Ice Posted June 2, 2007 Posted June 2, 2007 We will run intermittently Externals ON or Off. At least for this week. So if you are one who has wished for externals are OFF in our FAT PIPE server. Be sure to use it when they are. then I will be inclined to keep it that way :smilewink:
graywo1fg Posted June 3, 2007 Posted June 3, 2007 I wonder how many copies of Lockon i can run at one time then :P Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Maciver Posted June 3, 2007 Posted June 3, 2007 I don't ever use em, but i would prefer em off for an even playing field. Hey Ice, i got a question for ya too. That map is really fun. I play alot on there. I was just curious if there is anyway to talk you guys into switching the departure airport for the mudmovers? It's a long flight for a public server when alot of times you cant get a fighter to come with you. I can see why you designed it that way, it just makes it very difficult if you don't have a friend to watch your back. Most people dont want to escort you because it such a long flight also. Is it possible to switch them to maykop and sochi respectively?
mcnab Posted June 3, 2007 Posted June 3, 2007 Contrary to the popular oppinion, externals are actually realistic and should always be enabled on 169th server. Both US and Russian Airforce have been using pilots with special, RL tested capabilities of "remote viewing". They could see things remotely, enemy bases, enemy personel, missiles and even enemy jets. This is why ED enabled this unique capability in LOMAC. With a press of an F2 button you get to be one of those special test subjects, with special mental powers. In my oppinion, any serious squad/server who holds dearly to its reputation, should be having the externals ON, all the time.
RvEPaploo Posted June 3, 2007 Posted June 3, 2007 FINALY ty IcE it will increase the pleasure to fly your server and MOST IMPORTANT it will increase the skill of the comunity. WHy , just because pilot will past more time looking them instrument then checking position of bandit with geographic coordinate. to be honset i m fed up to make long flight and see some people going for ya when you are full invisible. or seeing plane dodging an ET when they never saw or eard anytihing about ya lol So good to see a popular server runing without rookie setting ty again [sIGPIC]http://img216.imageshack.us/img216/5880/signature3jc4.jpg[/sIGPIC]
cool_t Posted June 3, 2007 Posted June 3, 2007 Nice! Actualy my tactics have been refined a bit, because no matter where I was the Bad Guys knew where I was. So on one hand 90% of my kills the bandit knew exactly where to look for me. On the other hand I just put on my gomer scarf and glasses lit up a Benson and Hedges and put my Virtual Life on the line. Im very picky when it comes to engagements, who what when where why and how to egress. For instance the water skimmer tactic- very useful in some cases but sure suicide in the end. I killed alot of people using this tactic and I also got killed because of the external settings. They knew where I was when my radar was off. I would say thought the most fun was the 25k kills. shoot a 120 at ya make you fumble, fox 3 again sure death, ahhh nope good pilot, fox 3 again and wamo!!!!!!! By the time your migs were not even a threat to me and I had all of the angles on ya, I could see the numbers on your vertical stablizers. A good finish to the kill "Gun slinger" then RTB for tea and crumpits. SAM WEZ and proper ingress and egress, know your battle field and let the bad guys chase you every once and a while. It is exciting when you know that your enemy is winchester and you have got a good load on you. Masking attacks fun and lethal when an A-50 is 15nm at 24k above you and you know that bandits are hot on your tail. I also tried in the begining of the Blak sea battles and was very secessful of spanking A-50s at Mach 2 just when the SAM's would launch. I also have killed friends sorry guys S! Ice good job on the map and the server many thanks and gratitudes. Round 2 ready go. :thumbup: 1
ericinexile Posted June 4, 2007 Posted June 4, 2007 ... I was just curious if there is anyway to talk you guys into switching the departure airport for the mudmovers? It's a long flight for a public server when alot of times you cant get a fighter to come with you. I can see why you designed it that way... He's been asked that before. I've stopped doing SEAD/CAS flights on the 169th. It's just such a waste of limited spare time to ingress with external tanks only to be taken out near target. The map is great but is designed for an unrealistic level of cooperation--at least for those of us who don't belong to a squad. That's ok, the ground war is usually a fictional notion in LOMAC anyway. Smokin' Hole. Smokin' Hole My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.
