Pikey Posted June 25, 2018 Posted June 25, 2018 What happened when you tried it? Easier to describe a problem, than look for something that might not be there. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Steggles Posted June 25, 2018 Author Posted June 25, 2018 I believe it does. I seen it being used in a Facebook video just a few days ago. I haven’t had a chance to update it with the any new aircraft yet. I will hopefully get time to do some maintenance in the next week or two. -16AGR- 16th Air Guards Regiment is always looking for pilots - http://www.16agr.com EWRS - Early Warning Radar Script Specs: Gigabyte Sniper Z5-S Intel i5-4670k 3.4GHz OC'd 3.9GHz w/ Thermaltake 120mm Water 3.0 Pro Liquid CPU Cooler 16GB RAM Gigabyte GTX 1080 TM Hotas Warthog: SN: 06976 Saitek Pro Flight Combat Rudder Pedals TrackIR5 with TrackClipPro & Oculus Rift 2x 28" 4k UHD Monitors (3840x2160 each) + 1280x1024
strikers_blade Posted August 1, 2018 Posted August 1, 2018 (edited) Steggles, Do you accept donations?!?! Your script is totally sweet :thumbup: p.s. You forgot to add the Tu-95MS in your ewrs.acCategories Edited August 1, 2018 by strikers_blade My systems: Windows 10 64 bits I7-8700k 32.0 GB RAM 500Gb SSD Asus ROG 2080ti HP Reverb Windows 10 64 bits I7-6820HQ CPU @ 2.70Ghz 32.0 GB RAM 500Gb SSD Nvidia Quadro M4000M TrackIR 5
Steggles Posted August 1, 2018 Author Posted August 1, 2018 I’m surprised it still works! I haven’t had a chance to do anything to this script in a long time. I dont have anything setup for donations, but if you really want to make one, please support my squad - the link for which can be found in my sig. -16AGR- 16th Air Guards Regiment is always looking for pilots - http://www.16agr.com EWRS - Early Warning Radar Script Specs: Gigabyte Sniper Z5-S Intel i5-4670k 3.4GHz OC'd 3.9GHz w/ Thermaltake 120mm Water 3.0 Pro Liquid CPU Cooler 16GB RAM Gigabyte GTX 1080 TM Hotas Warthog: SN: 06976 Saitek Pro Flight Combat Rudder Pedals TrackIR5 with TrackClipPro & Oculus Rift 2x 28" 4k UHD Monitors (3840x2160 each) + 1280x1024
Boagord Posted October 4, 2018 Posted October 4, 2018 Hello, I tried to do something like your EWRS script in moose environment but without succes. I would like something like EWRS but including borders intruders. With tasks, moose can do something close but there is a lot of menue and submenue in the f10 menue. I would like to do something as playerfriendly as EWRS. I had this Idea for cold war scenarii, if someone is better than me with the lua code :)
VAF [136] Striker Posted May 29, 2019 Posted May 29, 2019 Does anyone know how to reduce the size or set the size of the message box and spacing between the lines. We love using this but the boxes are so huge and take up so much space it makes it difficult when there are a lot of pilots in the server. Nvidia GTX-1080 Intel i7-4820K 3.7 Ghz ASUS ROG Rampage IV Extreme MB 32 GB Memory Windows 7 Pro 64 Bit [sIGPIC][/sIGPIC]
leonardo_c Posted August 15, 2019 Posted August 15, 2019 https://forums.eagle.ru/showthread.php?t=247681 and https://forums.eagle.ru/showthread.php?t=213275 I'm getting no notifications at all for any contact now. Friendly reports still working though. Could it be related or should I look somewhere else? My DCS Campaigns - DOWNLOAD
TFP Kane Posted September 21, 2019 Posted September 21, 2019 (edited) Dont know if i am missing something but i cant get the player name up on the box can someone please help Edited September 21, 2019 by TFP Kane TFP Kane"Sticks" The Flying Pandas Info Website: http://www.tfpgaming.com Teamspeak: 66.150.214.230 Discord: https://discord.gg/EdVprTy [sIGPIC][/sIGPIC]
philstyle Posted March 8, 2020 Posted March 8, 2020 Does anyone know if the initial created in-game menu item "EWRS" can be renamed? I can't find the line in the LUA that is generating the menu item and its name... On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
=475FG= Dawger Posted March 8, 2020 Posted March 8, 2020 Does anyone know if the initial created in-game menu item "EWRS" can be renamed? I can't find the line in the LUA that is generating the menu item and its name... I don't use this script but it looks like line 672 is where it is at. I recommend https://www.editplus.com/ as a great tool for comparing files and searching them. It can do case sensitive searches which made finding the answer to your question simple.
