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Posted

In my experience turning ECM on for 2 sec will not brake the lock for sure in any situation.

And about a half decrease lookdown lock capability there must be a bug, I'll try to test it. Maybe it happens only when flying an F-15 cause I've don't remember if I have such situation flying Flanker.

 

2 Pilotasso the second level of blinking will be impossible with delay added, and the first level isn't makes a real problem for the experienced pilot I think

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"The FlankerForce"© -=приостановлено=-

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Posted

My only question would be how does the ECM pod get turned on/off... and how quickly does the countermeasure get turned on/off?

 

If in real aircraft the ECM is on a normal switch and the electronics gets turned on/off instantly (like any normal electronic equipment) and does not need any warm up period (no matter how long/short) then I don't see any reason why a person shouldn't or couldn't turn ECM on/off by pressing the ECM button multiple times. Also if in real life you could do this... there is another question which is if doing something like this is effective... or good for the equipment (some equipment does not like being turned on/off alll the time as it makes their life span much shorter).

 

To me, if the pilot in real aircraft can do it, if he choses or is trained to use this procedure (and if it actually works in real life) then there is nothing wrong to do it in game. But id there is no such thing as programming ECM to be tunred on/off and the pilot would have to manually use the switch to turn it on/off then lock on should limit this in game also. The only problem would be tht on most good HOTAS you can make a macro to do it for you... and you don't need to keep one arm busy to do this manually... this would be an definite exploit.

 

And weather ECM getting switched on/off in shorter range manages to break lock at least in some situations.. I guess the only people who can confirm this are real life fighter pilots or those who work or have contributed in manufacturing this type of equipment... but I guess there are things that are still clasified.

 

Programming chaff/flare is nothing unusual as real aircraft have counter measures programms themselves.

 

Lastly I don't think it's even fair to ask someone not to use something that would prevent you killing him... well using something that wuld make you lag is definitley not on that list and is juts lame... but if someone want to turn on and off ECM and he would be able to do it in real aircraft, then I don't see why not. After all we all want to score a kill and not get killed ourselves. The bigest problem to ECm blinking for me is in team work environment... real life engagements and the way real pilots are trained has certain tactics and ways of what they want you to do and what not... I can see reasons when ECM blinking would be favourable and then again times when it's not.

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Posted

The solution is easy. I'll be flying on locked servers or where I know that people have the skills to do the flying instead of relying on an exploit. =RVE= invited a bunch of us to fly some realistic missions instead of the bullshit airquake that's reared it's ugly head since the realization of this newest exploit. I know that most of you don't give a shit where I fly, but I can promise you that according to the last poll, half the people who bothered to vote are tired of n00bs relying on exploits to make up for their lack of skills.

I thought you would have risen above the 'Macro fools' and adjusted tac to suit being as you are a superior pilot to said pilots , its all in the challenge or is that the bit you don't like?

Being beaten is hard to take maybe.

You can quote realism all you like the facts are lomac is about 5% realistic. Deal with it don't whine , and certainly don't go sounding people out in HL. How many times have you let an AMRAAM of the rails and turned tail??

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted
In my experience turning ECM on for 2 sec will not brake the lock for sure in any situation.

 

While flying russian panes I noticed that in some situations blinking can be overcome when the radars passes missile slaving to the EOS and then back to radar again when the target is speeding. The missiles goes on snaking everytime it reaquires. Its realy funny. :D

 

So when im in a MiG-29 and you lock on me with a F-15 all i have to do is pushing the ECM on/off constantly and this way you cant lock on me and / or kill me with an AMRAAM ?

 

this will cause everyone to maddog AMRAAM, 77's and ET's from long range and turn away and run. It might seem its a good thin going blinking but it will invite an air quake maddog lotery.

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Posted

Did you figure out if its due to blinking or something else yet?

 

I ran a Tacview track from the recording I made of said engagement. I was able to achieve lock on a blinking target at 9 miles. Any of you pro-ECM blinkers wanna do the math on where burn thru is supposed to be achieved and where it is really happening?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

A jammer works like a radar. In other words, it 'blinks' all the time, all on its own. That's represented in LO by the jamming strobe you see on the scope.

The ECM macro thing is an entirely different thing; whatever else, what's unrealistic about it is the 100% success rate.

 

To be honest i dont think we have persons on the forum which could or would be allowed to tell us the ECM operating in real life. Maybe this thing is turning on off multiple times in a second and maybe not.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Does flood mode work above 10 miles (i.e. under the burn thru range)?

