Spudknocker Posted December 5, 2017 Posted December 5, 2017 Hey guys quick question what angle is it that point the nozzles straight down? From my eyeballing it and testing by practicing take offs/hovers/vertical landings it seems to be roughly 80 degrees? I couldnt find an exact number in the pocket guide thanks! [sIGPIC][/sIGPIC] Spudknocker DCS World YouTube Channel!! RTX 2080 Ti - i7-7700K - 32GB RAM - DCS on 1TB EVO 970 M.2 SSD - Logitech X56 HOTAS
Fishbreath Posted December 5, 2017 Posted December 5, 2017 I believe it's 82. Black Shark, Harrier, and Hornet pilot Many Words - Serial Fiction | Ka-50 Employment Guide | Ka-50 Avionics Cheat Sheet | Multiplayer Shooting Range Mission
Hadwell Posted December 5, 2017 Posted December 5, 2017 I believe it's 82. 90 degrees is straight down, however the plane sits up on an 8 degree angle when on the ground and the center of mass when in the air means 82 degrees to hover. My youtube channel Remember: the fun is in the fight, not the kill, so say NO! to the AIM-120. System specs:ROG Maximus XI Hero, Intel I9 9900K, 32GB 3200MHz ram, EVGA 1080ti FTW3, Samsung 970 EVO 1TB NVME, 27" Samsung SA350 1080p, 27" BenQ GW2765HT 1440p, ASUS ROG PG278Q 1440p G-SYNC Controls: Saitekt rudder pedals,Virpil MongoosT50 throttle, warBRD base, CM2 stick, TrackIR 5+pro clip, WMR VR headset. [sIGPIC][/sIGPIC]
Jansgi Posted December 5, 2017 Posted December 5, 2017 (edited) 90 degrees is straight down, however the plane sits up on an 8 degree angle when on the ground and the center of mass when in the air means 82 degrees to hover. It is actually 84 nozzle angle since the plane is 6 degrees pitch up when wheels on the ground. Hover stop is at 82 nozzle angle because the plane is at 8 degrees pitch up when hovering. Edited December 5, 2017 by Jansgi AMD Ryzen™ 5 5600X AMD Radeon™ RX 7800 XT G.Skill 64GB (4 x 16GB) Trident Z Neo DDR4 3600MHz
DZShizzam Posted December 5, 2017 Posted December 5, 2017 Harrier is 6 degrees nose high, not 8, despite what a lot of people have been saying. 84 degrees nozzle position is vertical.
ChickenSim Posted December 6, 2017 Posted December 6, 2017 (edited) The technical hover stop on the nozzle lever is 82° (81°-83° indicated), for hovering with the "Witches Hat" at 2° above the horizon. While the Harrier sits at about 6.5° nose up on the ground, the engine datum is 1.5° to the fuselage datum for a grand total of 8°. Edited December 6, 2017 by ChickenSim "It is also true that we parted ways with Chicken after some disagreements."
NeilWillis Posted December 6, 2017 Posted December 6, 2017 If it's moving backwards you can either raise the nose of the aircraft to stop the drift, or if you feel brave, vary the nozzle angle to suit. Nozzle angle will also affect lift, so you need to co-ordinate thrust too. Nozzle angle isn't an exact science because there are factors like ship motion, and wind to factor in too. The key is to go with what works, and forget the minutia. If it's drifting, wiggle one of the sticks or levers until it doesn't. 1
FZG_Immel Posted December 6, 2017 Posted December 6, 2017 I'm having problems with the Harrier flying backward at 82-84 degrees. Haven't been able to land on the amphib yet without crashing because of it. thats because the ship is moving forward.... ypu are hovering over the water... but not the ship [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
Gunfighter6 Posted December 6, 2017 Posted December 6, 2017 I watched the videos on Youtube of real pilot landing on a ship and his HUD shows 82 degrees. However; I'm not sure if the nozzle is actually pointing straight down, it is what he uses to land. Win 10 · i9900K@stock · 4070Ti· ASUS Z390-A · SSD · 64Gb · TM Warthog · CV1 · Quest 2
M1Combat Posted December 7, 2017 Posted December 7, 2017 "The key is to go with what works, and forget the minutia. If it's drifting, wiggle one of the sticks or levers until it doesn't." I wish more people understood this about flying... +REP dude :). Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
Rogue Trooper Posted December 7, 2017 Posted December 7, 2017 I've had the ship at static, because the Harrier just slides off it when it's moving. With the new sea weather in 2.X and for future Harrier and chopper sea born missions in the straight of hormuz map, it is time for this bug to be gone. HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
Capn kamikaze Posted December 7, 2017 Posted December 7, 2017 "The key is to go with what works, and forget the minutia. If it's drifting, wiggle one of the sticks or levers until it doesn't." I wish more people understood this about flying... +REP dude :). Yep, some muppets will tell you you have to fly on the instruments precisely and that it is death to do anything else, such as looking out the window.... First rule in flying is fly the plane, second rule is navigate, and third rule is communicate.... that's what they teach when teaching how to manage emergency situations for a reason.
Fri13 Posted December 7, 2017 Posted December 7, 2017 The technical hover stop on the nozzle lever is 82° (81°-83° indicated), for hovering with the "Witches Hat" at 2° above the horizon. While the Harrier sits at about 6.5° nose up on the ground, the engine datum is 1.5° to the fuselage datum for a grand total of 8°. 81° :music_whistling: 1 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
ChickenSim Posted December 8, 2017 Posted December 8, 2017 81° :music_whistling: There may be some differences between the RAF Harriers and the AV-8Bs, I'm going off the NATOPS on this one. When the lever is moved aft to the hover stop the nozzles are set for hovering. The position of this stop gives a fuselage hovering attitude of about 6 1/2°; i.e., the nosewheel slightly higher than the main wheels. The engine datum is at 1.5° to the fuselage datum. The nozzle angle for hovering is therefore 82° from the engine datum. "It is also true that we parted ways with Chicken after some disagreements."
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