itzdsay Posted July 2, 2018 Posted July 2, 2018 Never had an issue taking off from carrier till today. Every time I launch I just fall in the water I have tried takeoff trim from 12 to 18 same result
FubarBundy Posted July 2, 2018 Posted July 2, 2018 are you using a mission from a previous version?... I had this problem in a mission I made prior to the latest update. Fortunately the mission wasn't very advanced so I re-scripted it in the latest version. No problems with takeoff from carrier since.
Steel Jaw Posted July 2, 2018 Posted July 2, 2018 Never had an issue taking off from carrier till today. Every time I launch I just fall in the water I have tried takeoff trim from 12 to 18 same result What's your flap setting? "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
FubarBundy Posted July 2, 2018 Posted July 2, 2018 If its the same problem I had the flap settings will be irrelevant. There seems to have been some issue with the catapult ready animation not being the same as in the previous version of the game. (I'm guessing its a mission copied from beta and saved to latest release version). You can probably confirm this as another work-around is to spool up the engines as soon as the take off hook has engaged. This stops the catapult ready animation having time to kick in. My guess is that this would provide a temporary solution to the problem.
DDSSTT Posted July 2, 2018 Posted July 2, 2018 Did you just update your version? If you went a while without updating, there was a patch that changed the afterburner setting and you might think you are full burner but are only in mil power. If this is the case, in the options under special, uncheck the box for afterburner detent. [sIGPIC][/sIGPIC] http://www.csg-2.net/
Raven (Elysian Angel) Posted July 2, 2018 Posted July 2, 2018 Never had an issue taking off from carrier till today. Every time I launch I just fall in the water I have tried takeoff trim from 12 to 18 same result There is a pretty annoying bug at the moment, which can cause the catapult to launch you below stall speed - especially when heavily loaded. So far I have been spared mostly (the cat only sent me swimming once), but my squadron members have been less lucky. What I heard from them, is that as soon as you hit "U" to attach yourself to the catapult, go full power and then immediately back to idle, and then full power again. Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Spetz Posted July 3, 2018 Posted July 3, 2018 Had it today first time. Was full burners and no launch. Dropped down and then back again and it launched me, but too slow and I went straight into the water. First and only time so far..
Sgt_Fresh Posted July 3, 2018 Posted July 3, 2018 Never had an issue taking off from carrier till today. Every time I launch I just fall in the water I have tried takeoff trim from 12 to 18 same result Cat launch for me is impossible even with no load out :doh: I have tried everything.:mad:
SonofEil Posted July 3, 2018 Posted July 3, 2018 I have the slow launch bug only on one simple mission that I made within a week or so of Hornet/Stennis release. It's confined to that single mission and hasn't been 'fixed' with successive updates. Remade a nearly identical mission recently and the bug was not present. ¯\_(ツ)_/¯ i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
104th_Maverick Posted July 3, 2018 Posted July 3, 2018 (edited) I have never gotten wet on a failed CAT shot... well once, when it fired me from CAT 4 before the guy from CAT 3 and we collided but that is not the same thing! Follow this process ... Attach yourself to the CAT by pressing U with the Launch Bar in the EXTEND position. Check all your controls are working properly (move the stick around). Check Stab set to 16. (thanks Neil) Select the Launch Bar to the RETRACT position. Now power up to full Military Power (not AB). WAIT FOR THE SHOT! ( do NOT go to full AB, just wait in Mill and be patient!). DO NOT TOUCH THE THROTTLE OR CONTROLS!. The second you leave the CAT at the end of the rail go full AB. Enjoy your flight. Unless you are super heavy you never need AB when going off the CAT. In real life they only do this over a certain weight (not sure what it is), I have shot off multiple times fully loaded with only full military power selected. I've never needed to go full AB on a CAT so far since EA launch. Edited July 3, 2018 by [Maverick] [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
NeilWillis Posted July 3, 2018 Posted July 3, 2018 Make sure you have the correct trim set too. At least 16 degrees is needed.
FubarBundy Posted July 3, 2018 Posted July 3, 2018 Its a bug I tell ya! ... its not pilot error :/ either spool up immediately when the cat has engaged or use a fresh mission made in the latest version.
