Devrim Posted January 25, 2016 Posted January 25, 2016 Adding to these mods modified World.lua file, change is to increase burning time of aircraft wreckage (increased from 1 min to 10 min)...Ok; I raised your degree from "LUA virtuoso" to "God of LUAs". Thanks a lot. Now we will see how a battlefield looks like. :D Rep inbound. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Stonehouse Posted January 25, 2016 Posted January 25, 2016 Speaking of battlefields - bit off topic but a reminder that Lilkiki's fire objects are really great to set the scene and add additional smoke and fire to ground targets that get bombed. http://forums.eagle.ru/showpost.php?p=2545192&postcount=39 I am hoping eventually that ED adds a set of different smoke and fire objects that can be used by mission builders to give atmosphere to missions and generally improve the look and feel. Thanks again Kuky your tweaks make a really big difference to how things look in game
Stonehouse Posted February 4, 2016 Posted February 4, 2016 Hi Kuky, I was doing some mission building and testing today and was using your mod for vehicle dust trails and due to the season (winter) had a question for you. Is there any way to somehow integrate the season and/or weather so if it's winter or perhaps simply if it is snowing or raining then the dust trail is not generated? I see already that it goes away depending on the surface the vehicle is driving over.
Kuky Posted February 6, 2016 Author Posted February 6, 2016 Hi Kuky, I was doing some mission building and testing today and was using your mod for vehicle dust trails and due to the season (winter) had a question for you. Is there any way to somehow integrate the season and/or weather so if it's winter or perhaps simply if it is snowing or raining then the dust trail is not generated? I see already that it goes away depending on the surface the vehicle is driving over. I don't think so, right now we can't change the effect depending on the season. I might (actually should) make a new feature request to ED for this as I was thinking about it recently also. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
jcbak Posted February 17, 2016 Posted February 17, 2016 IMHO....this is a MUST-HAVE mod. I love it. [sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size]
Devrim Posted February 22, 2016 Posted February 22, 2016 Hi Kuky. I was going to write you about duration, but I need to re-check the burning duration. Last time they won't last longer as we expect. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Kuky Posted February 22, 2016 Author Posted February 22, 2016 Hi Kuky. I was going to write you about duration, but I need to re-check the burning duration. Last time they won't last longer as we expect. That one is in here also, you just missed it in the first post http://forums.eagle.ru/showpost.php?p=2655680&postcount=24 PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
jef32 Posted May 9, 2016 Posted May 9, 2016 Thanks to all. I'll try tomorrow. I've done a long road with heavy wind today and i'm tired tonight. CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1
Timka01 Posted May 9, 2016 Posted May 9, 2016 Thanks a lot looks more more realistic than the original one very well done will give it a try :)
rajdary Posted June 10, 2016 Posted June 10, 2016 Thanks for your work, really nice mod:thumbup: Phanteks Enthoo Evolv Tempered Glass, Asus ROG Maximus IX Hero, Intel i7 7700K @ 4.8, Corsair HX 1000i, Nzxt Kraken 62, 32gb DDR4 3000Mhz Corsair Dominator Platinum, Nvme SSD Samsung 960 Evo 1Tb, Asus Strix OC 1080ti, Philips 43" 4K Monitor + 2 x Dell 24" U2414H, Warthog HOTAS, Track IR 5, Obutto R3volution, Buttkicker Gamer 2, MFG Crosswind pedals, Occulus Rift CV1, Windows 10 Pro.
Winston 60 Posted June 10, 2016 Posted June 10, 2016 Yeah, just found this. Great work! CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi HD: SanDisk 480gb SSD OS: Win7 Pro 64bit VIDEO CARD: EVGA GTX 980ti FTW MONITOR: LG 34" Ultrawide 2560x1080 MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset
Kuky Posted June 23, 2016 Author Posted June 23, 2016 The longer smoke stack and longer wreck burning time helps a lot to figure out how many aircraft have crashed in a mission (in case you don't see visually aircraft being hit). :) PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
dresoccer4 Posted June 29, 2016 Posted June 29, 2016 loving this mod! seeing smoke from far away blow high into the sky really adds depth to the game. now my question: is there a way to do something similar for buildings? i bombed a big factory and it made a giant fire, but the smoke didn't go very high and it burnt itself out in just a minute or two. would love to make the massive fire go up to like 10,000 feet or more and last hours. Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Kuky Posted June 29, 2016 Author Posted June 29, 2016 (edited) I think it can be done same way as with vehicle smoke as long as I can find out what is the lua file that does it, but then again not sure if people would like it as very long smoke stack with very long duration would just eat a bit of your FPS, especially when you are very close to it (there would need to be many more smoke particles in the smoke stack and they would stay for a long time). Edited June 29, 2016 by Kuky typos PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
dresoccer4 Posted June 29, 2016 Posted June 29, 2016 I think it can be done same way as with vehicle smoke as long as I can find out what it the lua file that does it, but then again not sure if people would like it as very long smoke stack with very long duration would just eat a bit of your FPS, especially when you are very close to it (there would need to be man more smoke particles in the smoke stack and they would stay for a long time). well, i defer to your expertise. whatever you think would look good. Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
ViFF Posted November 25, 2017 Posted November 25, 2017 does this mod pass the integrity check? IAF.ViFF http://www.preflight.us Israel's Combat Flight Sim Community Website
dresoccer4 Posted December 19, 2017 Posted December 19, 2017 anyone know if this works in new 2.2? i'll try it myself eventually but thought i'd ask the community first. thanks! Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
EasyEB Posted June 6, 2018 Posted June 6, 2018 The vehicle smoke effect seems to cancel out the light generated from fire introduced some time ago. I'd love to se an updated version!
EasyEB Posted June 6, 2018 Posted June 6, 2018 I made a quick and dirty version by combining the smoke effects from Kukys code with a new version of FireEffects.lua.FireVehicle.lua
Furia Posted June 6, 2018 Posted June 6, 2018 Would this mod reduce the excesive ammount of dust helicopters like the Huey make even when flying at 50 knots and 50 feet over grass areas? [sIGPIC]http://menorca.infotelecom.es/~raulurbina/ESA/banner_furia.png[/sIGPIC]
ron533 Posted June 8, 2018 Posted June 8, 2018 I made a quick and dirty version by combining the smoke effects from Kukys code with a new version of FireEffects.lua. Thanks for your update! I love this mod and would like to see it integrated into DCS. It really adds to the atmosphere of realistic battle scene. Callsign SETUP
gunterlund21 Posted June 9, 2018 Posted June 9, 2018 great work on the dust and smoke. I was in Art of the Kill D#@ it!!!!
gunterlund21 Posted December 9, 2018 Posted December 9, 2018 (edited) Wing contrail doesnt pass security check also an error Edited December 9, 2018 by gunterlund21 I was in Art of the Kill D#@ it!!!!
59th_Wittman Posted February 11, 2019 Posted February 11, 2019 I will test teh smoke mod in DCS World OpenBeta 2.5.4 Thanks the update! Regards 59th_Wittman HDF 59th Virtual Air Base
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