112th_Rossi Posted March 12, 2018 Posted March 12, 2018 I think this has been brought up before, but during multiplayer I get quite long pauses which cause me to sometimes crash into the ground. My FPS is fine, up to 60fps on High settings. The pauses seem to be random, but correlate with something loading into the scene. If this happens while flying a Helicopter, it almost certainly means I'm dead by the time the game resumes. Specification: AMD Ryzen 5 1600 16GB DDR4 RAM ASUS Strix B350 Motherboard 2xKingston 240GB SSDs (game is installed here) Gigabyte GTX 1070 G1 Gaming 8GB Windows 10 Pro Playing in 1440p.
=DECOY= Posted March 12, 2018 Posted March 12, 2018 this has been reported and ED are aware. Maybe you can post your log files to help them out Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2
FragBum Posted March 12, 2018 Posted March 12, 2018 Yeah t's fun came out inverted in a Gazelle once, not a good ending,.. :D Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.
Goa Posted March 12, 2018 Posted March 12, 2018 its a well known issue , when someone join the server there a lag pause of abt secs. CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
Repsol2k Posted March 13, 2018 Posted March 13, 2018 You can prevent this by creating a mission with the mission editor. Put all aircrafts which are available for playing on an airport. Before u go Multiplayer load this mission. Then all aicrafts are preloaded in your system. this will reduce a bit the big lags when someone joins the server.
JABO2009 Posted March 15, 2018 Posted March 15, 2018 You can prevent this by creating a mission with the mission editor. Put all aircrafts which are available for playing on an airport. Before u go Multiplayer load this mission. Then all aicrafts are preloaded in your system. this will reduce a bit the big lags when someone joins the server. Has this "workaround" been confirmed by any official source here ? Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version
ED Team BIGNEWY Posted March 16, 2018 ED Team Posted March 16, 2018 Has this "workaround" been confirmed by any official source here ? We have been doing this in our squadron for a long time, we have an abandoned airfield and we have each aircraft we will have in the mission on the deck and "uncontrolled" ticked for each of them it will reduce the stutter of loading a new aircraft while the mission is running Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Danneskjold Posted March 18, 2018 Posted March 18, 2018 We have been doing this in our squadron for a long time, we have an abandoned airfield and we have each aircraft we will have in the mission on the deck and "uncontrolled" ticked for each of them it will reduce the stutter of loading a new aircraft while the mission is running Do you have a custom mission you can upload to help the rest of us out?
feefifofum Posted March 18, 2018 Posted March 18, 2018 Just place any client controlled aircraft at an unused field, select "takeoff from ramp" and check "uncontrolled." You can also place them as a static object in a remote corner of the map somewhere. Issue with uploading something for you guys is you only want to do this for the aircraft you know will be featured in the mission or it will take a million years to load the first time. It's best done on a per-mission basis. THE GEORGIAN WAR - OFFICIAL F-15C DLC
csper Posted March 19, 2018 Posted March 19, 2018 I also just crashed on ground because of the freeze in Burning Skies server.dcs.rar [sIGPIC][/sIGPIC]
backspace340 Posted March 20, 2018 Posted March 20, 2018 We have been doing this in our squadron for a long time, we have an abandoned airfield and we have each aircraft we will have in the mission on the deck and "uncontrolled" ticked for each of them it will reduce the stutter of loading a new aircraft while the mission is running I think there's a 'new' pause that's been added in the latest patch, seems to be related to SAMs and the length of the pause is very different (much longer - 20-30 seconds or so) to the aircraft loading pause (which is normally only a second or two for me). I think this post has details on how to reproduce: https://forums.eagle.ru/showthread.php?t=204890
Recommended Posts