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Does 'Cockpit Global Illumination' currently do anything?


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Posted

Compare pics with it on and off. I compared with P-51 and its noticeably better with it on. Its kind of like the HDR setting we used to have that changes how warm the colors look I think.

 

Posted

In comparing again I guess I like that it seems to blend colors a little better.Not as harsh looking although you can see it takes away sharpness of lettering.

 

pics are off and on.

off.thumb.png.f622c554df77d4b0845b5d30e976227f.png

 

Posted
its a lot easier for me to see harriers internal instrument lights

 

With it On or Off?

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Posted
Enabling this option is actually a bad thing, you won't see a darkening/shadow in the cockpit when you fly down a valley or if you fly behind objects.

 

I have to check that out.

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Posted

Here's a quick and dirty video (contrast got effed up for some reason, sorry).

 

First clip is with it off - the interior ambient light is static.

 

With it turned on the interior ambient lighting is dynamic and directional.

 

Looks good now I can see it - I'll have to see how it responds to shadows and things before I keep it on, though.

 

 

Posted

Do you believe it impacts frame rate?

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Posted

other than the panel being a bit lighter I don't see much difference.

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Posted

It makes a difference in VR, at least for me. The cockpit is too dark without it. If I turn it off then I have to set the gamma so high that everything appears "washed out". I'm hoping that the gamma setting becomes more granular or they tweak the shaders in some way that helps alleviate the issue. To me the shading in the alpha release was dead-on in VR.

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Posted

Quick test to compare fps; first pic is off, second is on. I did it over the sea as a baseline to remove any variance in the terrain messing with the numbers.

 

50X0xt9.jpg

 

JNxYdlm.jpg

Posted
Do you believe it impacts frame rate?

 

Cockpit Global by itself doesn't seem to affect my frame rates, but having Deferred Shading on significantly impacts my frame rates in VR. With it off I can get anywhere between 70 and 90 FPS, depending on where I'm flying, amount of aircraft around, etc. With it on, however, I can only get 45 FPS unless I fly out over water with no land in sight.

 

My performance meter, unsurprisingly, is also affected. I can get 0 to minor positive performance metrics with Deferred Shading off, but it dips down to the -70s with it on.

 

Past the performance impacts, though, to me everything looks better in the cockpit with DS off. With it on, colors looked washed out on the HUD and MFCD displays, and the rest of the cockpit looks extremely dark, even in bright sunlight.

 

Hopefully ED can apply some tweaks during the beta phase to help alleviate the issues because in other areas outside the cockpit deferred shading makes things look pretty freaking good.

The Gratuitous Showing Off Part

 

MB: MSI Z370 GAMING M5

CPU: Intel I7-8700 3.7ghz o/c to 5.0

RAM: G.SKILL TridentZ RGB Series 32GB DDR4 SDRAM 4266

HDD: Mix of SSDs (Samsung) and Standard

Video Card: MSI 1080-Ti Gaming X

O/S: Windows 10-64 bit

 

Controllers

Thrustmaster Warthog HOTAS

Thrustmaster TFRP T.Flight Rudder Pedals

 

VR System

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