philstyle Posted March 8, 2020 Posted March 8, 2020 I don't use this script but it looks like line 672 is where it is at. Yes! thanks. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
Recon21288 Posted April 29, 2020 Posted April 29, 2020 I'm having a small issue. I've inserted the script and its running in my mission. I know its working because I can see the F10 menu option. However, it's not picking up ANY aircraft despite having an AWACS to feed it information. Am I missing something? Thanks. AMD Ryzen 7 5800X3D @ 3.4GHz (Turbo's to over 4.0GHz) ¦ x2 32GB LPX Corsair 3600mhz ¦ Eagle 4070 OC 12GB ¦ Asus prime X370-Pro ATX AM4 ¦ Thrustmaster Warthog / AVA Base / FA18C Stick ¦ MFG v3 Rudder Pedals ¦ Track IR SYRIA | PERSIAN GULF | NORMANDY | SINAI | AFGHANISTAN | KOLA | NEVADA | FC3 | F5E | AV8B | F15E | F16 C | F18C | F4E | M2000 | A10C | MOSQUITO | FB VI | MIG29A | GAZELLE | UH1H | AH64D | CH47F | MI8 | KA50 | OH58D | SUPERCARRIER | http://www.twitch.tv/uncappingbadger
deadlyfishes Posted July 1, 2020 Posted July 1, 2020 Through The Inferno: Multiplayer and Singleplayer Missions Lots of great information in this thread! ED, the most important missing feature of the mission editor is to be able to create missions that have dynamic and unpredictable gameplay elements. This is probably for me personally, but the main theme with these popular servers is unpredictability, dynamic gameplay and high replayabability. The basic functions I wish the editor had by default would make these gameplay elements possible without any script wrapper or extensive lua; - Ability to respawn enemy units on a trigger/event - Spawn x number of units inside a zone in random positions (altitude), choosing units randomly from a set list of units - Put "client/player" spawn points with a drop-down or aircraft selection, allow these spawn points to be configurable to which aircraft can be spawned on those slots - Avoids having to anticipate or guess how many of each aircraft is needed for a more sandbox style mission. WRAPPERS: MIST: We use MIST to support other scripts that require it to run such as CTLD and EWRS. MOOSE: This is the main framework that we utilize for our custom mission scripts ________________________________ COMMUITY MADE GAMEPLAY SCRIPTS: CTLD: As said by many before me, it adds a whole new world of helicopter gameplay adding logistics/building, troop transport and much more. CSAR: Adds a new gameplay element of rescuing downed pilots, also with the option for blocking slots until downed pilot is rescued EWRS: https://forums.eagle.ru/showthread.php?t=158076 This is a convienient tool that prints AWACS reports to players' screens. Customizable with many options to cater to any player or mission designer needs. JTAC Autolase: This script is also included with CTLD, but we use a standalone custom version of this script. This script allows us to have any friendly AI unit, plane, drone, helicopter or ground vehicle automatically lase and accquire enemy targets. This allows us to get target designations from units that are spawned dynamically. ________________________________ TTI SPECIFIC CUSTOM GAMEPLAY SCRIPTS: Air Missions Script (MOOSE/DCS LUA API): Spawns an enemy bandit group in a random position in a zone. It chooses from a pre-set list of aircraft that can spawn in that zone. Ground Missions Scripts (MOOSE/DCS LUA API): Spawns x number of enemy ground units in one of x number of zones. It chooses from a pre-set list of units that can spawn in that zone. "Zeus" Unit Spawner (MOOSE/DCS LUA API): We use this to spawn units on map marker positions by typing the name of a unit within the marker. "Through The Inferno" - Endless, Dynamic, Open-World Experience for DCS World Website | Discord | Support TTI on Patreon SP Missions: Caucasus | NTTR | Syria | Afghanistan | Iraq | Mariana Islands | Persian Gulf | Normandy | South Atlantic | Sinai | Kola MP Servers: PvE Server TTI x Pimax - Get discounts on Pimax Headsets
GR00VYJERRY Posted October 30, 2020 Posted October 30, 2020 I have EWRS loaded up and working. I have the option to use it from the radio commands but it doesn't pick up any enemy or friendlies, ground or air. How can i fix this? I am using the file made for WW2 that was pasted a few pages back.
GR00VYJERRY Posted October 31, 2020 Posted October 31, 2020 I wanted to add I have a Hawk system in there for radar but it wont pick up any aircraft. Not sure what is going on
Jackal84 Posted July 14, 2024 Posted July 14, 2024 I'm facing an issue with the script after the last update. It works fine on mission (re)start, but after a while it will display friendlies on demand but it won't display enemy contacts periodically or on demand. I am getting this error: ERROR SCRIPTING EWRS displayMessageToAll Error: [string "C:\Users\ADMINI~1\AppData\Local\Temp\2\DCS.openbeta_server\/~mis0000788E.lua"]:526: attempt to index field 'object' (a nil value) Any ideas?
Donnie98 Posted March 12 Posted March 12 Is it possible to set a minimal detection altitude? like if you hug the ground at 50 feet the script wont see you?
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