 

IMHO I might as well use bore, it will lock and relock and the missile will guide all the way, but then if your facing someone who still has BVR missiles your be long donne before that hapens.

.

Posted

Just wanted to say that I'm against blinking and cm macros, ED made the game, don't try to mod something that doesn't exist, and if you do use CM macros, read the manual for the intervals used for each plane, or even better, for fair play, don't use them at all. Rage on!

Creedence Clearwater Revival:worthy:

Posted
Not if you strobe your ECM and dump a lot of chaff...

 

Na, macro'ing chaff/flares has one drawback: it goes out VERY quicly so you have to manage the best moments to spend it. The secret is never to be arround by the time your in danger of running out of it, i.e. unlikely to ever dodge all radar missiles the enemy throws at you every time with the macro (many times its just not enough anyway), specialy if he has ET's, youll never get any warning before you ever have the chance of reaching 10 miles to target.

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Posted

It is on the list.

- ECM Blinking

- Heater launch without seeker lock

- Overeffective chaff

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
It is on the list.

- ECM Blinking

- Heater launch without seeker lock

- Overeffective chaff

Yep, that's it:thumbup:

Oh, add that printscreen stuff also:vertag:

[sIGPIC][/sIGPIC]

летаю на заказ, дорого...

"The FlankerForce"© -=приостановлено=-

Лучшее средство завоевания господства в воздухе - танк посередине ВПП © не установлено

АХТУНГ! эксперды атакуют!

Только отсутствие разведанных запасов нефти в Антарктиде, удерживает пингвинов от демократии.

Posted

Definitely, I would like to see more effective BVR.

I'll mention print screen, but I strongly suspect that now that people are getting PCI-E cards and new computers with dual cores etc that this problem will in fact be minimized due to sheer hardware performance. Please correct me if I'm wrong.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Interesting - I had gotten the impression that this actually reduced the amount of warping (ie. if you have these things and you use prtscrn, you would not warp as much or for as long)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

The problem with printscreen, is it writes to the HDD, which I believe is whats causing the performance hit when done.

 

Its sorta like when you got some corrupt texture file or something that seemed to happen back in 1.0. And you would fire your guns and all of a sudden drop to 1fps, check your error log and see a few hundred lines of error, the problem there was the writing to HDD to frequently. So macro'in the printscreen just exploits that.

Posted
I have both of those, still getting the Print Screen lag. The good thing is that it's a great counter to ECM blinking. ;)

Yeah great observation , you can't compare an outright cheat to cause lag with an exploit thats actually in the game.:doh:

You didn't answer my question oh righteous one :D ,about if you'd ever launched AMRAAM's and then turned tail before it goes active?

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted
Yeah great observation , you can't compare an outright cheat to cause lag with an exploit thats actually in the game.:doh:

You didn't answer my question oh righteous one :D ,about if you'd ever launched AMRAAM's and then turned tail before it goes active?

 

No question that the two are in two completely different leagues of acceptability.

 

As for launching a 120 and not supporting it 'till it goes active...well, that's just a version of "Mad Dog" and using the capability of your missile to stay alive. (It's also a good way to kill your buddy...)

 

Smokin' Hole

Smokin' Hole

 

My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.

Posted
Since the blinking doesn't allow you to gain radar lock well within ECM range, you won't have a problem with me using Print Screen then, will you? All print screen does is not allow the missile to follow a lock. I mean what's the difference? Or is one cheat more acceptable than another? Get back to me Frostie, I'm all ears.

The not locking within burnthrough is not down to jammers.

You use printscreen if it helps your ego.

Just remember in your pursuit of holyness don't drop chaff more than once cos its overeffective, and keep your AMRAAM's locked until they go active as this is unrealistic too, and one simple fact to remember with that your unactive AMRAAM is probably going to score a kill them blinking jammers won't kill sh#t.

 

Just for the record I don't give flyingfrack about any of the above or any other exploit in the game , I'll learn to live with it until its sorted via patch rather than choose to pathetically whine ,lambast and point accusing fingers at others because its all part of the game , you'll find there are exploits in life and people work around them ,

Lomac is War not friggin TiddlyWinks.

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted

Love LOMAC but all this discussion about exploits is not making me rush to play online in a one vs. all scenario.

 

I wouldn't mind playing online for co-ops though. Do more squads play in private co-op missions?

Posted

You know...I was owned in the VVS504th server the other night by a 25t. I didnt have to resort to any kind of cheats, though I should have cuz Im embarrassed as hell over it.

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