Dugong Posted August 18, 2016 Posted August 18, 2016 So is it just me or does the Rs-2us not working as intended? The only way i can get the thing to launch is to lock on in standard radar mode exactly as per the R3-R. If i try and use it in fixed beam mode it will never leave the rail.
Buzzles Posted August 19, 2016 Posted August 19, 2016 This entire thread is an unfortunate example of LN misstepping by adding this weapon to the module. I appreciate what they tried to do and totally understand why they chose to, but if they'd stuck to physically possible load outs, we wouldn't have this problem :) Fancy trying Star Citizen? Click here!
Cobra847 Posted August 20, 2016 Posted August 20, 2016 This entire thread is an unfortunate example of LN misstepping by adding this weapon to the module. I appreciate what they tried to do and totally understand why they chose to, but if they'd stuck to physically possible load outs, we wouldn't have this problem :) Is it though? Our decision has been almost universally lauded as positive, so I can't quite agree. It's unlikely you'll ever have a MiG-21 variant other than the bis in the game. This is a compromise to include some of the interesting functionality of the older aircraft. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Buzzles Posted August 20, 2016 Posted August 20, 2016 Like I said, I appreciate you guys going the extra mile and adding all the extra cool features to make it a better overall module (especially stuff like the RATO, ECM POD, Nukes, the data logger etc..), but in the end, it's going to resolve down to the age old argument of DCS users: Should there be any concessions or is full realism the goal? I fall more towards the latter, especially when concrete data says it cannot do something. Even though it might seem I'm being a bit negative, it's still a cracking module, and definitely one of the best in DCS at the moment. Fancy trying Star Citizen? Click here!
QuiGon Posted August 21, 2016 Posted August 21, 2016 Like I said, I appreciate you guys going the extra mile and adding all the extra cool features to make it a better overall module (especially stuff like the RATO, ECM POD, Nukes, the data logger etc..), but in the end, it's going to resolve down to the age old argument of DCS users: Should there be any concessions or is full realism the goal? I fall more towards the latter, especially when concrete data says it cannot do something. Even though it might seem I'm being a bit negative, it's still a cracking module, and definitely one of the best in DCS at the moment. I'm with you. I would prefer full realism as much as possible. Anyways, great module :) Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
pepin1234 Posted August 21, 2016 Posted August 21, 2016 (edited) Is it though? Our decision has been almost universally lauded as positive, so I can't quite agree. It's unlikely you'll ever have a MiG-21 variant other than the bis in the game. This is a compromise to include some of the interesting functionality of the older aircraft. The question, we will get a kind of beam guidance for RS-2US for near futuro? Like I said, I appreciate you guys going the extra mile and adding all the extra cool features to make it a better overall module (especially stuff like the RATO, ECM POD, Nukes, the data logger etc..), but in the end, it's going to resolve down to the age old argument of DCS users. All the features you complaint about was sensitive hardware and was not wide available for everyone. This hardware was only limited for selected Soviet pilots only. So maybe you think this hardware should not be there because you don't see a clear proof. Of course you never will find such proof because such hardware was exclusively for Soviet Air Force. Edited August 21, 2016 by pepin1234 [sIGPIC][/sIGPIC]
Buzzles Posted August 21, 2016 Posted August 21, 2016 (edited) So maybe you think this hardware should not be there because you don't see a clear proof. Of course you never will find such proof because such hardware was exclusively for Soviet Air Force. Please don't twist what I'm saying into a different topic. This topic is about the RS-2US, which can't be used in the real world by the Bis variant we have. End of. If you re-read what I posted, I was not complaining about those other things I mentioned, so I'm not sure why you're saying I am. Edited August 21, 2016 by Buzzles Fancy trying Star Citizen? Click here!