skinners Posted June 4, 2007 Posted June 4, 2007 Most servers don't support externals and 169th being one of the best should follow that procedure too. Kudos. P5b-E rev 1.0; E6600@3GHz; Tuniq 120; Kingston Hyperion 2GB; Gigabyte 7600GT Silent Pipe II; WD Raptor 150GB; Vantec 500W PS
Kuky Posted June 4, 2007 Posted June 4, 2007 I think that's a good move :thumbup: PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
RvETito Posted June 4, 2007 Posted June 4, 2007 That was a must indeed! It should improve the realism and make more room for tactics. Also, great work with the stats board :thumbup: "See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89. =RvE=
Maciver Posted June 4, 2007 Posted June 4, 2007 He's been asked that before. I've stopped doing SEAD/CAS flights on the 169th. It's just such a waste of limited spare time to ingress with external tanks only to be taken out near target. The map is great but is designed for an unrealistic level of cooperation--at least for those of us who don't belong to a squad. That's ok, the ground war is usually a fictional notion in LOMAC anyway. Smokin' Hole. I hear ya. Mabey i just suck, but i rarely make it to the target area on this map. lol Mabey you can get those first few sam sites, but forget getting way into enemy territory. Flying for 30mins real time to get a few anti-radar shots in before death. Alot of times i will ask the sitrep, or for a wingman in the pub and never even get a response. So while a great design for a squad, not so great when your solo.
UWBuRn Posted June 4, 2007 Posted June 4, 2007 I know this is a little OT, but speaking of the 169th server i have a couple of observation about the mission. I'm really not liking the way SAMs are placed. Basically i've stopped flying on 169th because you get shot without an active (sometimes if i'm at about 6000m or more even without launch warning at all) and you got no cognition of the detection range of the SAM. This is only encouraging flying extremely low to avoid BUKs and also has made pretty useless A2G planes since taking out SAMs under bridges is'nt all that fun (at least imho) but is unrealitic and also excessively hard (with the AGM-65 i.e i always lock something close to the SAM but not the SAM itself). Said this, i used to enjoy the old miniwar, but for me this is a NO GO. Just my 2 cents, anyway i hope this may help to improve the mission a little. :) PS Also last time i flew on 169th i've felt as red side SAM are much more effective than blue ones. :dunno:
Ice Posted June 5, 2007 Author Posted June 5, 2007 As we all know A-10's which dont have Anti-Radar Missiles start at Sochi-Adler and can attack ground units in relatively short time. So, to make things fair, Ive added 4 Su25's to Red side starting from Maykop. Just a note the server will be down until tomorrow. Were upgrading hdd's
Mugatu Posted June 5, 2007 Posted June 5, 2007 Yes, I don't understand how the SA-11s are getting shots off when there is no Search Radar tracking you first, it seems the first indication is a luanch warning. I know this is a little OT, but speaking of the 169th server i have a couple of observation about the mission. I'm really not liking the way SAMs are placed. Basically i've stopped flying on 169th because you get shot without an active (sometimes if i'm at about 6000m or more even without launch warning at all) and you got no cognition of the detection range of the SAM. This is only encouraging flying extremely low to avoid BUKs and also has made pretty useless A2G planes since taking out SAMs under bridges is'nt all that fun (at least imho) but is unrealitic and also excessively hard (with the AGM-65 i.e i always lock something close to the SAM but not the SAM itself). Said this, i used to enjoy the old miniwar, but for me this is a NO GO. Just my 2 cents, anyway i hope this may help to improve the mission a little. :) PS Also last time i flew on 169th i've felt as red side SAM are much more effective than blue ones. :dunno:
Ice Posted June 6, 2007 Author Posted June 6, 2007 The reason is explained in the brief... Technological Advances: Radio-Active Chaff. Dump enough and spoof any radar missile. Anti-Radar Paint. Both sides now have special paint that confuses any radar signal when flying within 10 metres above water. Hi Speed ECM Transmitters. These transmitters have the ability of Strobing the signal which is still very difficult to counter. IR tracking Sam Sites: Mobile medium range sams are able to track targets via IR optics. Only after the missile is launched do they show on RWR's.
Mugatu Posted June 6, 2007 Posted June 6, 2007 Ahh ic lockon bug. I fall to sleep by the time I get half way through the briefs :) You forgot about the advanced ETs too. How fast does one have to strobe the ECM to break lock or trash a missile? Would this do it for a ch stick? TOGGLE( D1 ) = JS2.B4; SEQUENCE WHILE( D1 ) ; CMS.B50 = TRUE; CMS.B50 = FALSE; ENDSEQUENCE
Kuky Posted June 6, 2007 Posted June 6, 2007 Ahh ic lockon bug. I fall to sleep by the time I get half way through the briefs :) You forgot about the advanced ETs too. How fast does one have to strobe the ECM to break lock or trash a missile? Would this do it for a ch stick? TOGGLE( D1 ) = JS2.B4; SEQUENCE WHILE( D1 ) ; CMS.B50 = TRUE; CMS.B50 = FALSE; ENDSEQUENCE I don't think anyone here will "approve" of making a macro to turn ECM on/off... it is considered cheating. If you want to manually do this by hitting the button amny times that's still completely unrealistic... but hey no one can stop you doing this... only do know if you do get "caught" doing this (especially making a macro) people (including me) will not want to fly with or against you. Instead of using exploits... learn how to fly and enage properly and for that requires knowledge, time to practice and learn to get better. At least this way you will actually achieve something. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Ice Posted June 6, 2007 Author Posted June 6, 2007 I very rarely, if at all see ECM macros being used on my server. However IF people want to use it they can. No one CAN stop you so therefor it is allowed. The argument about PRINTSCREEN does not hold. PRINTSCREEN produces WARPING and can be reproduced in a recorded track. Anyone with too much "WARP" gets banned.
