dresoccer4 Posted April 27, 2018 Posted April 27, 2018 hey all. i'm working on the weapons tutorial in the NTTR and following along step by step. however, ever after waiting several minutes, the TV never shows an image from the camera. i've followed the tutorial to a T, but there's just a crosshairs but no image. :( i'm on the newest update. has anyone else experienced this and know of a quick fix? thanks! Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
dresoccer4 Posted April 27, 2018 Author Posted April 27, 2018 after digging around some more i now have read that this is a known bug and the whole TV system is broken :( bummer i was just getting a hang of it! oh well, c'est la vie Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
FragBum Posted April 27, 2018 Posted April 27, 2018 (edited) Yeah I thought I left the lens cap on. :D Edited April 27, 2018 by FragBum <edit> Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.
Chic Posted April 27, 2018 Posted April 27, 2018 Huey cargo cam is out as well since last update. Wonder if bug is related. A Co, 229th AHB, 1st Cav Div ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10 Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators. JUST CHOPPERS
ksarkaya Posted April 28, 2018 Posted April 28, 2018 (edited) I have the same issue. All I can see is white symbology with black background instead of video image I should be getting. Happen right after the latest 2.5.1 update. At the moment HOT3 missiles are impossible to use, hopefully it can be fixed soon. Edit: I was looking at the wrong section in the changelog, they've added this issue in known issues at the end. A hotfix should be coming soon. Edited April 28, 2018 by ksarkaya
SnowTiger Posted April 28, 2018 Posted April 28, 2018 I just don't get how something that wasn't even worked on (at least to my knowledge .. because there were no issues with the camera), gets muffed up with an update ? This sort of thing happens far too often. Things work great .... until there is an unrelated update. What a drag. SnowTiger AMD Ryzen 9 7950X - Zen 4 16-Core 4.5 GHz - Socket AM5 - 170W Desktop Processor ASUS ROG STRIX X670E-A GAMING WIFI 6E Socket AM5 (LGA 1718) Ryzen 7000 gaming motherboard Geforce RTX 4090 Gaming Trio X - 24GB GDDR6X + META Quest 3 + Controllers + Warthog Throttle, CH Pro Pedals, VKB Gunfighter MKII MCG Pro G.SKILL Trident Z5 Neo Series 64 GB RAM (2 x 32GB) 288-Pin PC RAM DDR5 6000 RAM
epoch Posted April 28, 2018 Posted April 28, 2018 I just don't get how something that wasn't even worked on (at least to my knowledge .. because there were no issues with the camera), gets muffed up with an update ? This sort of thing happens far too often. Things work great .... until there is an unrelated update. What a drag. They moved out of beta with a key component of what is arguably the primary Gazelle variant broken. Embarrassing for them, and frustrating for us, but hopefully a fix will be available soon. What I don't understand is why, when fixes etc are committed by 3rd part devs, are we still made to wait for them by ED. Why can't the ED Updater be more active in getting updates to us .. particularly if it's content specifically module related and not core-DCS. Clearly such delays aren't for quality control. For example, the issue with the DMT on the AV-8B. Broken in 2.5.1. Fix identified by dev. Great - release it! But no, we must wait for ED.
mataikan Posted April 29, 2018 Posted April 29, 2018 2 steps 3 steps back .... TV is critical for TOW missiles. is it totally broken the TV or is there a work around it?
borchi_2b Posted April 29, 2018 Posted April 29, 2018 They moved out of beta with a key component of what is arguably the primary Gazelle variant broken. Embarrassing for them, and frustrating for us, but hopefully a fix will be available soon. What I don't understand is why, when fixes etc are committed by 3rd part devs, are we still made to wait for them by ED. Why can't the ED Updater be more active in getting updates to us .. particularly if it's content specifically module related and not core-DCS. Clearly such delays aren't for quality control. For example, the issue with the DMT on the AV-8B. Broken in 2.5.1. Fix identified by dev. Great - release it! But no, we must wait for ED. Unfortunately we were not given an access to the 2.5.1. preior to the patch of the open beta, which means our working files were delivered for upload and nobody, not us or ED was forseeing that there would be an issue with the rendering of the TV. http://www.polychop-sims.com
borchi_2b Posted April 29, 2018 Posted April 29, 2018 In addition, please note that it is released in open beta and not on the stable 2.5.1 version that should follow at some point, which gives all teams to solve the issues and integrate them into the stable 2.5.1 http://www.polychop-sims.com
Sir Gus Posted April 29, 2018 Posted April 29, 2018 Also ,after the big update that we got for gazelle,to Auto Hover is almost impossible...is that a bug too?
Ramsay Posted April 29, 2018 Posted April 29, 2018 ... Auto Hover is almost impossible...is that a bug too? Haven't seen any issues with auto hover myself - first thing I did was take the Minigun version out and put it in Auto Hover before switching to the Minigun to shoot stuff up. Might be best to start a new thread and post a track, if you're having issues with 2.5.1's auto hover. I assume you used the ADI 'DOP' mode to confirm near zero lateral drift and the VVI to confirm a stable hover before engaging 'Auto Hover'. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
kunterbunt Posted May 11, 2018 Posted May 11, 2018 Today's update does not seem to fix the Gazelle TV. I was hoping, as they mentioned that it fixes A-10 TV. My Rig: AMD Ryzen 9 3950X | 64GB DDR4-3200 Ram | NVIDIA GeForce RTX 2080 Ti | Thrustmaster Hotas Warthog | MFG Crosswind rudder pedals | HP Reverb
sunski34 Posted May 12, 2018 Posted May 12, 2018 Also ,after the big update that we got for gazelle,to Auto Hover is almost impossible...is that a bug too? There's a thread concerning that problem.... Here a link : https://forums.eagle.ru/showpost.php?p=3480561&postcount=21
Pat01 Posted May 12, 2018 Posted May 12, 2018 The viviane black screen has been fixed. It will be available soon.
=Pedro= Posted May 12, 2018 Posted May 12, 2018 Great news Pat! :thumbup: Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
Pat01 Posted May 12, 2018 Posted May 12, 2018 Well, I have a fix (from ED) for those who can't wait for the next update. open "DCS World OpenBeta\Mods\aircraft\SA342\Cockpit\TV\Indicator\init.lua" Uncomment the line #46 "--used_render_mask = "interleave.bmp" --default mask for TV" removing the first 2 minus signs. You should get "used_render_mask = "interleave.bmp" --default mask for TV" Save the file, that's all. You'll have to re-comment this line when ED will release the update.
=Pedro= Posted May 12, 2018 Posted May 12, 2018 You are the Star Sir! S! Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
dresoccer4 Posted May 16, 2018 Author Posted May 16, 2018 Well, I have a fix (from ED) for those who can't wait for the next update. open "DCS World OpenBeta\Mods\aircraft\SA342\Cockpit\TV\Indicator\init.lua" Uncomment the line #46 "--used_render_mask = "interleave.bmp" --default mask for TV" removing the first 2 minus signs. You should get "used_render_mask = "interleave.bmp" --default mask for TV" Save the file, that's all. You'll have to re-comment this line when ED will release the update. awesome thanks Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Recommended Posts