http://www.thebattlesim.com/ What is "The Battle Simulator"? Does ED / TFC develop a highely realistic simulator for military use? Why is, as example, the Air-to-Ground-Radar shown here: http://www.thebattlesim.com/?end_pos=44&lang=en&scr=list&page=1#523 not modeled in DCS? What is the difference between DCS and The Battle Simulator? Can I use The Battle Simulator? [sIGPIC][/sIGPIC] Find me on stackexchange or GitHub
Cibit Posted December 4, 2015 Posted December 4, 2015 Screens look like FC1 i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Coder Posted December 4, 2015 Author Posted December 4, 2015 Was there a Air-to-Ground Radar in FC1? Why do they have trouble developing one if there was one already? I'm curious, cause I never heard of "The battle sim.." ;) [sIGPIC][/sIGPIC] Find me on stackexchange or GitHub
WolfK33 Posted December 4, 2015 Posted December 4, 2015 Interesting: Currently nine flyable aircraft (A-10A, F-15C, Su-27, MiG-29, MiG-29, Su-25, Su-25T, Su-33, Ka-50) with more under development (F-16, F/A-18 ). This made me smile a little: Terrain from any part of the world and to any level of detail can be developed in a short time frame.
Simon1279 Posted December 4, 2015 Posted December 4, 2015 (edited) What is the difference between DCS and The Battle Simulator? Can I use The Battle Simulator? The general purpose and usability, under my point of view the same difference that occurs between ArmA 3 and VBS 3 so TBS is for military training and DCS for entertainment, and after ED have completed EDGE technology using as a testing ground the public entertainment, they'll move EDGE technology to military training purpose, the same happened with Bohemia Interactive, they used ArmA 3 as a testing ground for new engine technology and then they moved that technology to VBS 3. Very smart and thankfully everyone will benefit about this business strategy, entertainment customers, professional customers and hopefully ED itself. I'm glad that all rumors about ED is running out of buisness due to the cost of making new maps and RRG absorption are just fake rumors, now i'm waiting for normandy 44 map and more WW2 modules (such as CA WW2) :thumbup: Edited December 4, 2015 by Simon1279 [sIGPIC][/sIGPIC] I7 8700K @ 4.9 ghz, SSD 850 evo, MSI Z370 Gaming Pro, GTX 1080Ti, F/A-18C in the garage, F-16C in the backyard, F-14B in the garden
Silver_Dragon Posted December 4, 2015 Posted December 4, 2015 The Battle Simulator as part the professional / military division of TFC/ED to the DCS: W engine. Actually the webpage and youtube video section was very outdated, but the same engine (actually the professional EDGE version, aka SmartGraph) have use by other affiliate companies (Avia Ltd, Concord XXI, Dinamika, etc) to professional / training proposes on different training products. That products has outside of the "entertainment" market. Jimmy talk about them on your videos more time ago before leave: The "professional" EDGE / SmartGrapht: http://forums.eagle.ru/showthread.php?t=142615 Youtube channel: https://www.youtube.com/channel/UCyTrzyQUIMh7iEtWkiZsE6w For avia, check here: http://forums.eagle.ru/showthread.php?t=139334 or your youtube video channel: https://www.youtube.com/channel/UCt7W2HUQBQ8LL9WdYVlwM0A For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
joey45 Posted December 4, 2015 Posted December 4, 2015 (edited) The general purpose and usability, under my point of view the same difference that occurs between ArmA 3 and VBS 3 so TBS is for military training and DCS for entertainment, and after ED have completed EDGE technology using as a testing ground the public entertainment, they'll move EDGE technology to military training purpose, the same happened with Bohemia Interactive, they used ArmA 3 as a testing ground for new engine technology and then they moved that technology to VBS 3. .... Thought it was the other way round? Military sector > commercial sector Edited December 4, 2015 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Silver_Dragon Posted December 4, 2015 Posted December 4, 2015 The general purpose and usability, under my point of view the same difference that occurs between ArmA 3 and VBS 3 so TBS is for military training and DCS for entertainment, and after ED have completed EDGE technology using as a testing ground the public entertainment, they'll move EDGE technology to military training purpose, the same happened with Bohemia Interactive, they used ArmA 3 as a testing ground for new engine technology and then they moved that technology to VBS 3. Negative, VBS 3 technology has previous to ARMA 3 (Downgraded) release, as professional EDGE technology has previous to DCS: W entertainment EDGE version release. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
VrValor Posted December 5, 2015 Posted December 5, 2015 What are the differences between a military grade simulator and DCS? Aside a more powerful editor. What are we missing out? Inviato dal mio GT-I9300 utilizzando Tapatalk Spirit is important: let him fly in the blue sky!
cichlidfan Posted December 5, 2015 Posted December 5, 2015 I don't think that website has been updated in years. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Simon1279 Posted December 5, 2015 Posted December 5, 2015 Negative, VBS 3 technology has previous to ARMA 3 (Downgraded) release, as professional EDGE technology has previous to DCS: W entertainment EDGE version release. Believe me, without explain too much, since the year 2011 i really know what i'm talking about, when talking about VBS :smilewink: [sIGPIC][/sIGPIC] I7 8700K @ 4.9 ghz, SSD 850 evo, MSI Z370 Gaming Pro, GTX 1080Ti, F/A-18C in the garage, F-16C in the backyard, F-14B in the garden
TaliG Posted December 5, 2015 Posted December 5, 2015 What are the differences between a military grade simulator and DCS? Aside a more powerful editor. What are we missing out? Inviato dal mio GT-I9300 utilizzando Tapatalk Military grade simulators purpose is to train the pilots on the platform systems (switchology-avionics-mfds...), accurate flight models and or nice environmental-terrain graphics are irrelevant (they learn to fly the platform in real time in the real platform itself) ;) Though there are some exceptions, like AVIA. They had Nevada (EDGE) quality terrains, dx11 and CF SLI support back from 2012.. [ame] [/ame] [ame] [/ame] [sIGPIC][/sIGPIC] TaliG - 373vFS “Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.” Sun Tzu, The Art of War
Silver_Dragon Posted December 6, 2015 Posted December 6, 2015 (edited) Believe me, without explain too much, since the year 2011 i really know what i'm talking about, when talking about VBS :smilewink: Vbs engine has make on a military / profesional engine, always was more powerful and have more funtionality as any entertainment ARMA version. if you chech the VBS YouTube channel you discover great quantity of funtionality, features and contend implemented on them as never implemented on ARMA entertainment version. That funtionality and features as "locked" by contract and / or restricted by secret / sensible laws. To no convert them on a OT, release versions of VBS vs ARMA: (VBS 1 2004, ARMA 2006, VBS2: 2007, ARMA 2: 2009, VBS 3: 2013 ARMA 3: 2013) Enviado desde mi GT-S7580 mediante Tapatalk Edited December 6, 2015 by Silver_Dragon For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Einherjer Posted December 6, 2015 Posted December 6, 2015 But many functions from VBS was later implemented via Mods, e.g. Replacing wheels or towing cars. But of course, the functionality of VBS is far superior to ArmA
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