Raven (Elysian Angel) Posted July 4, 2018 Posted July 4, 2018 As per today's patch (Update 6), the bug is still present: load up to a gross weight of over 44k lbs and the cat won't launch you with enough speed to remain airborne. Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
pii Posted July 4, 2018 Posted July 4, 2018 ;3552226']I have never gotten wet on a failed CAT shot... well once, when it fired me from CAT 4 before the guy from CAT 3 and we collided but that is not the same thing! Follow this process ... Attach yourself to the CAT by pressing U with the Launch Bar in the EXTEND position. Check all your controls are working properly (move the stick around). Check Stab set to 16. (thanks Neil) Select the Launch Bar to the RETRACT position. Now power up to full Military Power (not AB). WAIT FOR THE SHOT! ( do NOT go to full AB, just wait in Mill and be patient!). DO NOT TOUCH THE THROTTLE OR CONTROLS!. [*] The second you leave the CAT at the end of the rail go full AB. Enjoy your flight. Unless you are super heavy you never need AB when going off the CAT. In real life they only do this over a certain weight (not sure what it is), I have shot off multiple times fully loaded with only full military power selected. I've never needed to go full AB on a CAT so far since EA launch. hmmm and f18 cat launch is hands off the controls in RL
erautour Posted July 4, 2018 Posted July 4, 2018 Just tried it in the Stingers LSO mission. 49800 lbs - full fuel, 3 tanks, 4 Mk 83s, 2x 9M, 2x 7M 19° NU stab trim, half flaps Took off just fine
Raven (Elysian Angel) Posted July 4, 2018 Posted July 4, 2018 On our server mission a loadout like that will send you swimming: I tried it again today and I got launched at 120 kts. When I made a new mission, the carrier launched me just fine at 200+ kts. I wonder if some non-retroactive changes were made to the Stennis that didn't make it into the patch notes, and were made more recently than the age of our mission... Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Arbil Posted July 5, 2018 Posted July 5, 2018 What is the temperature of the mission? I bet it's pretty cold ... https://forums.eagle.ru/showthread.php?t=213061&page=4
StandingCow Posted July 5, 2018 Posted July 5, 2018 Is the carrier moving forward at different speeds for those of you falling into the water vs not? 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo
Alphamale Posted July 5, 2018 Posted July 5, 2018 Over 50K loadout, no problemscarrier_practice_2.trk
Zaz0 Posted July 5, 2018 Posted July 5, 2018 What is the temperature of the mission? I bet it's pretty cold ... https://forums.eagle.ru/showthread.php?t=213061&page=4 ...or hot, above 39ºC, cat end speed is about 130-140kts
Raven (Elysian Angel) Posted July 5, 2018 Posted July 5, 2018 We fixed it now (replaced the CVN74 by CVN70 and back again, checked wind and temperature) :) Jeez this was annoying... Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
wurger13 Posted July 5, 2018 Posted July 5, 2018 I had this problem in a mission I created. Temp was 0 deg and I kept going in the drink (130kts) Changed temp to 10 deg C and every thing worked fine (200ish kts) This was with a 46K+ loadout i9-13900K@5.8Ghz, RTX 4090 FE 24GB, Aorus Elite AX MB, 64GB DDR5 6000, 2x2TB M.2 980pro SSDs, Win11 64 P, TM Warthog, T-IR 2D @ 4K, Quest Pro VR.
bin801 Posted July 6, 2018 Posted July 6, 2018 are you using a mission from a previous version?... I had this problem in a mission I made prior to the latest update. Fortunately the mission wasn't very advanced so I re-scripted it in the latest version. No problems with takeoff from carrier since. " using a mission from a previous version?... " "previous version" do you mean before latest update? If yes, Oh, finally I met someone who can testify my imagination. I,v played one self edit mission for month, but after latest update, the mission's weather is changed by ghost, and F18 gone mad, only in the only one self edit mission. F18 in all other missions are fine.
Rackham Posted July 9, 2018 Posted July 9, 2018 I also felt in the water... the reason : throotle's Y saturation was not 100, so my afterburner never reached the maximum power...
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