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Posted
50 minutes ago, speed-of-heat said:

Try dropping your steam setting from 150 to 100 ... 5he scale is different with the g2

PD in DCS is 0.5 and in steam vr is 500%

Also tried with 1.0 in dcs and 100% in vr..no difference. And not only the performance is bad...the visuals also are not pleasing at all.

So how do you suggest to set the pd? 100% in steam and 1.0 in dcs? Will give it another try but that was the starting point

Posted (edited)
33 minutes ago, Gabi_tro said:

PD in DCS is 0.5 and in steam vr is 500%

Also tried with 1.0 in dcs and 100% in vr..no difference. And not only the performance is bad...the visuals also are not pleasing at all.

So how do you suggest to set the pd? 100% in steam and 1.0 in dcs? Will give it another try but that was the starting point

 

just for your own sanity PD 1, and Steam 100... 

 

PD 0.5 and Steam 500 is actually the same as PD 1 and steam 125...

 

Also the G2 is much more resource hungry than the g1, the g1's native resolution was  approximately 2000x 2000 per eye.  The G2 has the same physical resolution, but to cope with barrel distortion they increase that to approximately 3000 x 3000 per eye  so you are nearly doubling the number of pixels you are pushing just by going to 100%, if you are on a super rather than a TI you might want to experiment with Steam 70% -80% which will improve things  dramatically in terms of performance and still give you better visuals than the G1.

 

But this is way off thread... and you should create a separate one if you need more help 

Edited by speed-of-heat

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Posted
2 minutes ago, speed-of-heat said:

 

just for your own sanity PD 1, and Steam 100... 

 

PD 0.5 and Steam 500 is actually the same as PD 1 and steam 125...

 

Also the G2 is much more resource hungry than the g1, the g1's native resolution was  approximately 2000x 2000 per eye.  The G2 has the same physical resolution, but to cope with barrel distortion they increase that to approximately 3000 x 3000 per eye  so you are nearly doubling the number of pixels you are pushing just by going to 100%, if you are on a super rather than a TI you might want to experiment with Steam 70% -80% which will improve things  dramatically in terms of performance and still give you better visuals than the G1.

 

But this is way off thread... and you should create a separate one if you need more help 

 

Thank you for your help

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Posted
21 hours ago, VFGiPJP said:

I dunno. I am on V27 OB and I am using the “clear water” version.

Which clear water version...mine for 2.7

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Posted

Long time I not use this mode and not remember how to install it

 

do I need only to use GSGME and put the folder on this path :

S:\DCS World OpenBeta?

As I remember i should delete some files from the MOD folders

 

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Posted
25 minutes ago, assafm25 said:

Long time I not use this mode and not remember how to install it

 

do I need only to use GSGME and put the folder on this path :

S:\DCS World OpenBeta?

As I remember i should delete some files from the MOD folders

 

Installation instructions are in the Readme.txt file, yes i would use OVGME or similar to manage the install of any mod.

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Posted

In the readme file its say only to copy the bazar folder to the main sim directory. 
how can i know that the mod is running ?

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Posted (edited)

Oh, if you are using the base mod, there are a number of graphical changes, an easy one is you essentially are limited to the effects of medium water, you can still select High but, you will get medium.

 

in general if it’s installed as per the instructions then it’s running, there is no key to see options in game or what have you.

Edited by speed-of-heat

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Posted

Only way to know if its running is you look inside your mask and count frames, then compare a before and after.

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Posted

not even the mask anymore with 2.7 as that is in the base game

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Posted
13 minutes ago, speed-of-heat said:

Yes they still work!

😄

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Posted

How do I confirm that shaders are installed?

I have tried both with OVGME or directly in DCS fodler but Integrity Check on servers requiring passes successfully. If I understand correct it should give the red warning in MP screen.

 

Posted

You check your performance with a before/after result. Other than that, do a repair and it will show you if they've been replaced if you didnt uninstall it using OVGME

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Posted

Sorry with this latest patch, do I have to reinstall it or wait for another version or is it working? I had some stutters yesterday but I don't know why. 

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Posted

really ?!
 

yes you have to reinstall the shaders after each patch, and like 5 posts above this one i state they are still working 

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Posted
3 hours ago, speed-of-heat said:

really ?!
 

yes you have to reinstall the shaders after each patch, and like 5 posts above this one i state they are still working 

thanks.
 

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Posted

not seeing this as a problem?

 

some people find that the baked in reflections that are native in the game are pretty strange... i normally turn them off or mod them if that option is not available

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Posted

Literally don’t have this problem, try this, remove the mod see if the reflections are still there,they will be… but do it so you understand what’s going on.

 

then download a mod to remove the reflections from the ka50, I use this one

 

 

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Posted

I have installed successfully the shaders, I know because it took significant time to load and fxo/metashaders folders were getting new files. Then I also noticed that cockpit was missing/transparent which after reloading mission it was fixed.

 

But I see no difference in fps 😞 anyone faced the same behavior? It was 40 before and it remains the same after.

 

 

Posted

I'm guessing, you are using an OCULUS headset and at also at a  guess you have ASW turned on, you will not notice any direct improvement as a result, what will happen is that there will be less instances of you dropping out of ASW into reprojection...  what the mod does is reduce the CPU and GPU frametime, so ASW masks any improvement ...

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