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Posted

Initially loaded up the OB build without deleting the all of the usual shaders folders. Ran ok online.

 

Deleted all of the usual shaders ..... recomplied everything in SP. Go to MP menu. IC failure. Remove this shader mod. IC pass.

 

So I'm back on the stock build now without the shader mod. Seems ok for now. Nothing currently wow-ing me. Reprojection is at auto. Will mess around more.

Posted

you understand that the stock shader mod WILL fail the IC pass, you have to mod it to make it work ...

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

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Posted
you understand that the stock shader mod WILL fail the IC pass, you have to mod it to make it work ...

 

What modifications are needed?

Posted

So did anyone updated the Compose.fx file?

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted

The new beta introduced something funny...I cant use my mouse with the headset on.

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
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On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted

So, I had an error yesterday on starting DCS. I uninstalled the shaders mod and it worked. Am I supposed to delete the FXO folder and SHADERS folder and re-install the mod to make it work? Or do I need to wait for a new mod version?

Posted

Need more info what was the error.

 

If you upgraded from 2.5.5 to 2.5.6 then you need to install the mod for 2.5.6

 

But it was working fine for me, yes you should reinstall the mod each upgrade because it will ‘fix’ things otherwise

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

OK yeah my problem was windows mixed reality viewer. Really wish that HP would come up with their own proprietary software for this set...

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
 My wallpaper and skins

On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted
Need more info what was the error.

 

If you upgraded from 2.5.5 to 2.5.6 then you need to install the mod for 2.5.6

 

But it was working fine for me, yes you should reinstall the mod each upgrade because it will ‘fix’ things otherwise

 

I can't remember what the message said exactly. Basically it was something similar to this:

 

https://forums.eagle.ru/picture.php?albumid=1313&pictureid=10406

 

I was on 2.5.6 OB and had the latest mod running.

 

I went to delete the metacache files in the DCS folder...but to my surprise there are no new shader files? Just the folder with my old.shaders folder I created last time when I installed the mod. Shouldn't I have new shader files there?

Posted

I went to delete the metacache files in the DCS folder...but to my surprise there are no new shader files? Just the folder with my old.shaders folder I created last time when I installed the mod. Shouldn't I have new shader files there?

 

See the answer on that question above many times already here! No, these folders do not get recreated.

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Posted
I can't remember what the message said exactly. Basically it was something similar to this:

 

https://forums.eagle.ru/picture.php?albumid=1313&pictureid=10406

 

I was on 2.5.6 OB and had the latest mod running.

 

I went to delete the metacache files in the DCS folder...but to my surprise there are no new shader files? Just the folder with my old.shaders folder I created last time when I installed the mod. Shouldn't I have new shader files there?

 

as @imacken says.

 

you have to reinstall this mod every time you upgrade or it will just break and you have to do it from scratch

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted
as @imacken says.

 

you have to reinstall this mod every time you upgrade or it will just break and you have to do it from scratch

 

So basically I just have to delete the files in the FXO folder only because the other files do not get re-generated? And then apply the MOD again?

Posted

Follow the instructions in the readme every time you reinstall the mod.

Not just FXO, metashaders2 as well.

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Posted

and rename the folders under the terrains

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

is the mod compatible with latest open beta? imho the compose.fx file is very different and should be adapted not just replaced with the moded one.

 

Am I wrong?

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted

Worked without forking with it for me ...

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

OK, but doing just a replace didn't basically discarded maybe some improvements were put in the file with latest patch?

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted

Its working for me too, but Im getting some issues with closing a mission now as it just wants to hang. Doesnt crash, but sometimes I have to force close.

Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2  MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
 My wallpaper and skins

On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.

Posted

I am also getting hangs, but also without the shaders mod applied

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

I added another update to the first post that contains the changes from latest patch and a few other compatibility fixes.

 

There is also a new setting to not disable bloom, it seems its performance hit has reduced in the last 1½ years (or it performs better on my current 2080ti than it did with the previous 1080)

 

Another new setting is supersampling for the albedo (diffuse) textures for objects. This is a very performance-cheap way to get improved clarity especially for the cockpit labels and stuff. So instead of having to supersample the entire rendered scene to get more sharpness, it will sample the diffuse texture multiple times. With this I was able to reduce the pixel density a lot without getting a blurry cockpit, which in turn allowed me to turn on 4xMSAA and everything looks better overall with improved performance.

 

It can be controlled from _HMD.hlsl setting ENABLE_DIFFUSE_SS, default is 4x. I posted a comparison sceenshot on my site here: http://www.kegetys.fi/dcs-shaders-perf-mod-update/ (it looks even better in the headset)

As a cyborg, you will serve SHODAN well

http://www.kegetys.fi

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