Kuky Posted June 6, 2007 Posted June 6, 2007 Surely Ice, no one can stop them from using it if they want to. What I can do is stop myself from flying with or against people who do use it and I am sure the majority feels the same. We are a bunch of adults who love aircraft, air combat and a challenge. If we didn't like the challenge we would chose to fly arcade style games. Eventually people who like to use macros like this will end up flying on servers that alow this... by themselves. If they chose to do so, so be it... there are ways to get a fair and decent missions/servers that don't tolerate this, and to fly with people who share this same phylosophy. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Ice Posted June 6, 2007 Author Posted June 6, 2007 Like I say. the ECM macros saga, at least on the 169th Dedicated is not an issue. Im not going to police it. At the same time those that use it must fly elsewhere cus its never been an issue. This makes sense too. People who would use a macro are experienced enough to know how to create one. and obvioulsy know not to fly on the 169th Dedicated because they just arent good enough to win a fight there regardless.
Kuky Posted June 6, 2007 Posted June 6, 2007 People who would use a macro are experienced enough to know how to create one Actually you don't need much skill for this at all... none in flying at least. It's true you can't police it but you can note that using macro for it is not right and should not be encouraged in any way. Bottom line is I posted about this to let this guy (and any other guy reading this thinking they want to do the same thing, or those that might be using doing it already) that such behaviour will not be (and I think should not be) accepted by vast majority of people. We will simply avoid them. See, it's the same thing with Externals... I simply don't like it and it makes me not want to fly in a game that has them enabled. Bottom line is again, I or anyone else can't tell you how you should run your server as it is your server and you can do as you please, but if you wish to run this server for the enjoyment of others then their oppinions should be taken into account. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Ice Posted June 6, 2007 Author Posted June 6, 2007 I dont encourage it. I tolerate it. Lets leave it at that.
Mugatu Posted June 6, 2007 Posted June 6, 2007 I only use the jammer to disguise a change course, height, etc in the F-15 and trashing a long range EM launch or two. But I have thought that I have seen it in use on 504 169ths and the RAF server, but never having seen a track its a bit hard to tell. It looks like ppl are using it more sparingly, just after going into STT for a second or 2 then turning it off. Is there a track available so that we can see what it actually looks like on MFD in different situations?
Kuky Posted June 6, 2007 Posted June 6, 2007 I only use the jammer to disguise a change course, height, etc in the F-15 and trashing a long range EM launch or two. But I have thought that I have seen it in use on 504 169ths and the RAF server, but never having seen a track its a bit hard to tell. It looks like ppl are using it more sparingly, just after going into STT for a second or 2 then turning it off. Is there a track available so that we can see what it actually looks like on MFD in different situations? Well now that you mention it, I think someone should make a few short tracks/video's showing what someone sees and what happens when opponent starts using macro for ECM... I've seem some really strange things in some games but of course could never say for sure what and why it was happening... things like seeing a solid contact with no ECM use (that's at least what it looked like on the HUD) and yet, even at some 30-40km I could not get a lock on it... and that's not normal. Why I couldn't do this I don't know... but there are others who've had same experience. Oh, and I've just remembered I did try once to enable a macro for it... fle with 2 of my squad mates in our server and said to them to try this out. I remember I turned the macro on... ECM was going on and off every maybe 5 times per second and they could not get a lock on HOJ and occassionally they could get lock on HOJ but it would loose lock soon after.. and so on. Naturally as the distance lessened this was less of a problem. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Kuky Posted June 6, 2007 Posted June 6, 2007 Well the thing is server can't make a "spell" as to who joins and who enables a macro for it. What they can do is let people know who do this if it's acceptable or not. If I am to enable this macro and start joining all servers, of course, every server will have had me in it using ECM blinking... there's nothing they an do about that... but if they say it's not acceptable and I am found still using it... I cuold be banned (which I think is the right thing to do then). You can say something nicely only so many times... and that shouldn't be too many. Anyway..we've been beating this ECm blinking so many times before, we really should forget about it. Trouble is there will always be some new guys asking about it.. and then here we go again :( PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
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