dimitriov Posted May 22, 2016 Posted May 22, 2016 Hi AS long as I have no idea of the amount of simmers who use the F-10 map to seek ENI targets, I'd like you to answer this simple question : Do you use the F10 map in flight to know where are the ENI units ? I will anyway hide the triggers zones (forgot to do it), but I know that F10 map may be a part of gameplay for some people, so I'd like to know if they are a majority, or a minority. If there is a clear majority which doesn't use the F10 map, I will hide all ENI units in the campaign. Thank you ;) Nicolas
1.JaVA_Platypus Posted May 22, 2016 Posted May 22, 2016 I do use the map. Because my english is not all that great and the info from "meatboy" or other are sometimes not clear to me. Also, I don't mind doing a mission again if I fail to complete it, but to be set-back a mission and doing the mission that you DID succesfully complete before over again is a bit unfair I think. Happy Flying! :pilotfly:
YoYo Posted May 22, 2016 Posted May 22, 2016 I very like this campaign but will better if the enemy will be hiden I think. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Dudikoff Posted May 22, 2016 Posted May 22, 2016 (edited) You can do that? Damn, what have I been doing all these years.. Voted No, but out of ignorance, rather than principle. But seriously, even if they were shown, I would not use it. Although.. Edited May 22, 2016 by Dudikoff i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!
dimitriov Posted May 22, 2016 Author Posted May 22, 2016 My main concern is about people who use it. Platypus convinced me, not everyone speak english well enough. I will hide 90% of ENI units, and only leave shown 1 vehicle per ENI area. So I think everyone will be okay with it. I'll send modified files to Pat tomorrow, with too fix for the progress issue. Continue to vote, it may be useful for other mission makers or future projects. Nicolas
dimitriov Posted May 22, 2016 Author Posted May 22, 2016 (edited) Okay so : Changelog for (I hope) the next update : - Triggers/units hidden on the map. Friendly units which can't spoil anything remain, as well as one or 2 vehicles on each target area. - Campaign progress fixed. - French issue with mission names fixed. I recommend to use the stable release. Nicolas Edited May 22, 2016 by dimitriov
1.JaVA_Platypus Posted May 23, 2016 Posted May 23, 2016 Thanks Mr. Nicolas Dimitrov. ☺ Happy Flying! :pilotfly:
rogonaut Posted May 23, 2016 Posted May 23, 2016 Okay so : Changelog for (I hope) the next update : - Triggers/units hidden on the map. Friendly units which can't spoil anything remain, as well as one or 2 vehicles on each target area. - Campaign progress fixed. - French issue with mission names fixed. I recommend to use the stable release. Nicolas was there an update on that stuff already?
dimitriov Posted May 23, 2016 Author Posted May 23, 2016 "Changelog for (I hope) the next update " -_-
MAD-MM Posted May 23, 2016 Posted May 23, 2016 I prefer to hide also eni units feel also like cheating every time on F10 map Once you have tasted Flight, you will forever walk the Earth with your Eyes turned Skyward. [sIGPIC][/sIGPIC] 9./JG27
bart Posted May 23, 2016 Posted May 23, 2016 My main concern is about people who use it. Platypus convinced me, not everyone speak english well enough. I will hide 90% of ENI units, and only leave shown 1 vehicle per ENI area. So I think everyone will be okay with it. I'll send modified files to Pat tomorrow, with too fix for the progress issue. Continue to vote, it may be useful for other mission makers or future projects. Nicolas I voted no, but this is a very good compromise that I'm more than happy with. Thanks Dimitriov :thumbup: System :- i7-12700K 3.6 GHz 12 core, ASUS ROG Strix Z690-A Gaming, 64GB Corsair Vengeance RGB Pro 3200MHz, 24GB Asus ROG Strix Geforce RTX 3090, 1x 500GB Samsung 980 PRO M.2, 1x 2TB Samsung 980 PRO M.2, Corsair 1000W RMx Series Modular 80 Plus Gold PSU, Windows 10. VIRPIL VPC WarBRD Base with HOTAS Warthog Stick and Warthog Throttle, VIRPIL ACE Interceptor Pedals, VIRPIL VPC Rotor TCS Plus Base with a Hawk-60 Grip, HP Reverb G2.
rogonaut Posted May 23, 2016 Posted May 23, 2016 hows the fog of war thing goin atually? would make sence to see enemies on the f10 map if someone spots them or awacs picks em up somehow.
dimitriov Posted May 23, 2016 Author Posted May 23, 2016 Mfff, currently there are sometimes conflicts between the user configuration and the mission settings. Anyway, no it wouldn't make sense. That's not because a friendly tank spotted infantry 50 km from you that you will be informed, even near targets aren't necessarily described if your mission is supposed to make you get around them. Pretty much interesting statistic by the way, 33% of players use the F10 map, I thought they were less numerous. Will take it in account for future things... Nicolas
Yurgon Posted May 23, 2016 Posted May 23, 2016 I'm not 100% clear on the question, so I'd like to explain my answer. :smartass: Do you use the F10 map to know where are the ENI units ? No, I don't use the F10 map to know where the enemy units are located, so I voted "No". But I *do* use the F10 map to orient myself, so my voting "No" doesn't mean I don't use the F10 map. I hope that makes sense. :music_whistling: :thumbup:
dimitriov Posted May 23, 2016 Author Posted May 23, 2016 Yes it's the same for me ;) To sum up a little, it's the "cheating" way of using F10 map which is under debate here ;) And by "cheating", I don't judge or anything like this, everyone plays like he wants, and whatever the level of fidelity, DCS is a videogame ;) (And without gameplay rules by the way ^^) 1
rogonaut Posted May 25, 2016 Posted May 25, 2016 Mfff, currently there are sometimes conflicts between the user configuration and the mission settings. Anyway, no it wouldn't make sense. That's not because a friendly tank spotted infantry 50 km from you that you will be informed, even near targets aren't necessarily described if your mission is supposed to make you get around them. Pretty much interesting statistic by the way, 33% of players use the F10 map, I thought they were less numerous. Will take it in account for future things... Nicolas well its still better in my opinion than seeing everything - spotted enemies that become visibil make 100 % sence to me. cheers
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