pepin1234 Posted August 21, 2016 Posted August 21, 2016 (edited) Please don't twist what I'm saying into a different topic. This topic is about the RS-2US, which can't be used in the real world by the Bis variant we have. End of. If you re-read what I posted, I was not complaining about those other things I mentioned, so I'm not sure why you're saying I am. What I wanted to say you. They are not extra cool features like you said. They are features (pods and tech hardwares) that they were fitted in the Bis version in real life but this "extra" features were not available for all the Bis users. I hope you get it now. Edited August 22, 2016 by pepin1234 [sIGPIC][/sIGPIC]
Vincent90 Posted August 21, 2016 Posted August 21, 2016 A definitive list of stuff we have in the module, but isn't there on the real-life aircraft should solve most problems no? That way purists can simply not use the stuff that isn't realistic, and the gameplay-focused people can still use it. :)
Frederf Posted August 21, 2016 Posted August 21, 2016 I was going to test RS-2US behavior but I can't even get the missile to leave the aircraft. I had them on inner stations.
Basher54321 Posted August 21, 2016 Posted August 21, 2016 I was going to test RS-2US behavior but I can't even get the missile to leave the aircraft. I had them on inner stations. I have used them okay in the stock Intercept mission with the R-55s as well, so I know they come off the rail.
Dwarf_Hunter Posted August 21, 2016 Posted August 21, 2016 I just tried and they launch like they should in SAR mode.
Frederf Posted August 22, 2016 Posted August 22, 2016 They shouldn't be inhibited by not being in autotrack mode or out of range or whatever, none of the missiles should. I got them to launch with a lock and some more parameters. This is another thing to be changed with missile handling. You push the launch button, the missile launches. There are no in-range or head signal threshold inhibitions. I should be able to launch any missile with the radar on, off, or installed backwards. The behavior of the RS-2US current seems more like the fabled R-55MS but with the R-3R instead its normal R-3S seeker. It doesn't seem like a beam seeker as large shifts of the beam by flying the MiG sideways relative to the target is seen the missile homing and not attempting to maintain the path between them. This is hard to tell clearly because the kinematic performance of the missile is very poor. A full 5,5 seconds burn time is not seen and the speed reduction in straight flight is extreme.
Pocket Sized Posted September 8, 2016 Posted September 8, 2016 So, what all needs to be done to get these damn things off the rail? Does the radar need to be locked on an air target? Surely not. (sorta hoping to use these for some limited A/G) Edit: I'm talking about the sim, not real life btw. DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Frederf Posted September 8, 2016 Posted September 8, 2016 Yes it needs to be locked and in range (in sim), basically whatever makes the "launch now" lights light up.
EODJOKER Posted June 20 Posted June 20 On 8/10/2016 at 12:02 PM, Art-J said: Totally on a sidenote of this debate, the second pic posted by Firmek comes from Polish edition of a doc titled (translated more or less well) "An airplane MiG-21Bis (version 75A) - Technical Description of the Armament", 1982. So basically equivalent of "our" MiG, but with "Lazur" GCI command system instead of RSBN. Anyway, one has to remember that the aforementioned missile was a late-'50s design, developed for interceptor variants of MiG-17 and -19. When -21Bis entered service in early to mid '70s, the RS-2-US was already phased out of first line units, the last examples being kept in service with the last Su-9s of "in-the-middle-of-nowhere" air defence units. Realistic or not, it's one of those hopelessly ineffective, obscure weapon types in DCS You use only a couple of times just for laughs, not to touch them anymore ever again. Would you happen to have a copy of this manual?
Art-J Posted June 22 Posted June 22 ^ Probably, but I won't have access to my gaming PC until first week of July, so you'll have to wait a bit. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
EODJOKER Posted July 10 Posted July 10 On 6/22/2025 at 2:04 AM, Art-J said: ^ Probably, but I won't have access to my gaming PC until first week of July, so you'll have to wait a bit. That's a-okay, anything works, thank you for your help!
Art-J Posted July 10 Posted July 10 Eh, I had it as a link to website of Aviation Museum in Cracow, which used to have a couple of old manuals scanned and uploaded as jpgs. That was 9 years ago, however, and the links don't work anymore. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
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