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Posted

love the afterburner detent implementation, this should be updated across the board to be the standard mechanic on all dcs modules with burner detents.

Posted
love the afterburner detent implementation, this should be updated across the board to be the standard mechanic on all dcs modules with burner detents.

 

Wont have a chance to try this for a little while. What exactly does it do, that we didnt have, when already using Warthog base with a detent in?

- Jack of many DCS modules, master of none.

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Posted

I'm using the warthog and I don't think I ever installed the detent..it's probably something in thr box still. Will I have to change any bindings now?

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Posted

Will be in the Hornet later today, will this not require us to press a button in order to go AB with weight on wheels?

HOTAS: Thrustmaster Warthog

PC: it's much better now

Posted
Will be in the Hornet later today, will this not require us to press a button in order to go AB with weight on wheels?

 

To get into AB on the carrier you have to lift the fingerlifts. This is not the same as the AB detent. On a land base you can go into AB without the fingerlifts.

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Posted (edited)
To get into AB on the carrier you have to lift the fingerlifts. This is not the same as the AB detent. On a land base you can go into AB without the fingerlifts.

 

 

Some kind of change was made with that on this latest update. I can confirm that fingerlifts are now not required with WoW with launch bar down.

 

 

EDIT: There is a now a box to check or uncheck in the "SPECIAL" settings of the main menu that is labeled AFTERBURNER DETENT.

Edited by triplec76
Posted

Does that mean that realism corners are being cut to make things more user-friendly? I would find that a darn shame:(

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Posted

External Tanks now show on fuel page. Flap extension behavior is great now.

 

Thanks for that hard work Wags and team!

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Posted
Does that mean that realism corners are being cut to make things more user-friendly? I would find that a darn shame:(

 

What realism corners?

neofighter/A.E. W., a former Navy Hornet pilot, said on one of his youtube videos that the finger lifts were only for going from idle to off.

HOTAS: Thrustmaster Warthog

PC: it's much better now

Posted (edited)
What realism corners?

neofighter/A.E. W., a former Navy Hornet pilot, said on one of his youtube videos that the finger lifts were only for going from idle to off.

 

I missed that message. Thanks for the clarification! :thumbup:

 

Edit:

From NATOPS:

With weight on the wheels and launch bar extended or the arresting
hook DOWN, the afterburner lockout extends and the finger lifts must be raised or a force of
approximately 32 pounds must be applied before the throttles can be moved to MAX.

Edited by Mud
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Posted
I'm using the warthog and I don't think I ever installed the detent..it's probably something in thr box still. Will I have to change any bindings now?

 

it's not in the box, it's actually already in your throttle and all you have to do is flip over the existing plastic insert. there are videos online, that explain how to do it, if you need help

Posted
it's not in the box, it's actually already in your throttle and all you have to do is flip over the existing plastic insert. there are videos online, that explain how to do it, if you need help
Oh ok interesting. I've never touched it so I don't really have a detent then. My throttles go all the way to the end of the rails. Not sure if I should keep it like this or flip it over now.

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Posted
Hello everybody, is that only me in the ME not seeing the set of loadouts and not being able to remove pylons ?
Removing pylons works fine
Posted

So, there are two ways to go into AB with WoW and launch bar or hook down. These are discussed in NATOPS. The first way is with the fingerlifts, and the second is by applying a certain amount of force to go through the gate. I'm sure this is why AEW didn't mention it, I bet hardly anyone IRL uses the fingerlifts for that function since you can just push through it.

 

 

I actually think the button to turn off fingerlifts for AB is a good idea. It lets me program that button to something else since IRL I'd probably push through it anyway.

Posted

32 pounds of force is quite a bit though, isn't it?

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Posted

If you do any decent lifting it shouldn't be. ;)

HOTAS: Thrustmaster Warthog

PC: it's much better now

Posted (edited)
I saw it, same question applies. Why ED implemented this new feature when it worked realistic before?

 

 

It only worked halfway realistically before. In the original release you had to use fingerlifts to get into full AB on a carrier takeoff. Now you can choose one or the other.

Edited by triplec76
Spelling
Posted
Removing pylons works fine

 

 

How are you getting them to work? I was using the carrier takeoff Instant Action in PG and when I removed the pylon by right clicking and then asked for rearming, they never disappear.

Posted (edited)
Remove pylons not even working....

 

The Update says:

...

ME F/A-18C payload panel. Added option for removing pylons in the payloads menu.

...

 

ME = Mission Editor and there it works perfectly fine!

It is not working if you do it in a mission via the rearm-menu.

Edited by unknown

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