bkthunder Posted February 19, 2019 Posted February 19, 2019 Oh cool, glad I'm not the only one. God knows how much I've fumbled with MSAA, SSAA etc. to find a solution to this, but nothing really works and yeas, it happens only with the red color! Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
Nealius Posted February 21, 2019 Author Posted February 21, 2019 It's happening with some shades of yellows as well.
KathoriasTV Posted March 1, 2019 Posted March 1, 2019 It's happening with some shades of yellows as well. There are a couple of skins with bright enough blues to trigger this bug as well. And this is still an issue as of the OB patch on 1 March 2019.
KathoriasTV Posted April 5, 2019 Posted April 5, 2019 Still ruining almost every single livery, on every single module. No big deal!
Nealius Posted May 16, 2019 Author Posted May 16, 2019 After upgrading to an RTX2070 I noticed the pixelation is less intense, but still present.
Hydrox Posted June 7, 2019 Posted June 7, 2019 It ruins the red textures when using 1080p, but I managed to get rid of most of them by putting SSAO to 1.5. My GPU card can't really handle SSAO 2.0 which would be even better, using GTX 1060. I guess they need to add GTX 1080 to game requirement.
KathoriasTV Posted June 14, 2019 Posted June 14, 2019 As of the OB branch patch, 14 June, this bug is still present. Unbelievable that this hasn't been noticed or acknowledged - it's in everyone's screenshots, everyone's videos; it's making DCS look bad.
Hydrox Posted June 20, 2019 Posted June 20, 2019 On the positive side, little over 2 months and we can celebrate bugs' first birthday :)
Hydrox Posted June 30, 2019 Posted June 30, 2019 Still nothing from ED.. although I'm happy they fixed parachute animation at ground level.
Hydrox Posted July 12, 2019 Posted July 12, 2019 (edited) Nothing to see here, now move along will ya... Edit: some more eye pleasing shots.. Edited July 13, 2019 by Hydrox
dorianR666 Posted July 13, 2019 Posted July 13, 2019 confirming too but why does it happen only to red colour specifically, and not green and blue channels too? whats so special about red? CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
Nealius Posted July 13, 2019 Author Posted July 13, 2019 It also happens to certain blue and yellow channels.
River Posted September 12, 2019 Posted September 12, 2019 Unbelevable that this bug is still present, two red engine start levers look like a saw. Red lightning is also affected ...
Hydrox Posted October 25, 2019 Posted October 25, 2019 Autumn 2019 update :) Beautiness is in eye of the beholder.
gabuzomeu Posted October 28, 2019 Posted October 28, 2019 Hi, this is incredible this stays on for a year. Did this get anyfeedback from the dev? Just like "working on it"? Details: Asus Z-170E, Intel i5-6600K @ 4.2GHz, 16GB RAM MSI GTX970 Gaming 4G Win 10 Home
Hydrox Posted October 28, 2019 Posted October 28, 2019 Maybe give it a another 14 months for it to be even recognized as a problem.
gabuzomeu Posted October 28, 2019 Posted October 28, 2019 Correct, as usual we're overreacting :-) Details: Asus Z-170E, Intel i5-6600K @ 4.2GHz, 16GB RAM MSI GTX970 Gaming 4G Win 10 Home
Hydrox Posted November 21, 2019 Posted November 21, 2019 In case this problem somehow gets fixed, don't you all worry, they have it covered; MSAA x4 is causing skins look crap too and that's not about red/yellow textures. MSAAx4 is causing havoc on planes' skin textures by adding nice black 'mist' onto them.
KathoriasTV Posted February 29, 2020 Posted February 29, 2020 2.5.6, for all the other stuff it broke, finally fixed this one for me; I don't see any strange pseudo-bumpmap anymore.. Hopefully it's worked out that way for everyone else that's posted here.
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