BManx2000 Posted September 24, 2016 Posted September 24, 2016 https://www.digitalcombatsimulator.com/en/files/2092525/ This mod moves the A-10C HUD's static symbology (text, compass, tapes, etc) up by 1 degree. This matches gun camera footage and makes the HUD easier to see when using non-default viewpoints. Passes the integrity check. I have not tested this mod that extensively yet, so please post here if you encounter any HUD glitches. 2
Winston 60 Posted September 25, 2016 Posted September 25, 2016 Sweet! Could you also do this for the A-10A? CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi HD: SanDisk 480gb SSD OS: Win7 Pro 64bit VIDEO CARD: EVGA GTX 980ti FTW MONITOR: LG 34" Ultrawide 2560x1080 MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset
BManx2000 Posted September 25, 2016 Author Posted September 25, 2016 There are no Lua scripts for FC3 aircraft HUDs, so no.
jcbak Posted September 25, 2016 Posted September 25, 2016 Does this affect gun/rocket aiming reticle s? [sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size]
Nu-NRG Posted October 14, 2016 Posted October 14, 2016 https://www.digitalcombatsimulator.com/en/files/2092525/ This mod moves the A-10C HUD's static symbology (text, compass, tapes, etc) up by 1 degree. This matches gun camera footage and makes the HUD easier to see when using non-default viewpoints. Passes the integrity check. I have not tested this mod that extensively yet, so please post here if you encounter any HUD glitches. It appears you did not include everything. Missing ladders, anchor and possibly ladders. Maybe you can fix it when you have the time? Thanks! Aviate - Navigate - Communicate
BManx2000 Posted October 14, 2016 Author Posted October 14, 2016 I don't know what you mean by "anchor", but the ladder and all reticles are deliberately unchanged. Otherwise everything would be inaccurate. 1
Nu-NRG Posted October 16, 2016 Posted October 16, 2016 I don't know what you mean by "anchor", but the ladder and all reticles are deliberately unchanged. Otherwise everything would be inaccurate. Anchor point information on HUD - when displayed Ladder was error on my end it should be tapes - when displayed As it stands they are quite compacted and I think I even saw and overlap at one point. Aviate - Navigate - Communicate
BravoFoxTrt Posted October 18, 2016 Posted October 18, 2016 Thanks for your work BManx :) MSI R9 280X 6GB x2 Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit/ X52 & CH Pedals/ MSI DS502 GAMING Headset
majapahit Posted October 19, 2016 Posted October 19, 2016 works great | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |
Kozmyk Posted October 19, 2016 Posted October 19, 2016 There are no Lua scripts for FC3 aircraft HUDs, so no. I have the Cockpit Camera Position keys bound as "Seat adjustments" That works nicely for FC3 planes. I do like your fixed mod for the A-10C though. OS:Win10 Home CPU:i7 3770K 3.5(@4.3GHz) COOLER:ZalmanCNPS10X-PERFORMA MOBO:GigabyteGA-Z77X-UD5H SSD#1:SamsungEVO850Pro 500GB SSD#2:SanDisk240GB HDD:2x Seagate2TB GFX:GigabyteGTX670 WF3 2GB OC1058MHz RAM:16GB 16000MHz DDR3 KEYB'Ds:Corsair K95/MS SidewinderX4 MOUSE:LogitechG700s MON:2x ASUS 24” ROUTER:ASUS RT-N66U DarkKnight INTERWEBS:Fibre152Mbps/12Mbps JOYSTICK:TM T16000m Modded THROTTLE:TM TWCS HEADTRACK:TrackIR5Pro
BManx2000 Posted October 22, 2016 Author Posted October 22, 2016 I updated the mod with a couple of fixes: Fixed position of anchor point information. Fixed position of airspeed tape invalid required speed indicator "RXXX".
Nu-NRG Posted October 22, 2016 Posted October 22, 2016 I updated the mod with a couple of fixes: Fixed position of anchor point information. Fixed position of airspeed tape invalid required speed indicator "RXXX". You must spread some Reputation around before giving it to BManx2000 again. Aviate - Navigate - Communicate
InteR Posted September 14, 2017 Posted September 14, 2017 Hi! I would like to know if this mod does DCS World: A-10C's HUD more realistic (I see the symbology better with this mod) than DCS World A10C HUD default. If so, I think this mod should be integrated, by default, in a future DCS World update, like the "10C Colored Windshields" mod that now is integrated into DCS World, because it is more realistic (Colored Windshields) like real World. What do You think? DCS Wishlist: DCS: A-10C 2: new suite, flight and system improvements. fix no real things. To include new features. Some real love.
mastersetter Posted September 15, 2017 Posted September 15, 2017 Hi! I would like to know if this mod does DCS World: A-10C's HUD more realistic (I see the symbology better with this mod) than DCS World A10C HUD default. If so, I think this mod should be integrated, by default, in a future DCS World update, like the "10C Colored Windshields" mod that now is integrated into DCS World, because it is more realistic (Colored Windshields) like real World. What do You think? Coloured windscreens? I don't see this on my a-10. The old yellow screen mod doesn't work with the latest versions.. i5-7600K @ 4.8 | 32GB | 1080 | Rift S | TM MFD & WH HOTAS-10mm ext + TFRP
Tholozor Posted September 15, 2017 Posted September 15, 2017 The colored windshields are implemented in 2.0 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
BManx2000 Posted September 16, 2017 Author Posted September 16, 2017 Hi! I would like to know if this mod does DCS World: A-10C's HUD more realistic (I see the symbology better with this mod) than DCS World A10C HUD default. If so, I think this mod should be integrated, by default, in a future DCS World update, like the "10C Colored Windshields" mod that now is integrated into DCS World, because it is more realistic (Colored Windshields) like real World. What do You think? It is accurate to the gun camera videos I found, but I can't say for sure if it's like that in the specific A-10C version implemented in DCS.
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